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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby Haggis_McMutton on Mon Nov 29, 2010 2:59 pm

strike wolf wrote:If she meant Daze why put it in future tense like neither have died yet? "will kill"


Hmm, you're right, i missed that.
It's just she already said the "if you kill aage we'll have lost 2 valuable townies already" line like 3 times, so i just thought she meant the same ...
Hmm, maybe a slip?
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby strike wolf on Mon Nov 29, 2010 3:01 pm

Haggis_McMutton wrote:
strike wolf wrote:If she meant Daze why put it in future tense like neither have died yet? "will kill"


Hmm, you're right, i missed that.
It's just she already said the "if you kill aage we'll have lost 2 valuable townies already" line like 3 times, so i just thought she meant the same ...
Hmm, maybe a slip?


Possible. If it is it's another suggestion that Aage was lying (about the sibling mechanic specifically). I need to look back through the posts, I'm not sure if that's L-1 or if you just hammered...
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby Haggis_McMutton on Mon Nov 29, 2010 3:04 pm

strike wolf wrote:
Haggis_McMutton wrote:
strike wolf wrote:If she meant Daze why put it in future tense like neither have died yet? "will kill"


Hmm, you're right, i missed that.
It's just she already said the "if you kill aage we'll have lost 2 valuable townies already" line like 3 times, so i just thought she meant the same ...
Hmm, maybe a slip?


Possible. If it is it's another suggestion that Aage was lying (about the sibling mechanic specifically). I need to look back through the posts, I'm not sure if that's L-1 or if you just hammered...


Oh, i missed Sax's vote.
It should be L-1 then.
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby strike wolf on Mon Nov 29, 2010 3:06 pm

Actually if I counted correctly. When Lala and Cena were modkilled that would bring the lynch # down to 14...I believe you just hammered.
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby spiesr on Mon Nov 29, 2010 3:10 pm

VioIet wrote:So you don't agree with aage's logic, but are you really going to lynch him because of that? Even though we've stated numerous times that he is town.
Are you imply that if someone says that they are town that they must be believed? That is one thing the those who are not town will almost always lie about...
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby Haggis_McMutton on Mon Nov 29, 2010 3:10 pm

strike wolf wrote:Actually if I counted correctly. When Lala and Cena were modkilled that would bring the lynch # down to 14...I believe you just hammered.


Damn...

I completely forgot about that ...

Well, i did warn him when i thought he was at L-3(actually L-2) and he didn't have anything useful to say, so i doubt he'd have had anything to say now ...
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby ga7 on Mon Nov 29, 2010 3:12 pm

Unofficial But Hopefully Correct Vote Count

jace (2) - freezie, edocsil
aage (14) - jace, ga7, fircoal, flores, iliad, flow, spiesr, herk, victor, strike wolf, Thezz, Stef, Saxlad, Haggis
violet (4) - naxus, aage, violet, /,
saxlad (1) - spiesr

With 26 alive, 14 to lynch

Yep, should be a lynch. Regardless of the result, woo-fuckin-hoo :P
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby Haggis_McMutton on Mon Nov 29, 2010 3:15 pm

Huh, so this day only took 28 pages.
It's certainly a progress. :lol:
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby strike wolf on Mon Nov 29, 2010 3:16 pm

You know you're longest game thread? I think this one is going to be in the competition pretty soon. :lol:
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby theherkman on Mon Nov 29, 2010 3:21 pm

The only bad thing about this game is that I will have to die now... :( I can't be protected 2 nights in a row. You guys will have to save the town without me. Just wanted to say have fun! And be nice to whomever in my group steps out next.
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby theherkman on Mon Nov 29, 2010 3:23 pm

Unless the mafia kills someone else... But I think it is now my time to die. :( GL!!!
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby spiesr on Mon Nov 29, 2010 3:23 pm

theherkman wrote:The only bad thing about this game is that I will have to die now... :( I can't be protected 2 nights in a row. You guys will have to save the town without me. Just wanted to say have fun! And be nice to whomever in my group steps out next.
Why in the world would you say this???
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby aage on Mon Nov 29, 2010 3:24 pm

Bunch of idiots. I've been speaking the truth all day. So please do kill THM, or at least ga7. That, or get the fucking wall that sits between them and their computer screens out of the way.

@Haggis: "you" can be both singular and plural in the English language, thus "you win" probably means "the two of you win". That implies we both win if threats to the town are eliminated.


