Moderator: Community Team
Commander9 wrote:Trust Edoc, as I know he's VERY good.
zimmah wrote:Mind like a brick.
Commander9 wrote:Trust Edoc, as I know he's VERY good.
zimmah wrote:Mind like a brick.
edocsil wrote:Basically. Also, the JOATs were bastard modding with the sanities and the number of them, and cult are NEVER supposed to have night powers, especially if they can recruit scum.
safariguy5 wrote:Ability to recruit mafia was pretty gamebreaking IMO. Well, what can you do? Nice going cult.
Either way, town made it easy for both sides I was on by taking out the investigative roles for me. And this was even after I spotted town a lead by taking out a mafia player as the Vengeful Third Party too.
Soldier, welcome to the UNSC, you are Zachery, Vanilla Townie.
You’re a 31 year old navy captain, you own a ship, although you do not get much say as to what goes on around it, for you are usually busy navigating the ship in unknown territory.
You only have the power of your vote. No night actions.
You win when all threats to the UNSC have been neutralized, go report in soldier!
Soldier, welcome to the UNSC, you are Kyle, Vanilla Townie.
You work comm on the bridge. You’re hands are usually busy taking care of communications throughout the ship and communications with other ships.
You only have the power of your vote. No night actions.
You win when all threats to the UNSC have been neutralized, go report in soldier!
Soldier, welcome to the UNSC, you are Jillian, Vanilla Townie.
You’re a 25 year old defence system coordinator working on the bridge. You are usually busy with defensive maneuvers when the ship is under attack. You are also in charge of supplying access to the ship’s lower armoury.
You only have the power of your vote. No night actions.
You win when all threats to the UNSC have been neutralized, go report in soldier!
Soldier, welcome to the UNSC, you are Opal, Vanilla Townie.
You work the ship’s life support systems up on the bridge. Your hands are tied down with keeping things running smoothly so you won’t be much help without other actions.
You only have the power of your vote. No night actions.
You win when all threats to the UNSC have been neutralized, go report in soldier!
Soldier, welcome to the UNSC, you are Jacob, a paranoid flood survivor.
You are a 19 year old petty officer first class. You witnessed the events of Halo and remember seeing your colleges being devoured and used by those flood creatures. You survived because you were put into a coma during a mission to lock down all of the caves so the Flood would not be able to sneak into the base. Your fellow soldiers helped you onto a medical ship, and that was the last time you saw any of them alive. Through fears and nightmares you keep murmuring to yourself about the Flood, while everyone around you believes you are crazy.
You must mention “The flood are coming” each day. You may try to hide this in a paragraph but this MUST be said in a post sometime during the day, failure to do so will result in a mod kill. (also no putting this into quotes, you do NOT want your role given away).
You win when all threats to the UNSC have been neutralized, go report in soldier!
Soldier, welcome to the UNSC, you are Keith, a survivor.
You are a 48 year old military veteran. You’ve seen things no man should see, you’ve endured things no man should endure, you’ve kept secrets no man should have known. You’ve lost count of the number of times you’ve managed to escaped death, but if you were a cat, you know 7 of your lives have already been wasted away.
Besides being hardened from your past experiences to be able to get out of one more fatal face off, you only have the power of your vote.
You win when all threats to the UNSC have been neutralized, go report in soldier!
Sir, welcome to the UNSC, you are Ray, Town JOAT
You were part of the Spartan III program in its early stages. You are specialized in demolitions and can quickly disarm a nuke in mid-air if need be. You’ve been relaxed lately due to a serious injury in the battle of Mamore. Since then you have come out okay.
As JOAT you have the following powers, each may only be used once and only one may be used each night.
~ 1 Busdrive
~ 1 Hide
~ 1 Kill
~ 1 Stop Lynch (This is to be used in day time and will not affect your ability to use an action at night)
You win when all threats to the UNSC have been neutralized, go report in soldier!
Sir, welcome to the UNSC, you are Phillip, Town JOAT and Mason
You were part of the Spartan II program. The other Spartan II’s are like your brothers and sisters, as such you have access to know the other Spartans. You specialize in close quarters combat. Your rank is at Captain, however on the ship you are taking orders from the captain of the ship. You’re the athletic type that is always ready for a fight, and the more kills, the better.
As JOAT you have the following powers, each may only be used once and only one may be used each night.
~ 1 Kill
~ 1 Track
~ 1 Watch
~ 1 Busdrive
As Mason you know Edocsil is another Spartan. But you may not communicate in pm’s at all.
You win when all threats to the UNSC have been neutralized, go report in soldier!
