edbeard wrote:Yes, this is worlds better. A few things though...
1. Ask Marv about the colours. If you're trying to represent the areas like on the South America map, then he can give you insight as to what belongs where.
Wasn't really going like the SA map, I was just trying to find a color scheme like was previously suggested, and with Brazil....greens fit, IMO.
edbeard wrote:2. I don't like the font you're using. I think it's the same throughout the map. I just can't read it easily.
Do you have an idea on a type of font? I want something kind of classy or stylish. Also, do you think that removing the bold from the font may help? It would at least be better spacing between the letters, and may help a little.
edbeard wrote:3. If you're going to label all the non-playable areas, then you should probably allow them all to be seen and not covered by the legend.
4. The compass just doesn't fit as it looks now. Maybe blend it in, or go for a different style on that.
These kinda go together...I wasn't really sure what to do with the dead space in the bottom of the map. I thought a compass could add a nice touch, but not sure what style to use. If I move the legend over where the compass is, there is dead space on the left, and if I leave it how it is, then countries are covered up. Any suggestions for that?
edbeard wrote:5. Some of the borders are inconsistent, in that, they don't always connect solidly with other lines that they cross/collide. This mostly happens in the non-playable areas, but also in other places.
I did just notice that in some of the non-playable areas, but where in the playable field is this noticable? I was trying to be really careful when drawing borders, but mistakes are always made
Thanks for your comments edbeard, and OP, thanks for yours as well
