Not very good, but it gets better as we proceed. But if we end up with ccs we have a 50% chance. Which is a hell of a lot better than any figures I posted earlier.drunkmonkey wrote:TheGeneral2112 wrote:Wow, that's an amazing way to skew the numbers. You increased the chance of killing scum by 3% because 3 townies died overnight. It's only "better odds" because scum just got a +3 jump on us in one night. Are you that certain that everything's going to come out in night information? With 25 players, what are the odds of the power roles actually getting good hits on N1 (especially when you're conceding that 3 of those 17 are going to die)? I'd say there's a better chance we end up in the same situation (maybe a couple WIFOM watcher/tracker results), but with a smaller town:scum ratio.
Nope.
DoomYoshi wrote:Hitting a PR with a RL is stupid.????
Hitting a post restriction with a real life is stupid? What do you mean?
You play mafia often? Power Role/Random Lynch
DoomYoshi wrote:My question for you now, general, is how are you going to help town? By not attacking? By surrendering? If that is the case then you are a useless townie. If you are a useless townie, then we will kill you, because your life is worth the same as the scums.
Even if I was fool, there is no such this as a townie worth the same as scum. I explained how not voting for a D1 RL is helping the town. If you didn't understand/read, then fine.
DoomYoshi wrote:You are totally wrong about discussion. The only way to know who scum are is discussion. Relying on cops is not only dangerous, but is a recipe for a boring game.
1. How am I wrong about discussion? I said a ML of a PR is NOT worth it for a little discussion. Also, mafia isn't about "boring" or not. It is a psych game to see if the uninformed majority can defeat the informed minority. It is largely a psych game and partly a math game.
DoomYoshi wrote:Here is the thing. You are not going to convince many players here that a day 1 lynch is a bad thing. You are going to be lynched today unless you vote for someone or actually contribute to making cases. So you have 2 options: you can be stubborn, or you can play the game the way it is meant.
I'm not trying to convince anyone. I realize different players have different playing strategies. I see that you are threatening me with a lynch. Typical. Since you have nothing concrete to go on, you are advocating for a ML and proving my point.
DoomYoshi wrote:If you are town, which I can assume you are, you are going to be lynched today. Many scum will easily hop on your BW. This will not help us at all. Basically, what I am saying is that if you are town, why can't you play along with town? Your attitude is one of stubborness. To put some words in your mouth: "Unless they agree that I am right, I don't want to play with them anyways and I hope town loses". That is the vibe you are sending. What we want is your vibe to be: "Ok, maybe they are wrong, but if working together with people is what I have to do to ensure a town victory, then I will do it".
Maybe we just have a case of miscommunication. I don't need anyone to agree with me. I have my own strategies. I don't lynch unless I see a scum slip. Haven't seen one, voting for NL. You are putting words in my mouth, maybe you should stop.
jonty125 wrote:Attack jonty125 please help me commit suicide![]()
And a serious FOS or WS (Warning Shot) at TheGeneral2112 for suggesting a no lynch or surrender so early in D1.
Eh, whatever.
trinicardinal wrote:TheGeneral2112 wrote:Iliad wrote:Ah, the old nl debate. No there isn't any point in a no lynch. Yes it's likely we will mislynch. It's worth it as the point of the game is to create discussion.TheGeneral2112 wrote:Lol @ all of you. When I have time I will explain my nl opinions, but right now on on my phone. Just wanted to say, scummy bandwagon is scummy.
Calling people who disagree you scummy and leaving it at that is pretty scummy in itself.
Every game or so someone tries to argue in favour of a no lynch and is either rebuked or lynched. What's strange is the number of people wanting to go instantly to night.
Sully in particular doesn't seem interested in discussions, metagaming here, and is rushing to night.
I Wave a Chair in Sully's, general's and ghostly's direction.
Alrighty, what have we here? The point of the game is to create discussion? *Buzzer* WRONG! The point of the game is to lynch scum.
Discussion can help us to find some scum... you want to try finding scum by night actions only?
Never said that. I am only talking about a D1 NL. I don't advocate NL for every day until cop outs with guilty. I do think that D1 when there is nothing to go on, a NL is best IMO.
trinicardinal wrote:- hence why discussion is important. you give people chance to claim if necessary and if they are an important power role then you back your a** off and get someone else.TheGeneral2112 wrote:Unless you are scum, in which case the point is to act town. Is a ML worth some discussion? Well that depends on the ML. What happens when we hit a power role? Like a doctor or a tracker? What happens if we kill our vig? Or maybe we accidentally kill another PR. Here is the point, hitting a PR with a RL is stupid.that's a nice way to win friends and influence people.TheGeneral2112 wrote: The reason I may look scummy is because IDGAF if I do. Why? Because I am not preoccupied with looking townie. I'm not playing a part. I'm preoccupied with lynching scum. -
I actually liked that book, but I did say earlier that I am not preoccupied with my appearance. Good townies will hunt scum, not bitch at other townies for not acting townie enough.
trinicardinal wrote:TheGeneral2112 wrote:Actual point: Assuming a rather balanced setup, I could see 17 town/6 mafia/2 3rd party. Chances of lynching town today on RL are 68% Chances of hitting scum are 24%. Our chances of lynching scum tomorrow?
Assuming a no lynch today, mafia kills 1 townie overnight & Townie accidentally kills 1 townie overnight & 3rd party recruits 1 townie? 63% chance of random lynching town, 27% random lynching mafia.
We have just decreased our chance of killing a townie by 5% and increased our chance of killing mafia by 3%. I don't care what is "customary" here, you really can't argue with the math. I don't support a random lynch and I won't support a random lynch.
All of you feel free to finish your bandwagon now.
we would have decreased out chance of killing a townie by 5% by reducing our townies by (3/17) = 17.6%
You're right I can't really argue with the math.
I'm hoping you are trolling... Assuming 3rd party cults, Mafia kills town, Vig role kills town and we don't lynch. 25 total minus 2 3rd party minus 6 mafia equals 17. 3 minus 17 equals 14. 14/22 equals 63%. Original townie % is 17/25 or 68%. The difference is 5%. Your math is off.
trinicardinal wrote:
Attack TheGeneral2112
oh and leaving that math behind - the party is 4 peopleMr. Squirrel wrote:Our Heroes:
The SquirrelMasters are an adventuring party of four members.
... where did you come up with a figure of 6 for your mafia element? Do you know something we don't? Or are you just skimming? or trying to hide something else?
Stop skimming. I said assuming a typical setup. I was using these numbers for easy math.