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Proteins 101 <v.24 - new gameplay? *POLL!*> p1, p13

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Which gameplay version do you like better?

 
Total votes : 0

Re: Proteins 101 <v.24 - new gameplay? *POLL!*> p1, p13

Postby natty dread on Wed Nov 25, 2009 7:08 pm

MrBenn wrote:
natty_dread wrote:This is quite a pickle, and demands some thought...

Things are moving along a bit, although part of me would really like to see you pushing your effort into something that will give you an easier ride through the foundry. You obviously have commitment and enthusiasm - right now though, the scope and appeal of this map may be too limited for a first-time mapmaker.


Well, I've always enjoyed a challenge. ;)

Let's see if we can think of a killer idea for something that will help you to hit the ground running...


By all means, if you have any suggestions for a map idea that would be awesome even in the eyes of the foundry staff ;) - then I'm all ears. Thing is I have quite limited knowledge of history and geography. I'm more into other areas of science... chemistry is one of them...

However, there's very little you can't find from the internet :)

I can't help but think that this idea might be best put to one side for now - although there's nothing to say that once you've got more experience under your belt you couldn't come back to it :-k


I have considered it, but seems like every time I've thought about putting this project to rest or on vacation, somewhere comes along someone who tells me how much he likes this map and would like to see it done. Most recent example, MeanestBossEver who suddenly appeared on the thread announcing he had been lurking and following the thread from the beginning and couldn't wait for the map to be finished. Then I always get the feeling, I don't want to disappoint these people, so I keep going...

Then again it get that it might be presumptuous of me to expect that my first map attempt would fly right through the foundry process. I get the concerns of not enough support for the map, or the subject being interesting for too small a group of people. However, I think if we can develop a solid and unique gameplay, it might attract people to the map that wouldn't be interested about the subject of the map as such. After all, maps are made to be played...

I'll catch up with you in due course ;-)


Looking forward to it as always. ;)

mibi wrote:I didn't look at the gamepley, but the graphics and theme are solid. Nice work.


Thanks. It means a lot to hear that from one of the most experienced / succesful mapmakers.
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Re: Proteins 101 <v.24 - new gameplay? *POLL!*> p1, p13

Postby natty dread on Wed Dec 02, 2009 9:22 am

Could a moderator move this for a vacation please.
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Re: Proteins 101 <v.24 - new gameplay? *POLL!*> p1, p13

Postby MrBenn on Thu Dec 03, 2009 5:16 pm

Moved, as per the mapmakers request.
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Re: Proteins 101 <v.24 - new gameplay? *POLL!*> p1, p13

Postby jackin_u_up on Wed Jan 06, 2010 2:17 am

Great looking map :D
nice concept
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Re: Proteins 101 <v.24 - new gameplay? *POLL!*> p1, p13

Postby natty dread on Wed Jan 06, 2010 6:22 am

jackin_u_up wrote:Great looking map :D
nice concept


Thanks, but the map is on vacation, and seeing as how many problems there were when it was in production - mainly, as the moderators said, the map didn't gather enough support - I don't know when I will be resuming the project, if ever.

However, if sufficient amount of people would really want to see this map done, I might consider it. But for now it stays on vacation.

If you liked this map, you may also like some of my other maps:

viewtopic.php?f=63&t=100634

viewtopic.php?f=63&t=103492
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