Hello miss, welcome to the UNSC, you are Isabelle, the Doctor
All your life all you wanted to do was to help people. With the war raging on now is your chance to do so, you’ve heard of soldiers coming back with handicapped functions, you wish to fix this and so you joined up and quickly rose in the ranks, becoming chief of the medical staff. If a soldier has a cough he comes to you, if a soldier has been shot he comes to you, if a soldier has an erectile problem, they come to you.. You’re the top qualified medical doctor in the UNSC to date, if they have a problem, you can cure it.
Every night you can send your target to protect through a pm to me.
You win when all threats to the UNSC have been neutralized, go report in soldier!
Soldier, welcome to the UNSC, you are Lillith, the Roleblocker
You are a 34 year old lieutenant in the UNSC. You’re a toughened veteran of the navy. You love to send people to the brig for whatever reason you can find if you don’t find someone who has been breaking the law you will send someone you dislike to the brig just to toughen them up more.
Every night you MUST send your target to role block through a pm to me. (you can’t go a night without using your power).
You win when all threats to the UNSC have been neutralized, go report in soldier!
Soldier, welcome to the UNSC, you are Andrew, the busdriver
Most of your life you forgot long ago. You remember you’re 43 years old and that you’re known as one of the top ONI spooks. You’ve meddled with the UNSC affairs in the war for far too long. You’ve gotten used to ordering people around so much that sometimes you forget their human. Ordering entire fleets to different sections of space to protect ONI sensitive material without letting anyone in the fleet know what it is they’re doing exactly.
Experience ordering people around you know how to put people in places they shouldn’t be while filling their spot with another. Send me two targets you wish to switch for the night via pm to me.
You win when all threats to the UNSC have been neutralized, go report in soldier!
Soldier, welcome to the UNSC, you are Gordon, Town Inspector
At 53 years old you expect to retire shortly. Long have your services been used by the UNSC to crack cases. Your main concern is the people’s safety of this ship. You will do whatever it takes to protect them.
You’re role is a mix of matyr and a name cop. Each night you target someone and learn their name, if a kill attempt is made on their life in any way, you will intervene and you will take their place in the kill.
You win when all threats to the UNSC have been neutralized, go report in soldier!
Mister, welcome to the UNSC, you are Martin, the journalist.
You’re a 54 year old journalist. You make your living by exposing others for what they really are, or for what you make up they are. You live solely for the thrill of life and you live each and every moment like they were your last.
SPECIAL ROLE (read carefully):
As this special role character, you pick a target every night and keep tabs on them. (Target A N1, he is also targeted N2 + your N2 target). The journalist role will expose the PLAYER’s name if their character is mentioned in the scene, but not whether they are good or bad. This role has the potential of outing scum, but also power townies as well! So be careful! (Also, your character is mentioned in scenes, but not your name). Once you die, anyone you targeted will go back to being unknown in scenes.
You win when all threats to the UNSC have been neutralized, go report in soldier!
Soldier, welcome to the UNSC, you are George, the overseer.
You’re a 74 year old ‘boss’. You order people around with no one to fight back. You punish new recruits and reward servants well. You’ve been known to be quite cranky as well.
SPECIAL ROLE (read carefully):
This town almost works the same as a JOAT, in as it has multiple actions but unlike a JOAT you can perform multiple actions a night.
Every night you can do the following actions. (You cannot do any two of the same number beside them in a single night however).
~Silence someone(1)
~Busdrive two people(1)
~Watch Someone (2)
~Track Someone(2)
~Kill someone(3)
~Protect someone(3)
You MUST use one 1, one 2, and one 3 action EACH night, but you can’t do both of the same number in one night.
You win when all threats to the UNSC have been neutralized, go report in soldier!
Soldier, welcome to the UNSC, you are Frank, the Cop
You’re a 24 year old private in the UNSC, you like to play mind games with your fellow squad mates and you tend to enjoy taking guesses at what other people’s specialties are.
Every night you can send your target to investigate through a pm to me. The results of your action will be given to you before the start of the next day.
You win when all threats to the UNSC have been neutralized, go report in soldier!
Soldier, welcome to the UNSC, you are Michael, the Cop
You’re a 28 year old male. Throughout your life you trained to become a cop, and through tough training, long hours studying, and a few night fights at a bar, you were accepted into the UNSC militia program. Over the years you developed your skills and grasped a hold of pointing things out about people not many others would see.
Every night you can send your target to investigate through a pm to me. The results of your action will be given to you before the start of the next day.
You win when all threats to the UNSC have been neutralized, go report in soldier!