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OMFG
You bloody idiot. You messed up your role by outing yourself on D1 without reason only to get killed 1 1/2 days later?
OMFG
That's all I can say.
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby Flow520 on Mon Nov 29, 2010 3:27 pm

Fron the first page:
Mr. Squirrel wrote:Alive Players:
1. fircoal
2. edocsil
3. victor sullivan
4. ga7
5. Theherkman
6. pmchugh
7. flow520
9. freezie
10. violet
11. haggis_mcmutton
13. TA1LGUNNER
14. Floresdelmal
15. commander
16. the saxlad
17. sensfan
18. karelpieterje
19. stike wolf
20. iliad
21. nagerous
22. /
23. spiesr
24. jace
25. stefunny
26. naxus
27. thezzaruz
28. aage

Dead Players:
1. Dazerazer: Chuck Lewis - Town Rapist (curable roleblocker) Lynched Day 1
2. Blakebowling: Jordan White - Mafia Arsonist (untrackable killer) Killed Night 2
3. Cena-rules: Frank Sinatra - Town ladies man (Roleblocker on women, redirects men) modkilled day 2
4. Lalaland: Taylor Vincent - rope salesman survivor (able to change the lynch) modkilled day 2

I thought this meant there are 28 players alive and 4 lynched/mod-killed...
I think it should take 15 to lynch and aage should be at L-1.
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Re: New Briarsburg Mafia. Day 2. Town takes revenge on scum

Postby Mr. Squirrel on Mon Nov 29, 2010 3:28 pm

Vote Count

jace (2) - freezie, edocsil,
aage (14) - jace, ga7, fircoal, flores, iliad, flow, spiesr, herk, victor, strike wolf, thez, stefunny, saxlad, haggis
violet (4) - naxus, aage, violet, /,
saxlad (1) - spiesr

With 26 alive, 14 to lynch


Let me clarify
When I said that I cannot reveal any information on a role that is not your own, linked roles are linked. Thus, if player A is asking questions about player B (his linked partner) I will answer them unless for some reason B has asked me not to (although I don't know why that would happen). I would have clarified this sooner had I been here before the lynch.
Last edited by Mr. Squirrel on Mon Nov 29, 2010 3:30 pm, edited 1 time in total.
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby Mr. Squirrel on Mon Nov 29, 2010 3:30 pm

I'm checking the votes again (since I've been a bad counter lately :oops: ) and I will make the scene shortly if he is lynched.
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby Haggis_McMutton on Mon Nov 29, 2010 3:30 pm

Flow520 wrote:Fron the first page:
Mr. Squirrel wrote:Alive Players:
1. fircoal
2. edocsil
3. victor sullivan
4. ga7
5. Theherkman
6. pmchugh
7. flow520
9. freezie
10. violet
11. haggis_mcmutton
13. TA1LGUNNER
14. Floresdelmal
15. commander
16. the saxlad
17. sensfan
18. karelpieterje
19. stike wolf
20. iliad
21. nagerous
22. /
23. spiesr
24. jace
25. stefunny
26. naxus
27. thezzaruz
28. aage

Dead Players:
1. Dazerazer: Chuck Lewis - Town Rapist (curable roleblocker) Lynched Day 1
2. Blakebowling: Jordan White - Mafia Arsonist (untrackable killer) Killed Night 2
3. Cena-rules: Frank Sinatra - Town ladies man (Roleblocker on women, redirects men) modkilled day 2
4. Lalaland: Taylor Vincent - rope salesman survivor (able to change the lynch) modkilled day 2

I thought this meant there are 28 players alive and 4 lynched/mod-killed...
I think it should take 15 to lynch and aage should be at L-1.


Yeah, that fooled me too initially(except that there were initially 30 players, not 32), notice however that numbers 8 and 12 are missing. There's just 26 players there, but they kept their numbers from when they signed up
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby Mr. Squirrel on Mon Nov 29, 2010 3:31 pm

Haggis_McMutton wrote:
Flow520 wrote:Fron the first page:
Mr. Squirrel wrote:Alive Players:
1. fircoal
2. edocsil
3. victor sullivan
4. ga7
5. Theherkman
6. pmchugh
7. flow520
9. freezie
10. violet
11. haggis_mcmutton
13. TA1LGUNNER
14. Floresdelmal
15. commander
16. the saxlad
17. sensfan
18. karelpieterje
19. stike wolf
20. iliad
21. nagerous
22. /
23. spiesr
24. jace
25. stefunny
26. naxus
27. thezzaruz
28. aage

