Conquer Club

Periodic Table of the Elements Map, UPDATE p17

Have an idea for a map? Discuss ideas and concepts here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

How do you like the map? (see latest update)

 
Total votes : 0

Postby wcaclimbing on Fri May 18, 2007 6:50 pm

New update!!!

Image

stuff i fixed:
spelling errors
bonus instructions for Lanthanide/actinides
some border inconsistencies.
made "Bonuses" easier to read.
Image
User avatar
Private 1st Class wcaclimbing
 
Posts: 5598
Joined: Fri May 12, 2006 10:09 pm
Location: In your quantum box....Maybe.

Postby icemonkey on Fri May 18, 2007 8:26 pm

OK, I would have liked to post this when you first started development but oh well didnt see it till now. I skimmed the thread so I don't know if it was brought up.

So instead of going so continant heavy, some of which are somewhat arbitrary, what if controlling a chemical formula gave you a bonus. Say you had Na and Cl, could be some bonus, it could go on and on of course, and some elements would be far more important than others, but it might be an interesting idea and provide a gameplay twist that moves this map from a clunky over exaggeration of a normal risk map into a unique new direction for maps. You could still have some continent bonuses but you could halso have a bonus for rust or whatever. I dunno something to think about?
Corporal icemonkey
 
Posts: 11
Joined: Tue May 01, 2007 8:22 pm

Postby Kaplowitz on Fri May 18, 2007 8:30 pm

It is really hard to read!
Image
User avatar
Private 1st Class Kaplowitz
 
Posts: 3088
Joined: Tue May 01, 2007 5:11 pm

Postby DiM on Fri May 18, 2007 8:42 pm

i'm rather curious. from the poll it seems the map has a lot of fans. i'm not one of them for the following 2 reasons:

1. gameplay sucks
2. graphic is bad
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
Major DiM
 
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks

Postby mibi on Fri May 18, 2007 8:44 pm

DiM wrote:i'm rather curious. from the poll it seems the map has a lot of fans. i'm not one of them for the following 2 reasons:

1. gameplay sucks
2. graphic is bad
User avatar
Captain mibi
 
Posts: 3350
Joined: Thu Mar 01, 2007 8:19 pm
Location: The Great State of Vermont

Postby DiM on Fri May 18, 2007 8:46 pm

mibi wrote:
DiM wrote:i'm rather curious. from the poll it seems the map has a lot of fans. i'm not one of them for the following 2 reasons:

1. gameplay sucks
2. graphic is bad


stop stalking me you sailor moon freak :lol: :lol: :lol:
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
Major DiM
 
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks

Postby freezie on Fri May 18, 2007 8:50 pm

DiM wrote:i'm rather curious. from the poll it seems the map has a lot of fans. i'm not one of them for the following 2 reasons:

1. gameplay sucks
2. graphic is bad





:lol:


I voted it would be ok, with TREMENDOUS work.


First of all, I like the idea suggested above. Throw some continents away, and get some chemical formulas in the run. Some popular ones:


NaCl
H2O
CO2


Wow...I can't think of any more...anyway...those might work ( Abviously...bonuses would be labelled ''HO'', but this also work. Same for CO.)
Image
User avatar
Corporal 1st Class freezie
 
Posts: 3901
Joined: Fri Apr 06, 2007 12:18 pm
Location: Somewhere between here and there.

Postby Hamster1800 on Fri May 18, 2007 9:06 pm

Ack! You fixed one spelling error and made another. It's Alkali Metals and Alkaline Earth Metals. The Earth ones are Alkaline. The others aren't.
Cadet Hamster1800
 
Posts: 6
Joined: Sat Apr 28, 2007 6:45 pm

Postby Coleman on Fri May 18, 2007 9:09 pm

DiM wrote:
mibi wrote:
DiM wrote:i'm rather curious. from the poll it seems the map has a lot of fans. i'm not one of them for the following 2 reasons:

1. gameplay sucks
2. graphic is bad


stop stalking me you sailor moon freak :lol: :lol: :lol:

Careful, chibi's watching -> Image
Warning: You may be reading a really old topic.
User avatar
Sergeant Coleman
 
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Location: Midwest

Postby DiM on Fri May 18, 2007 9:12 pm

Coleman wrote:
DiM wrote:
mibi wrote:
DiM wrote:i'm rather curious. from the poll it seems the map has a lot of fans. i'm not one of them for the following 2 reasons:

1. gameplay sucks
2. graphic is bad


stop stalking me you sailor moon freak :lol: :lol: :lol:

Careful, chibi's watching -> Image


:shock:
you're all freaks.

FREAKS i tell ya.

get away from me.... the voices ... THE VOICES..... they don't stop....NEVER.....it's cold.....and dark....

:lol:
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
Major DiM
 
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks

Postby Coleman on Fri May 18, 2007 9:14 pm

DiM wrote:
Coleman wrote:
DiM wrote:
mibi wrote:
DiM wrote:i'm rather curious. from the poll it seems the map has a lot of fans. i'm not one of them for the following 2 reasons:

1. gameplay sucks
2. graphic is bad


stop stalking me you sailor moon freak :lol: :lol: :lol:

Careful, chibi's watching -> Image


:shock:
you're all freaks.