You are Colby, Inssurrectionist Silencer
You believe you can work with the Covenant and as such your hatred for the UNSC has grown since you were a child. You want to see nothing of the UNSC left.
You may silence someone at night time, causing them to only be able to vote in the day time and have a SINGLE post of words (which they cannot mention they’re silenced in).
Your partners are ______, _______, _______, and Brandell you may communicate at night time ONLY.
You do not handle the kills, someone else does in your group.
You win when mafia are equal to or outnumber town.
Go confirm.
You are Samantha, Inssurrectionist Bus Driver
You believe you can work with the Covenant and as such your hatred for the UNSC has grown since you were a child. You want to see nothing of the UNSC left.
You may switch two people at night. Whatever was supposed to happen to one person now happens to the other and vice-versa.
Your partners are ______, _______, _______, and redhedge v2 you may communicate at night time ONLY.
You do not handle the kills, someone else does in your group.
You win when mafia are equal to or outnumber town.
Go confirm.
You are Timothy, Inssurrectionist Role Blocker
You believe you can work with the Covenant and as such your hatred for the UNSC has grown since you were a child. You want to see nothing of the UNSC left.
You may block someone’s power each night, causing their power to be nulled.
Your partners are ______, _______, _______, and DoomYoshi you may communicate at night time ONLY.
You do not handle the kills, someone else does in your group.
You win when mafia are equal to or outnumber town.
Go confirm.
You are Westley, Inssurrectionist Doctor
You believe you can work with the Covenant and as such your hatred for the UNSC has grown since you were a child. You want to see nothing of the UNSC left.
You may protect someone nightly from all night kills.
Your partners are ______, _______, _______, and Safari v2 you may communicate at night time ONLY.
You do not handle the kills, someone else does in your group.
You win when mafia are equal to or outnumber town.
Go confirm.
You are Sarah, Inssurrectionist Seeker
You’re an ex ODST. You have trained hard over the years and have survived many battles. It’s time to take the fight to the UNSC by sabotaging their military plans. You know there are two separate groups of two on the ship who are working under cover. You need to find them if you wish to work with them.
Each day AND night you may pick a target, pm me the name. You know there are two groups of two mafia out there and if you find them you can communicate with them at night time and bring them together.
Your partners are ______, _______, _______, and ________, you may communicate at night time ONLY.
You handle the mafia kills until you find the others, then it may be decided between you all.
You win when mafia are equal to or outnumber town.
Go confirm.
You are Taark, Hunter Brother 1
You and your brother Uuta have grown up together. No one understands siblings like you two do. Your bond is so close together that you share the same weakness and powers.
Both of you have a few perks about you.
Bullet proof: Cannot be killed at night. (Passive)
Hunting Pack: A kill at night (must be sent by the both of you, you may discuss this, but it must be the same name). (Action)
Brotherly Love: If one of you should die, the other gets to choose a final target before dying. (Passive)
Close Bond: May pm each other at day AND night. (Passive)
Your brother is _______
You win when you and your brother are equal to or outnumber town.
In case you don’t know, passive means it’s always active. Action is activated by your use of it.
You are Uuta, Hunter Brother 2
You and your brother Taark have grown up together. No one understands siblings like you two do. Your bond is so close together that you share the same weakness and powers.
Both of you have a few perks about you.
Bullet proof: Cannot be killed at night. (Passive)
Hunting Pack: A kill at night (must be sent by the both of you, you may discuss this, but it must be the same name). (Action)
Brotherly Love: If one of you should die, the other gets to choose a final target before dying. (Passive)
Close Bond: May pm each other at day AND night. (Passive)
You brother is ______
You win when you and your brother are equal to or outnumber town.
In case you don’t know, passive means it’s always active. Action is activated by your use of it.
You are Jimmy, or at least you use to be before you became part of the flood, Flood Recruiter
You were once part of the UNSC, you even have the dog tag around your loosely hanging neck. You were infected by the parasites that got in through the cargo bay. Now you help them turn more people.
As the Flood Recruiter, each night you target someone to recruit, there’s a flood survivor out there that you can recruit instantly if you find him (Send in a pm, you only get one guess, so don’t waste it). During the night phase the person you target has a 75% chance of being recruited. Losing their night actions, but you can message them in the day phase (they can’t reply until the night phase).
Also, if you die, anyone under your control goes back to normal if they were infected if they were infected the night before, everyone else dies with you.
You win when you are equal to or outnumber town.
samgrossy wrote:What the hell was the Chuck posting all about? Anyone know now? Chuck?
Users browsing this forum: No registered users