MrBenn wrote:Welcome to the main foundry!
Thanks for the Welcome!
1. At some point you will need to work on your territory borders as they are quite pixelly.
Yeah, this is on the to do list. They need to be redrawn for several reasons. They have varied width and all kinds of pixel issues.
2. It might be worth having a look at the small version (up to 630px wide) soonish.
This is the last small map I made. Since then I've increased the size of the play map a lot so I think it will work better. I realize this lacks numbers but I didn't want to deal at the time...
- Click image to enlarge.

EDITED to add that based on this small version I increased the size of territory signs and numbers and made a few other changes as well. There was an even earlier small map with 88s and I feel confident it will be ok. But I'll make another one sometime in the future with the 888s. First I'll fix the other stuff. forest, territory boundaries, etc...
3. I'm not too keen on the pine trees in the background/ at the edges - they look a bit 'generic' and uniform.
Question: Do you like the look just north of Buckaloons/Warren? I made an upland bog there with some tree mix. The rest was all one tree multiplied times 10,000 or something. That was just a time saver and place holder. I have 5 or 6 tree types plus the bog sphagnum moss I was going to use to build a more complex forest but it is time consuming so I focused on other elements.
4. What are the dark red 'stripy' bits?
Impassable private lands. I can add to legend or redo. I am trying to keep them simple but clearly impassables. I didn't like them when I made them all black or gray.
5. The numerous little shapes (I think they're territory labels) are not that pleasing on the eye - they make the map look a little cluttered.
Yeah, different shapes by watershed. I need to look back, but they were recommended by Coleman some time ago as an idea to clarify which was which watershed. I am pretty happy maybe making them all uniform if folks think that the different watersheds are distinguishable enough as is.
6. You've got some numbers in squares (I've seen a 3, 5, and 7), and I have no idea what they mean
Territory numbers. The squares, however, represent territories that actually lie in two watersheds. Therefore they count towards both bonuses. I put this in the legend but if it is unclear I'm open to ideas. If you've played 8 thoughts this is similar to that in that one territory can fall in multiple continents.
I like the look and feel of this map though.
Thanks! It has come a long ways. Now that it is the main foundry I'll probably move to work on the territory boundaries and forest this week.