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iambligh wrote:Any idea why? Are you for it, or against it?
sully800 wrote:I have always thought it would be better to have something like 1 minute turns for speed games.
And then certain actions add time back onto the clock. If you deploy, cash cards, click attack, click end attack etc it would add 1 second to your clock. That way the clock runs out quickly when there is no action, but you have extra time if you are attacking a lot of territories. And you would get an extra minute if you eliminate a player, and then continual 1 or 2 second bonuses for each action.
sully800 wrote:I have always thought it would be better to have something like 1 minute turns for speed games.
And then certain actions add time back onto the clock. If you deploy, cash cards, click attack, click end attack etc it would add 1 second to your clock. That way the clock runs out quickly when there is no action, but you have extra time if you are attacking a lot of territories. And you would get an extra minute if you eliminate a player, and then continual 1 or 2 second bonuses for each action.
THE ARMY wrote:this idea sound good at first but you must remember the second part. Sure everyone in a speed freestyle game waits ALOT, but that one turn where the action finally starts to happen is packed with thinking/strategizing/movement and as much time is needed as possible. I just played a speed game and i had no time to think, it was my turn then my turn again and i needed to squeeze strategy into there somehow. It sounds good, but as an option button not to override the 5 minute speed turn.
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