Moderator: Community Team
Gweeedo wrote:So far that doesn't seem to be working.
Gets kinda frustrating when your opponent gets three of your terits (from the start) and it is almost impossible for you to get one terit! Every single turn...every single game (well almost).
Consistently.
The dice do not even out!
I have a love hate relationship with this game.
I think the hate will soon win me over.
Never liked Computer die rolls. Always have such bad luck with them
I think that is where The luck evens out. Good luck with real dice equals bad luck with computer dice.
cmbdiesel wrote:Gweeedo wrote:So far that doesn't seem to be working.
Gets kinda frustrating when your opponent gets three of your terits (from the start) and it is almost impossible for you to get one terit! Every single turn...every single game (well almost).
Consistently.
The dice do not even out!
I have a love hate relationship with this game.
I think the hate will soon win me over.
Never liked Computer die rolls. Always have such bad luck with them
I think that is where The luck evens out. Good luck with real dice equals bad luck with computer dice.
Foe any player that takes unfathomable risks in the first 3 rounds and has no losses. Especially the ones who are high ranking.
I have no misconception that the dice are the same for everyone, because they aren't.
CC needs to have multiple generators, choosable by the player, or by their opponents in cases of tournaments.
Furthermore, the dice stats are a complete pile of steaming BS. Track your rolls sometime, then look at the results on the stat page.
Complete fabrication is what that entire stat list is, an excuse to justify that 'it all works out in the end'
Liu_Kang_81 wrote:Dear moderators...
I've dropped from major to sergeant in 4 or 5 days, and I love complaining.
So here we go...
Instead of working on completely useless updates, you might want to work an building a REALISTIC dice engine, because the dicerolls I have experienced over the last few days were OFF THE FUCKING WALL. Losing 9vs1 14vs3 and 22vs4 are NOT NORMAL. The odds of winning the euromilloins jackpot are probably higher than the odds of losing rolls like that. I just dare you to take out some real dice and see how long it takes for you to lose those dicerolls. You'll be busy until Christmas...
I checked my dice stats a lot over the last few days and I have seen -36% for me and +24% for my oponents over 25 last battles more than once.
Sure we all have some bad luck at times but when you're playing well for 30 rounds in a game and you see it all go down the drain because you can't win 35vs11, it can be pretty frustrating...
I'm losing trenchgames against chefs who don't even know what a trenchgame is... just saying... if the dice engine would be anywhere near realistic, that would NEVER happen.
In the long run you'll lose players because of the dice engine, I'm pretty sick of trying to get a good ranking but getting smacked in the face with ridiculous dice for days in a row.
Other players tell me: yeah we've all been there...
Well what is the value of having a ranking system, if it's only a reference of how good or bad you're dice have been over the last period of time?
The only players able to keep a good ranking are the ones that only play games with other high ranked players.
So for the love of god, start working on a decent dice system.
owenshooter wrote:here is a suggestion... don't use AUTO ATTACK...-Jésus noir
asellas1025 wrote:The dice should be more randomly generated. Because guess what you just gave folks a way to try and exploit the dice rolls and perhaps learn to predict what's next. Kinda sad that real dice work better than this place's dice do.
TeeGee wrote:asellas1025 wrote:The dice should be more randomly generated. Because guess what you just gave folks a way to try and exploit the dice rolls and perhaps learn to predict what's next. Kinda sad that real dice work better than this place's dice do.
What could be more random than random.org?
TeeGee wrote:asellas1025 wrote:The dice should be more randomly generated. Because guess what you just gave folks a way to try and exploit the dice rolls and perhaps learn to predict what's next. Kinda sad that real dice work better than this place's dice do.
What could be more random than random.org?
benga wrote:My dice are great!!
Look at me, I are colonel!!
Go dice!!
owenshooter wrote:TeeGee wrote:asellas1025 wrote:The dice should be more randomly generated. Because guess what you just gave folks a way to try and exploit the dice rolls and perhaps learn to predict what's next. Kinda sad that real dice work better than this place's dice do.
What could be more random than random.org?
in another thread, a user said that we haven't used Random.org for quite some time!!!-Jésus noir
korben dallas wrote:ive left this site a few times before because of major f'ed up dice runs that have lasted weeks even months. feels like over the years its gotten worse
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