ok, so I was sitting thinking, slightly bored, enjoying the variety of the map ideas here, and I remembered one I saw here for a city with three levels, and I had an odd thought: what if we had two levels in a map, the small map, and the large map. One moves between the two by changing the map size. I'm not sure if it would work with the XML (regrettably, i know nothing about XML) but if the two map sizes are different XMLs or even could be coded to have slightly different connections (say, each territ borders two others on each layer, with either one or both of those being different depending on the layer?). Does anyone know if this is possible?
The next question, of course, is whether or not this is advisable. The large version of this map would have to be the same size as the small version, and I know I use the large map and never even scroll to the small map. But I could definitely read the small map with no problem. I think this could be an interesting experiment, I don't know if it would work, or even if it's a good idea though, and I'm not pisitive that I have the time to carry it out.
Any thoughts? (even "that's a horrible idea!" is useful, as long as you tell me why)