Dead Players:
1. Dazerazer: Chuck Lewis - Town Rapist (curable roleblocker) Lynched Day 1
2. Blakebowling: Jordan White - Mafia Arsonist (untrackable killer) Killed Night 2
3. Cena-rules: Frank Sinatra - Town ladies man (Roleblocker on women, redirects men) modkilled day 2
4. Lalaland: Taylor Vincent - rope salesman survivor (able to change the lynch) modkilled day 2

I thought this meant there are 28 players alive and 4 lynched/mod-killed...
I think it should take 15 to lynch and aage should be at L-1.


Yeah, that fooled me too initially(except that there were initially 30 players, not 32), notice however that numbers 8 and 12 are missing. There's just 26 players there, but they kept their numbers from when they signed up

YEa, you guys have just been lynching from the bottom of the list for some reason. Theres only 26 there
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby spiesr on Mon Nov 29, 2010 3:32 pm

Flow520 wrote:I thought this meant there are 28 players alive and 4 lynched/mod-killed...
I think it should take 15 to lynch and aage should be at L-1.
The list was not renumbered after the mod kill. If you look you will see that 8 and 12 are missing...
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby Flow520 on Mon Nov 29, 2010 3:33 pm

Haggis_McMutton wrote:Yeah, that fooled me too initially(except that there were initially 30 players, not 32), notice however that numbers 8 and 12 are missing. There's just 26 players there, but they kept their numbers from when they signed up
spiesr wrote:The list was not renumbered after the mod kill. If you look you will see that 8 and 12 are missing...
Ah, sorry for that then. :oops:
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby strike wolf on Mon Nov 29, 2010 3:34 pm

Hmm we happened to lynch 29 or 30 day 1, the other died night 1 and now we've lynched 28...Dear god, someone protect Thezzaruz! ;)
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby Haggis_McMutton on Mon Nov 29, 2010 3:35 pm

strike wolf wrote:Hmm we happened to lynch 29 or 30 day 1, the other died night 1 and now we've lynched 28...Dear god, someone protect Thezzaruz! ;)


Maybe we should just declare fircoal the winner? :lol:
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby edocsil on Mon Nov 29, 2010 3:38 pm

If the vote count is correct, that is a lynch as there are only 26 players alive.

Several people jumped on me for not seeing the differences in Mr. S's story and aage's as a full blown scum indicator. I stand by what I said. Mods make mistakes. I have hosted 3 games and there are always slip ups. Sometimes they are minor and unnoticed, sometimes they are not. Aage has made other mistakes as well and he will be lynched because of them. I just am not seeing the whole godfather thing, my guess is third party sisters with some previously unmentioned abilities.

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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby strike wolf on Mon Nov 29, 2010 3:45 pm

There's also the small chance that vi is the scum member of the two...an unlynchable scum member with a sibling though sounds over powered though even in a game with a lot of potential town killing roles and so far we can't really even prove there is one regular town killing role as Herk denied it was a vig that killed blake.
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Re: New Briarsburg Mafia. Day 2. replacements still needed

Postby VioIet on Mon Nov 29, 2010 3:48 pm

Commander9 wrote:
Not sure about this one, tbh. I did ask him to re-send me my role as I forgot who I was and he did so :lol: That is information about my role...


Wow that explains a lot. Now I know why you've been acting like scum for part of the game, then as a townie for other parts of the game, and as third party during other parts.

ga7 wrote:Yep, should be a lynch. Regardless of the result, woo-fuckin-hoo :P


You seem to be quite bold. You might just have to eat those words on Day 3.


spiesr wrote:Are you imply that if someone says that they are town that they must be believed? That is one thing the those who are not town will almost always lie about...


Yes, but in this case you have two people saying he is a townie.

Just like with Dazey- you had two people who said she was a townie. She was unjustifiably lynched

In aage's case- you have two people saying he's a townie.......

Seems like things will be repeating themselves.

Despite the kill last night, so far i think the mafia is outplaying us.

No if aage is killed, i don't die automatically. But you better believe if he is killed- I will go soon after. It's a given. We will both lay in the same grave.

So the scummy person who made the statement " I say we get two birds with one stone if we lynch aage," is correct.

Someone please unvote before Squirrel gets here.

Also don't you guys know that you can be plural. I'm using the plural form of you right now. Stop acting like you don't!!
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