Moderator: Cartographers
one thing you have to be carefull of is not having a situation where:
country 1 has it's embassy in country 2
country 2 has it's embassy in country 1
Marvaddin wrote:About the name, I suggest outpost.
<continent>
<name>Black Marsh</name>
<bonus>3</bonus>
<components>
<component>Thorn</component>
<component>Murkwood</component>
<component>Soulrest</component>
<component>Lilmoth</component>
<component>Archon</component>
</components>
</continent>
<continent>
<name>Black Marsh Embassy</name>
<bonus>2</bonus>
<components>
<component>Thorn</component>
<component>Murkwood</component>
<component>Soulrest</component>
<component>Lilmoth</component>
<component>Archon</component>
<component>Wayrest</component>
</components>
</continent>
lackattack wrote:I think these embassies will make an interesting map and will require zero programming on my side. Wouldn't this do the trick for the Black Marsh embassy?
- Code: Select all
<continent>
<name>Black Marsh</name>
<bonus>3</bonus>
<components>
<component>Thorn</component>
<component>Murkwood</component>
<component>Soulrest</component>
<component>Lilmoth</component>
<component>Archon</component>
</components>
</continent>
<continent>
<name>Black Marsh Embassy</name>
<bonus>2</bonus>
<components>
<component>Thorn</component>
<component>Murkwood</component>
<component>Soulrest</component>
<component>Lilmoth</component>
<component>Archon</component>
<component>Wayrest</component>
</components>
</continent>
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