
Ive seen enought get out of here

Moderator: Cartographers
natty_dread wrote:I was wrong
gimil wrote:
Ive seen enought get out of here
ZeakCytho wrote:The gameplay for this map seems very interesting, but, in my opinion, the graphics need work. I think the background should be something lighter colored; The entire map just seems unnecessarily dark right now. I don't love the font either, but it's not terrible.
ZeakCytho wrote:Also, it took me a few minutes to figure out what that "Same color connect" with the arrows in the legend meant. Maybe move the arrows over and say "Same color arrows connect," if you have enough room.
TaCktiX wrote:ZeakCytho wrote:The gameplay for this map seems very interesting, but, in my opinion, the graphics need work. I think the background should be something lighter colored; The entire map just seems unnecessarily dark right now. I don't love the font either, but it's not terrible.
If I can, I'd like to keep the current font. Having it called Niobium (Nb on that map there) is just poetic justice in action. As for background, suggestions are accepted. I've tried to keep a graphical style of "simple, functional, no more than necessary" for the map, in the same spirit as your average Periodic Table printed in a Chemistry book. Sprucing it up and shnazzifying it would violate that theme in my opinion, but I'm open to suggestions on that too.
ZeakCytho wrote:As for the background, I agree that it should be simple. But most images in Chemistry textbooks don't have black backgrounds. Maybe try a light gray one, or an off-white? If it looks like crap, you can always revert it to the what it is now.
yeti_c wrote:I'mnot sure about your legend... I think it needs organising better... i.e. grow the map vertically - then have the title at the top of each column? (You've got lots of vertical space to spare...)
SemiConductors? That's the ones on the right yeah?
The Blue is too close to the Transistions (Which I think is the one in the middle?)
And the 8 way think - does that mean that you can 8 way attack if you're in transitions?
What about CD -> GA - can that attack?
I really dislike the + ++ +++ things (I notice some have disappeared over the creation) but they're not explained very well and confuse the map. (Instead of putting them on each territory - what about columnising them?)
Lime green = Bad.
Why can K & RB attack KR & XE (respecitively)?
You're wasting a massive corner of your map with your signatures.
"other metals" <- is there a better name for this?
Hope that helps?
C.
TaCktiX wrote:yeti_c wrote:I'm not sure about your legend... I think it needs organising better... i.e. grow the map vertically - then have the title at the top of each column? (You've got lots of vertical space to spare...)
My legend was cluttering the crap out of the map and I cut OUT vertical space to simplify it. I can add a little height to it to spread out the legend, but I'd like to keep its refined simplicity if it's easy to understand.
TaCktiX wrote:That I can do, and I see how I shall accomplish that too. Thanks for the suggestion, that makes a metric ton of sense.
TaCktiX wrote:Not for map understanding purposes, considering most people read from top to bottom, left to right. Having things at the top might have a few spacing issues, but it'll be immediately understood.
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