DoomYoshi wrote:Point 1: I suggest you research the proper definition of a straw man argument. You are using it incorrectly here.wild wrote:I am a firm believer that you can find more in what people do and what they do not say then in how active they are. I also believe that inactivity, not totally, but a good bit, can lead you to peoples roles, whether they be town or mafia.wild wrote:If your point was to make everyone active in this game, then that really hurts town. People not posting gives you something to go on. Forcing people to post takes this away. now everyone becomes active and no one can submarine. If no one can submarine, no one can be called out and pressured for submarining. If you can't pressure a person, they can't be cracked and caught.
Is this not a direct contradiction? Quote 1 says that activity is not a basis for a case. Quote 2 says no case can be made except against submariners.
Now it is time to LAL.
You still have not addressed the main point of where the cases are going to come from. If they are not forced, and nobody says anything, then someone has to volunteer or the game dies. If you can't build a case on jokevotes, then how does day 1 get started? I haven't changed anything about day 1 mechanics. All I did was notice a lag in activity, and force activity up again. The plan got sideswiped by the holidays, but for the most part it worked (for a bit).
I really don't appreciate your tone. It borders on insulting. Actually, it is insulting.
His opinion on the roll-call is both foolish and scummy. Talk only serves the town. There is some weight that can be given to the thoughts that the roll-call doesnt make the creator townish, but the effort given by the results benefit the town. It shows links between players and drastic changes could indicate links between scum. Information is what we need and to complain so vigorously about its collection is scummy.
That is all.