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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby Selin on Tue Aug 26, 2008 3:02 am

Are kiwi, sheep and ace still playing this game? I haven't seen a single post of them for quiet a long period.

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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby pancakemix on Tue Aug 26, 2008 5:15 am

Selin wrote:Are kiwi, sheep and ace still playing this game? I haven't seen a single post of them for quiet a long period.

.


Ace I just saw. Kiwi is being replaced. Sheep is just dumb.
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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby sheepofdumb on Tue Aug 26, 2008 11:58 am

I'm still around. I've been busy. School starts tomorrow and I have to finish writing a journal for summer reading and get everything ready.
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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby / on Tue Aug 26, 2008 5:37 pm

Selin wrote:
/ wrote:Isn't cult orange?
Eh, whatever, Maybe PCM just threw in a bunch of random colors to confuse everyone. :P
(or maybe there are just tons of factions)
This would also justify there being two vigs. (one kill for each faction)
though on this basis we might assume that Cena is not mainstream town like GA7, but as long as all of the kills are out in the open, I don't see how it can do us any more harm than good, especially since most of the day phase people are submariners who never reach a lynch.
Though we will have to be more wary later on, as power roles seem to be in abundance.


If we won't be able to lynch cena, the serial killer most probably, he will have a higher probability to kill a power roled townie than a scum tomorrow , simply because the number of townies are higher than the number of scum.

I can't get your logic well. You say cena is highly probable not town vig and you can't see how he can harm us? I really don't get it. This maybe because of the English language. Could you elaborate on that?

.
I was suggesting more than one town faction (or just third parties), something along the lines of;
Blue town: wins when scum and other threats are dead.
Green town: wins when all other factions are dead
Scum: kills town
In this sort of scenario, green and red are a threat that need to be rid of by blue, but, If there is a green vig, who knows blue will lynch him if he starts killing away from the votes, (with solid evidence given by the fact he has to post "kill: whoever") blue can use green to get rid of red, We simply have to tell him who to get rid of each day. Even a SK would work fine for this deal, though a mafia vig on the other hand would be terrible, since they would sacrifice them self before killing scum mates.
So I say he's more useful as an open extra kill each day phase, rather than a dead Serial killer.
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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby Selin on Wed Aug 27, 2008 5:08 pm

/ wrote:
Selin wrote:If we won't be able to lynch cena, the serial killer most probably, he will have a higher probability to kill a power roled townie than a scum tomorrow , simply because the number of townies are higher than the number of scum.

I can't get your logic well. You say cena is highly probable not town vig and you can't see how he can harm us? I really don't get it. This maybe because of the English language. Could you elaborate on that?

.
I was suggesting more than one town faction (or just third parties), something along the lines of;
Blue town: wins when scum and other threats are dead.
Green town: wins when all other factions are dead
Scum: kills town
In this sort of scenario, green and red are a threat that need to be rid of by blue, but, If there is a green vig, who knows blue will lynch him if he starts killing away from the votes, (with solid evidence given by the fact he has to post "kill: whoever") blue can use green to get rid of red, We simply have to tell him who to get rid of each day. Even a SK would work fine for this deal, though a mafia vig on the other hand would be terrible, since they would sacrifice them self before killing scum mates.
So I say he's more useful as an open extra kill each day phase, rather than a dead Serial killer.


I still don't agree. We have either a SK or scum vig and you think that he can help us by killing those players who the town wants to kill. Are you joking? :lol:

And all others just sit back contributing nothing by either submarining or writing posts with no relevant content. I smell a lot of scum tells, but can't lynch someone alone. So if there are real townies between you, start stating what you think and vote.

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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby / on Wed Aug 27, 2008 5:55 pm

I'm saying, scum wouldn't have the need to completely out themselves like that over an unclaimed townie, She already had most of the towns votes on her, that was in my opinion the typical vig thing to do, kill the one who's about to die, so town has extra time, and an extra lynch.
I suppose I'll vote cena-rules, just for now, even though I disagree, until someone else shows up to talk.
As for the setup
so far we know of 4-6 killers, two of them happened at night, using a sword and a knife (or some other stabbing weapon) respectively.
two of them happened today using a gun and a "disappearance"
then we have two dead, one godfather (who's kills were probably passed on) and one town day vig. I wouldn't be so sure we wouldn't have one vig for each phase given the number of kills.
Then again, proving i know nothing about setup, I had put 7 killing roles in an 18 player game on my first try.
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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby animorpherv1 on Wed Aug 27, 2008 7:02 pm

I'm not of much use right now, suppose I'll just post to say I'm here.
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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby Selin on Thu Aug 28, 2008 5:04 am

/ wrote:I'm saying, scum wouldn't have the need to completely out themselves like that over an unclaimed townie, She already had most of the towns votes on her, that was in my opinion the typical vig thing to do, kill the one who's about to die, so town has extra time, and an extra lynch.
I suppose I'll vote cena-rules, just for now, even though I disagree, until someone else shows up to talk.
As for the setup
so far we know of 4-6 killers, two of them happened at night, using a sword and a knife (or some other stabbing weapon) respectively.
two of them happened today using a gun and a "disappearance"
then we have two dead, one godfather (who's kills were probably passed on) and one town day vig. I wouldn't be so sure we wouldn't have one vig for each phase given the number of kills.
Then again, proving i know nothing about setup, I had put 7 killing roles in an 18 player game on my first try.


