
Moderator: Community Team
darvlay wrote:Get over it, people. It's just a crazy lookin' bear ejaculating into the waiting maw of an eager fox. Nothing more.
drake_259 wrote:animorpherv1 wrote:jnd94 wrote:Well, even if he was, would he be a psychopath? I don't think so. He was just a traitor.
Think about it. Health care sucked, and there was possibly no mental facilities back then. What do you think?
there properly ain't but i don't find you a psychopath either.
which side would the psychopath turn too when cured
/ wrote:Also, animorph, why are you trying to trade roles with a dead role-blocker? That seems a bit suspicious...
got tonkaed wrote:I would agree with that assesment in a normal game. However given that the game is not set up as a normal game, it makes the rather commonplace town-mafia approach irrelevant. The arguments for playing the game as thus are as follows.
1) You make the night phases safer for more people. When a bandwagon appears it more or less outs affilations of the majority of people on it. A British player wouldnt bandwagon a known Brit in many of the locations nor would an American in a similar scenario. Since the biggest danger to an average individual is giving up their identity to a non-friendly shooter before friendly doctors/roleblockers can find them, it benefits everyone to mask who they are affilated to. I am not a third party player. I just find it much simpler to play the game in a way (where assuming i am not bandwagoned rashly) both shooters have a hard time deciding whether or not they should shoot me. I also feel in an effort to rush out votes people have made themselves very easy to be shot. You can decide whether or not that was my intent.
2) You dont allow either side to gain an advantage, which makes the game winnable for far more people. By day 3 or so you can start to have a pretty decent advantage in terms of power roles and individuals in a game like this. If a british power role was lynched (granted unlikely since im the farthest on the chopping block) they would be down 2. Lets assume for a moment ga7 was killed by a shooter of British or 3rd party affilation. Assuming that shooter doesnt shoot at an American, which would be more easy to do today than yesterday, you are looking at a potential advantage of 3-4 if a Brit or another shooter makes a mistake. Should the Brits be so unlucky to lose a power player there, they would be starting to lose some viability. It would give France, which seems to make a lot of sense as a side who can join one or the other in support all the reason to move to the Americans, which would make the game rather simple i would assume at that point. If you are British or not French it makes little sense vote non-American today.
3) You require blockers and investigators to take action against you. Should i survive the day, its fairly possible i am shot at. Its probably even more likely that i am tracked or investigated though. This allows any individuals who i would have prefered to go unwatched to remain so. By attracting attention in my relatively weak position, hopefully it allows more powerful players to avoid detection. If by any chance i am not lynched, id prefer not to be protected.
4) I hadnt even strongly considered taking this approach at the outset, but found it to be the way i was going to go when in explaining simple semantics of the game, rather rashly players started to vote for me. I dont personally see why anyone non-american would be on or remain on any wagon that is developing around me. On top of that i dont see why any American would be so willing to put their head on the chopping block when they were starting to carve out an advantage.
got tonkaed wrote:Understandable, which is why i would expect the individuals who are of the same team to not vote for members of the group they share win conditions with. Of course this makes them the easiest of targets for the vigs, but its up to them to decide who is worth shooting.
However by keeping your vote on me, you do imply you are not on my side, and ive been fairly clear about the notion that i am not third party.
derfderf34 wrote:got tonkaed wrote:Understandable, which is why i would expect the individuals who are of the same team to not vote for members of the group they share win conditions with. Of course this makes them the easiest of targets for the vigs, but its up to them to decide who is worth shooting.
However by keeping your vote on me, you do imply you are not on my side, and ive been fairly clear about the notion that i am not third party.
if you weren't third party you would be voting off a member of your team every other turn
does that really seem like something that you would want to do?
ga7 wrote:You thought you could get rid of me like that?? Firm bitches
Vote Kalish Yoohoo
I need to catch back but it seems we're quite short on time. There seems to have been a fair amount of decent discussion though so I hope it'll keep going and we'll get a deadline extension =)
derfderf34 wrote:1)you are already dead since it only takes 6 votes to kill
got tonkaed wrote: If 5 americans somehow died tonight, i would advocate the lynching of brits, until the game was more balanced.
gimpyThewonder wrote:got tonkaed wrote: If 5 americans somehow died tonight, i would advocate the lynching of brits, until the game was more balanced.
GT how can you make statements like this and not have us believe you're 3rd party??? whatever side i might be on, american or brit, i wouldn't want the game balanced, i'd want to win. a balanced game ONLY makes sense if you are 3rd party and want to winnow away the main factions. sorry dude, my vote stands
got tonkaed wrote:Personally im of the opinion that no clear faction games like these should develop slowly, until you reach a point where its rather clear about how to act.
william18 wrote:Third parties hould not be eliminated so early, and if my understanding is correct, might cause a deadlock.
got tonkaed wrote:It sort of depends on how you go about winning the game. In theory each faction should be working to reduce the other, while figuring out how to incorporate or eliminate the third parties (depending on how they are sorted). The third party individuals should seek to keep both of the main factions continually declining in a balanced way when possible so that they stand the best chance of surviving until they have the oppertunity to influcnce the game. If i remember correctly the foreign third parties will have oppertunities to side with a group (which makes sense within the context of the game). Given that a power role brit died yesterday, the third party (or non-american role) today should probably seek to lynch an American, and reevaluate after the night.
MM is the clearest target in that regard.
got tonkaed wrote:derf im simply trying to clear up some of the confusion and point out what is likely going to be required to avoid letting either one of the parties get in control. If there was an American lynch today and death tonight, id advocate a british lynch the next day.
got tonkaed wrote:At the very least i believe it rather possible that Thezzarus, Minister Masket, and or Gimpy are not Brits.
got tonkaed wrote:4) I hadnt even strongly considered taking this approach at the outset, but found it to be the way i was going to go when in explaining simple semantics of the game, rather rashly players started to vote for me. I dont personally see why anyone non-american would be on or remain on any wagon that is developing around me. On top of that i dont see why any American would be so willing to put their head on the chopping block when they were starting to carve out an advantage.
got tonkaed wrote:i disagree with the notion that third party roles are necessarily unuseful and therefore should be eliminated. While not directly related to this game, I can say in both games i have modded and played that it is frequently the efforts of third party players that keep the game in balance. While it is certainly possible that third party shooters are out there, which could be a danger to the group, it is also possible that these roles will be useful in a day phase or two if either group starts to become more sucessful than the other. Especially given the way this game could easily be set up, i think there are at least a few small factions who could either avanlanche the game in one direction or keep a stronger side from wiping out the other.
Id still advocate that making sure the two main factions remain balanced is the best approach to keep the game competitive for the longest amount of days. Meaning that today should still be a target for an American lynch (by anyone who is british, 3rd party, or a sneaky american trying to pretend they are not)
got tonkaed wrote:Also i find the fact that you guys would assume i would basically jump up and down when i could play way more under the radar if i had an interesting third party role, a little bit silly.
Anarkistsdream wrote:If you guys can't tell that Doom is being forced to post this drivel, you are fools...
Users browsing this forum: No registered users