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Ottoman Empire

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Ottoman Empire

Postby EmperorTigerstar on Tue Apr 30, 2013 9:17 pm

Map Name: Ottoman Empire
Number of Territories: The number of eyalets.
Special Features: autodeploy +1 at the capital
What Makes This Map Worthy of Being Made: The Ottomans are amazing and deserve to have their own map if Vancouver Railway had a map too.
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Re: Ottoman Empire

Postby greenoaks on Tue Apr 30, 2013 9:29 pm

where's your draft?
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Re: Ottoman Empire

Postby isaiah40 on Wed May 01, 2013 12:00 am

Hello - Welcome to CC and the Foundry ;-)

You should find some useful information about the map development in the [Official] Conquer Club Mapmaker Handbook
If you still have questions after browsing that guide, feel free to contact me via PM or ask any specific questions in the Foundry Discussions subforum - you should find people eager to help and give any advice in there.

[Moved]

This map has been moved into the Ideas subforum, as it does not meet the criteria for a Working Draft:

Drafting Room Guidelines

To be considered a Working Draft a project must be more than just an idea; a Draft should have a clear thematic focus, a plan for how the gameplay will work, and a basic image which should include:
    1. Territory Labels - temporary names or numbers will suffice, and are always open to change.
    2. Borders/Paths/Impassables - it should be made clear where territories do/do not connect.
    3. Bonus Areas - where combinations/groups of territories will award a bonus, this should be indicated on the map.
    4. Legend - speculative bonus values and explanations of any attack rules or gameplay features.


Cheers

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Re: Ottoman Empire

Postby EmperorTigerstar on Wed May 01, 2013 4:09 pm

Well, the territories would match the eyalets, so perhaps something like this:

Image

Istanbul would have auto deploy +1
the regions would probably be Balkans, Crimea, N. Africa, Anatolia, and Arabia.
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Re: Ottoman Empire

Postby greenoaks on Wed May 01, 2013 5:18 pm

not happening - too much dead space
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