Cena could have claimed as town vig very easily, if at the same time ga7 (the real town vig) wouldn't have been killed. I think that was also the plan of cena. That the real town vig was killed at the same time may be a bad luck for cena, but had been a good opportunity for town to discover his real sanity.

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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby Selin on Thu Aug 28, 2008 5:07 am

animorpherv1 wrote:I'm not of much use right now, suppose I'll just post to say I'm here.


Another post of animo, again saying nothing and just to show he posted something. Typical scum/cult tell.

FOS: animo

.
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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby animorpherv1 on Thu Aug 28, 2008 12:46 pm

Someone else asked for more people to say there here, and I did, but after reading the last few posts, I can vote: cena-rules, having the otwn vig die is always bad for the claimed town vig.

But the one thing I may be suspicious of, is can there possibly be 2 town vigs, or would it be 1 vig and a SK?
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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby cena-rules on Thu Aug 28, 2008 2:15 pm

animorpherv1 wrote:Someone else asked for more people to say there here, and I did, but after reading the last few posts, I can vote: cena-rules, having the otwn vig die is always bad for the claimed town vig.

But the one thing I may be suspicious of, is can there possibly be 2 town vigs, or would it be 1 vig and a SK?



there is (well was) 2 town vigs. Me who can only post in the day and frenchie who can only post at night.
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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby Minister Masket on Sat Aug 30, 2008 3:45 am

Ok, so was I replaced, or am I still in this?
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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby pancakemix on Sat Aug 30, 2008 9:58 am

Minister Masket wrote:Ok, so was I replaced, or am I still in this?


You're good.

Thezzarus will be replacing Kiwitaker.
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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby Thezzaruz on Sun Aug 31, 2008 12:09 pm

And here I am. Cheers all
I'd like to start with requesting a vote count. And also the thread title might need updating. KUTGW PCM =D>




animorpherv1 wrote:But the one thing I may be suspicious of, is can there possibly be 2 town vigs, or would it be 1 vig and a SK?


Cena doing his kill openly during the day would take out the SK option IMO but he could still be a scum Assasin or a Day DayVig (as he claimed). I wouldn't be against lynching him tbh but I'm not convinced he's the only choice. ;)
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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby Minister Masket on Mon Sep 01, 2008 6:15 am

Right then, I'm bored now, and it's time to stir things up a bit. :shock:

I have information pertaining to the name of a confirmed townie (or the godfather). I shall release the name only by poplular demand.
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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby cena-rules on Mon Sep 01, 2008 6:16 am

Minister Masket wrote:Right then, I'm bored now, and it's time to stir things up a bit. :shock:

I have information pertaining to the name of a confirmed townie (or the godfather). I shall release the name only by poplular demand.



release
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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby Selin on Mon Sep 01, 2008 6:33 am

cena-rules wrote:
animorpherv1 wrote:Someone else asked for more people to say there here, and I did, but after reading the last few posts, I can vote: cena-rules, having the otwn vig die is always bad for the claimed town vig.

But the one thing I may be suspicious of, is can there possibly be 2 town vigs, or would it be 1 vig and a SK?



there is (well was) 2 town vigs. Me who can only post in the day and frenchie who can only post at night.


a) you are a SK or Scum/cult vig (83% probability): Taking into account that at the same time ga7 is found dead being town vig, you would have answered "there is (well was) 2 town vigs. Me who can only post in the day and frenchie who can only post at night."

b) you are a town vig (17% probability): You would have answered "there is (well was) 2 town vigs. Me who can only post in the day and frenchie who can only post at night."

Result: You are a SK or scum/cult vig still with 83% probability. ;)

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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby Selin on Mon Sep 01, 2008 6:39 am

Minister Masket wrote:Right then, I'm bored now, and it's time to stir things up a bit. :shock:

I have information pertaining to the name of a confirmed townie (or the godfather). I shall release the name only by poplular demand.


As you have revealed yourself (unnecessarily), you can't harm yourself more by releasing the townie's name.

You should have asked for replacement (not revealed yourself for nothing), if you got bored. At least you wouldn't have harmed the town.

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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby Thezzaruz on Mon Sep 01, 2008 7:14 am

Minister Masket wrote:I shall release the name only by poplular demand.


Confirmed townie would be great help for lynching purposes. Can't see him/her surviving the coming night though so kind of a mixed blessing. But if you think he/she ain't crucial to towns victory then I'd go with a "release" too...
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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby animorpherv1 on Mon Sep 01, 2008 10:07 am

Go for it.
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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby pancakemix on Mon Sep 01, 2008 10:10 am

Vote Count

3 Cena (Selin, /, Ani)

9 awake = 5 to lynch
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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby ace1217 on Mon Sep 01, 2008 10:18 am

Vote cena
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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby Thezzaruz on Mon Sep 01, 2008 10:53 am

In that case, Vote cena-rules

My gut still ain't convinced it's the right call but if anything it will be informative.



Edit: I know we're not supposed to edit posts but all I did was spell cena-rules name correctly.
Last edited by Thezzaruz on Mon Sep 01, 2008 11:01 am, edited 2 times in total.
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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby Thezzaruz on Mon Sep 01, 2008 10:56 am

Also, to anyone whom it might make a difference for. Minister Masket would be a good choice to protect, at least if he shares his tasty info. :D
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Re: Insomniac Mafia Day 2 (2 dead, needs a sub(?))

Postby cena-rules on Mon Sep 01, 2008 11:03 am

:shock:

well umm that was wierd
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