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War of the Triple Cult (Day 6)

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Re: War of the Triple Cult (Day 1)

Postby mpjh on Fri Feb 06, 2009 8:58 pm

?
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Re: War of the Triple Cult (Day 1)

Postby spiesr on Fri Feb 06, 2009 9:06 pm

It means you want to tell us your role. Which is generally not recommended unless you are somewhat close to a lynch. I thought sense you were asking about how much you could say about role your that you were planning to tell us it. Now I think you were simply asking a question...
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Re: War of the Triple Cult (Day 1)

Postby / on Fri Feb 06, 2009 10:07 pm

Wow, fastest end to random voting I've seen in awhile, these new roles must be making some players more aggressive.
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Re: War of the Triple Cult (Day 1)

Postby mpjh on Fri Feb 06, 2009 10:22 pm

?
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Re: War of the Triple Cult (Day 1)

Postby derfderf34 on Fri Feb 06, 2009 10:25 pm

mpjh wrote:Anyone have any idea why the cults came in after the Mafia was eliminated?

I dont see how that is relevant

fos mpjh for voting no lynch (thats just a bad idea), acting as though he wants to claim, and putting an imediate end to random voting (its fun)
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Re: War of the Triple Cult (Day 1)

Postby Natewolfman on Fri Feb 06, 2009 10:28 pm

mpjh wrote:Anyone have any idea why the cults came in after the Mafia was eliminated?

A social atmosphere with little to no violence leads to a twisting and (eventual) snapping of the mind, probable psychosis, and dilusions... however
derfderf34 wrote:I dont see how that is relevant

:lol:
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Re: War of the Triple Cult (Day 1)

Postby mpjh on Fri Feb 06, 2009 10:41 pm

?
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Re: War of the Triple Cult (Day 1)

Postby mpjh on Fri Feb 06, 2009 10:43 pm

N.
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Re: War of the Triple Cult (Day 1)

Postby captainwalrus on Fri Feb 06, 2009 11:16 pm

spiesr wrote:
mpjh wrote:How much can we tell about our roles?

Why, do you want to claim already? Also you just made yourself a target for the clans by implying that you have a power role of some sort....

You seem very egar to jump down mpjh's throat. :-k
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Re: War of the Triple Cult (Day 1)

Postby Iliad on Fri Feb 06, 2009 11:28 pm

Serious conversation already-damn. :lol: :lol:
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Re: War of the Triple Cult (Day 1)

Postby mpjh on Fri Feb 06, 2009 11:30 pm

.
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Re: War of the Triple Cult (Day 1)

Postby Juan_Bottom on Sat Feb 07, 2009 2:11 am

What the heck, MPJH is already in trouble?
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Re: War of the Triple Cult (Day 1)

Postby Haggis_McMutton on Sat Feb 07, 2009 3:03 am

Juan_Bottom wrote:What the heck, MPJH is already in trouble?


I don't think so, just the regular random voting.

And in that spirit vote derfderf34 for encouraging bad spelling :P

Also, I agree with the ones saying we should lynch somebody even in the first day. It seems to me that the potential benefit of destroying one cult right off the bat outweighs the risk.
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Re: War of the Triple Cult (Day 1)

Postby Stroop on Sat Feb 07, 2009 3:30 am

vote no lynch - one got us off to a good start, how about two? :)

mpjh is probably not a normal townie, considering he asked how much he can tell us about his role, so there's a 1 in 4 chance he's a cult leader. Good odds for day one if you ask me.

Spiesr:
captainwalrus wrote:You seem very egar to jump down mpjh's throat. :-k
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Re: War of the Triple Cult (Day 1)

Postby Juan_Bottom on Sat Feb 07, 2009 4:29 am

Stroop wrote:mpjh is probably not a normal townie, considering he asked how much he can tell us about his role, so there's a 1 in 4 chance he's a cult leader. Good odds for day one if you ask me.

Maybe he's just new like me? This is my second mafia, and my first only had a few people.

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Re: War of the Triple Cult (Day 1)

Postby Iliad on Sat Feb 07, 2009 4:57 am

Stroop wrote:vote no lynch - one got us off to a good start, how about two? :)

mpjh is probably not a normal townie, considering he asked how much he can tell us about his role, so there's a 1 in 4 chance he's a cult leader. Good odds for day one if you ask me.

