ParadiceCity9 wrote:Is Pink a bonus??
Yes, pink is a bonus. I somehow messed up the image and deleted the text. im gonna fix it soon.
Jafnhár wrote:The background is awful and I dislike the black boxes everywhere, you need to make them more in accordance to the background.
What colors should they be instead?
Jafnhár wrote:Having some borders between the elements not crossable is okay, but you should have some reason it (other than a better gameplay). For instance, nonmetals could not being able to attacks metal - or something in that direction. Some creativity is needed.
Mostly, the way i tried it (which didnt work to well) was to make less borders on the left (those are most reactive) and most borders on teh right (becuase they are least reactive). im gonna try to re-do a few borders to emphasize this.
Jafnhár wrote:Don't just divide the elements randomly into groups, the way it is done now is awful. Elements are systematically divided (metalloids, noble gases, actinides are examples). The bonuses could resemble these groups - you cannot simply call them purple, orange, red etc.
I'm gonna give them their correct names. I was just using the colors to get the bonuses set how they should be.
Jafnhár wrote:Use the empty space for each elements for something other than army circles. The actual name of every element would be nice and even a small picture under the army circle. Nobody wants to play on a map where the only territories are Sg, Fr, Uub, Mn ... you get my point.
We can't fit each element name into the boxes. some of the names are way too long (Mendellevium, Ununoctium, etc.)
The way the names will work in the code will be something like "Fr (87 Francium). so you can use either the symbol, the number, or the name.
And pictures in each box wouldnt work, either. that would be 120 pictures and it would take way too long to do, and wouldn't look good.
Jafnhár wrote:Avoid creating fictional elements just to eliminate neutral territories. Really, I'd rather play with twenty neutral territories than to play on a map with the territories Risk and Conquerclub (pff).
We had a long discussion about this in a previous thread, and the general consensus was to include the two extra territories, even if they arent realistic. eliminating the neutral territories was much more popular.
Jafnhár wrote:Lastly, get a proper graphics program and stop using MS Paint. I admit that experts can do a lot of stuff with paint but you guys are, apparently, not one of them.
Im using
Corel Painter Essentials 2, not MS paint.
Is that a problem?
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Thank you for your imput, and I will be including your suggestions (along with others in this thread) in my next update for this map.
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