Okay: i'll do a graphical version up later on the weekend but here's a worded breakdown on gameplay:
Types of keys.
Character keys - all letters, numbers and punctuation. All characters on a hand are connected. Split it as on keyboard.
Control keys - Ctrl, Alt, Start and Shift. Each of these can attack the characters on the other hand. Left Ctrl attacks right hand, etc. Caps Lock, Tab and Enter cannot. They are just territories.
Delete Keys - Delete, Backspace and Escape can bombard any character key on the same hand as them. They also get neutral killed each turn, maybe with 3 or 5 coming back?
Function Keys - Progressive bonus, with +3 for every 4 held
Media Keys - Depending on if I go back to a classic layout with the pencil, or stick with this ergo one (I like the f-key connections on this map...) or design a whole new one from scratch (that will probably be ergo...) these may or may not exist. If they do, they'll be a continent. I'll probably remove them, tho, they provide a nice bridge from one side of the keyboard to the other...
Bonuses will be for words held. I will choose a number of cc specific words. you'll get +1 for each unique letter in the word, since they'll be so hard to hold that's fair. There'll be some 2 letter (LOL), 3 letter, 4 letter, 5, 6, 7, 8 etc... not too many tho... but enough to be interesting. Any suggested words, please post... I don't think I'll go player names, except maybe my own?
is that the payment for making maps? self gratification?
Probably lackattack too, because hey, can't have CC without lack!
I won't do keyboard shortcuts for bonuses at all... stick with words only. that's different/unique enough withotu being too confusing or annoyingly unfair. Keep it simple, stupid.
How does that sound guys? any added comments on what I should have?