Spiesr:
captainwalrus wrote:You seem very egar to jump down mpjh's throat. :-k

No lynches is bad, very bad considering the type of setup here. Even if we lynch a townie it will still help us in the long run.
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Re: War of the Triple Cult (Day 1)

Postby / on Sat Feb 07, 2009 6:09 am

Honestly, given the odds, town has little chance of winning no matter what we do, town will in all likelihood be the minority within the first few days, and we'll just end up hampering our own win conditions later down the line by offing our future potential cult buddies...
Even if we can get rid of an entire cult right off the bat, I'm not sure if it will help the balance or hurt it in the end. (I guess we can try to play it lucky though)
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Re: War of the Triple Cult (Day 1)

Postby Iliad on Sat Feb 07, 2009 6:34 am

/ wrote:Honestly, given the odds, town has little chance of winning no matter what we do, town will in all likelihood be the minority within the first few days, and we'll just end up hampering our own win conditions later down the line by offing our future potential cult buddies...
Even if we can get rid of an entire cult right off the bat, I'm not sure if it will help the balance or hurt it in the end. (I guess we can try to play it lucky though)

I (think) there are 21 players. And unless you have more info than I do there are three cult recruiters. That means town is at least in the majority until night 4. Even then it will be the largest group.

You sound quite defeatist.
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Re: War of the Triple Cult (Day 1)

Postby william18 on Sat Feb 07, 2009 9:25 am

Mpjh is delving to deeply in the small things. Not sure if he's curious, or trying to throw us off.

Here are the odds:

19 townies
3 cult leaders

Day 1:
1.We kill a leader(2 cult leaders, 19 townies)
2.We kill townie(3 cult leaders, 18 townie)


Night 1:
1. We will probably lose 2 townie(2 cult leaders, 2 cult, 17 townies)
2. We will probably lose 3 townies ( 3 cult leaders, 3 cult, 16 townies)

Night 2:
1.(2 cult leaders,4 cult, 15 townies)
2.(3 cult leaders, 6 cult, 13 townies)

With this pattern we have to kill a leader by night two to have a remote chance as showen in options 1. If not, it will probably end up like option 2.
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Re: War of the Triple Cult (Day 1)

Postby spiesr on Sat Feb 07, 2009 9:26 am

/ wrote:Honestly, given the odds, town has little chance of winning no matter what we do, town will in all likelihood be the minority within the first few days, and we'll just end up hampering our own win conditions later down the line by offing our future potential cult buddies...
Even if we can get rid of an entire cult right off the bat, I'm not sure if it will help the balance or hurt it in the end. (I guess we can try to play it lucky though)
Actually, even if you play under that logic you would still want a lynch today. If you lynch a cult leader then that is less competition for your future cult as with the leader gone you won't be joining that cult. If you lynch a townie that doesn't really hurt the cult at all. Also, playing with that king of logic is likely to get you lynched...
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Re: War of the Triple Cult (Day 1)

Postby spiesr on Sat Feb 07, 2009 9:28 am

Well william18, your forecast is interesting but likely to be thrown of by the power roles...
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Re: War of the Triple Cult (Day 1)

Postby mpjh on Sat Feb 07, 2009 10:41 am

.
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Re: War of the Triple Cult (Day 1)

Postby derfderf34 on Sat Feb 07, 2009 11:52 am

mpjh wrote:I do agree we should try and lynch a cult leader on the first day, I just don't see enough information to determine who we should lynch. I think that / is too pessimistic. I do think that stroop's no lynch vote is an effort to avoid a lynch altogether. I also think that stroop is too eager to label me a cult leader with little more than a no lynch vote to go on. I suspect stroop, but need more to vote to lynch him.

i agree with the thing on stroop (we seriuosly need a lynch day 1) (or at least attempt one)
/ is just being stupid saying that we shouldnt lynch someone because we might lynch a potential cult buddy (I thoguht that we were for the most part town and wanted to limit cult powers so that we can win) (you seem as though you are already part odf a cult)

I am also depressed that spiesr has 2 votes on him so that i dont get to random vote him (hes always scum when we are together in a game)
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Re: War of the Triple Cult (Day 1)

Postby animorpherv1 on Sat Feb 07, 2009 12:01 pm

Sorry I couldn't get on yesterday. Yet again, computr problems strike.
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Re: War of the Triple Cult (Day 1)

Postby captainwalrus on Sat Feb 07, 2009 1:43 pm

Juan_Bottom wrote:VOTE CAPTIANWALRUS
You know what you did.

I'm afraid I don't
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