Streaker wrote:TheForgivenOne wrote:The night had seemed long for everyone. The large moon up in the sky seemed to stop at times as it crossed over the sky as the townspeople were out doing the things they needed to do. A few people decided they had nothing to do for that night, so they stayed home. One person snuck out of their house to, feeling a little adventurous and wanted to cause a bit of confusion, but he didn't make it far before he got hit over the head and blacked out. Whispers were heard between two people in the town, but nobody could be sure what was being said.
After everyone had done what they had to do, people slowly returned home, to rest until the morning would come. But one last person snuck back out and went up to a house, and with a flourish of the hand and a small incantation, set a spell upon one townie. The townie woke up and felt a strange pull in his conscious, realizing his ability to speak is being partially hindered.
D1 BEGIN (BEGAN BECAUSE TFO IS A DOPE)
There might be more into this then I first thought...
-'A few people having nothing to do at night', in a non-VT game. Day powers?
-'Causing confusion' seems a busdriver, getting hit in the head and blacking out seems like maybe a roleblock on the busdriver.
-'Whispers' more then likely masons
-The 'incantation' power is lol. Someone can give a speaking restriction to other players?
I've had a role where I could give post restrictions before, I think it was in one of Rish's games too. In that game I couldn't make it "too ridiculous", like completely preventing people from talking sensibly. Hence my scepticism towards Mitch's absence being the result of a PR.
I agree with your analysis about the roles referenced. The moon "seeming to stop" might be something since it's so deliberately phrased, but I haven't a clue what it could be. There don't seem to be any leads concerning those roles' alignments, unless we take "townie" literally.