FREAKS i tell ya.

get away from me.... the voices ... THE VOICES..... they don't stop....NEVER.....it's cold.....and dark....

:lol:

Coming from the man with three eyes. :lol:
Warning: You may be reading a really old topic.
User avatar
Sergeant Coleman
 
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Location: Midwest

Postby DiM on Fri May 18, 2007 9:21 pm

Coleman wrote:
DiM wrote:
Coleman wrote:
DiM wrote:
mibi wrote:
DiM wrote:i'm rather curious. from the poll it seems the map has a lot of fans. i'm not one of them for the following 2 reasons:

1. gameplay sucks
2. graphic is bad


stop stalking me you sailor moon freak :lol: :lol: :lol:

Careful, chibi's watching -> Image


:shock:
you're all freaks.

FREAKS i tell ya.

get away from me.... the voices ... THE VOICES..... they don't stop....NEVER.....it's cold.....and dark....

:lol:

Coming from the man with three eyes. :lol:


the third one is the one i ripped from you with my bare hands. :twisted:
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
Major DiM
 
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks

Postby Coleman on Fri May 18, 2007 9:59 pm

DiM wrote:
Coleman wrote:
DiM wrote:
Coleman wrote:
DiM wrote:
mibi wrote:
DiM wrote:i'm rather curious. from the poll it seems the map has a lot of fans. i'm not one of them for the following 2 reasons:

1. gameplay sucks
2. graphic is bad


stop stalking me you sailor moon freak :lol: :lol: :lol:

Careful, chibi's watching -> Image


:shock:
you're all freaks.

FREAKS i tell ya.

get away from me.... the voices ... THE VOICES..... they don't stop....NEVER.....it's cold.....and dark....

:lol:

Coming from the man with three eyes. :lol:


the third one is the one i ripped from you with my bare hands. :twisted:

That's okay, I think my eye patch is fancy. 8)

Uhh.. Back on topic time. I don't hate the map, but I can't help feeling it could be better.
Warning: You may be reading a really old topic.
User avatar
Sergeant Coleman
 
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Location: Midwest

Postby Keredrex on Sat May 19, 2007 2:13 am

Coleman wrote: I don't hate the map, but I can't help feeling it could be better.


I agree
I like the Idea of the periodic table... but a few pages before i posted some links to images of the periodic table that i thought would make a great map.... I really can't help but think that those images would really work better

Here are a few links of another way to do the periodic Table map...

http://www.meta-synthesis.com/webbook/35_pt/pt20.jpg

http://www.meta-synthesis.com/webbook/3 ... spiral.jpg

http://www.umsl.edu/~fraundor/etable2z.png

http://www.umsl.edu/~fraundor/etable7x.png

http://graphics8.nytimes.com/images/200 ... ubILLO.gif

http://www.lateralscience.co.uk/misc/mi ... spiral.jpg
User avatar
Sergeant 1st Class Keredrex
 
Posts: 400
Joined: Sun Jan 14, 2007 1:41 am
Location: New York

Postby Jafnhár on Sat May 19, 2007 8:26 am

DiM wrote:1. gameplay sucks
2. graphic is bad
User avatar
Sergeant Jafnhár
 
Posts: 282
Joined: Thu Mar 22, 2007 9:48 am
Location: Ísland

Postby haoala on Sat May 19, 2007 8:36 am

icemonkey wrote:OK, I would have liked to post this when you first started development but oh well didnt see it till now. I skimmed the thread so I don't know if it was brought up.

So instead of going so continant heavy, some of which are somewhat arbitrary, what if controlling a chemical formula gave you a bonus. Say you had Na and Cl, could be some bonus, it could go on and on of course, and some elements would be far more important than others, but it might be an interesting idea and provide a gameplay twist that moves this map from a clunky over exaggeration of a normal risk map into a unique new direction for maps. You could still have some continent bonuses but you could halso have a bonus for rust or whatever. I dunno something to think about?


Isn't this idea really fun? What if the continents are not told, the people will have to know chemical formulas themselves, and each one they get right has 1 bonus. Perhaps to make it not to complicated compounds have maximum of 2 elements in them. I know this idea is crazy and complicated, but it will be whole lot of fun
Gain the upper hand
User avatar
Lieutenant haoala
 
Posts: 295
Joined: Tue Feb 27, 2007 7:58 am
Location: Directly opposite the South of Napo

Postby paranoid-android on Sat May 19, 2007 8:48 am

i love the premise of this. as a chemistry student/buff, i'd love to see the inclusion of the periodic table on the site.

that being said, this needs work. It'd be really really hard to make this a map, so i commend your efforts.

The bonuses seem fair, but for your colours of the transition metals, you need a little more variety, shade it differently, so there's more of a distinction between the yellow-ey-green-ey shade you've used for the whole section. I know there aren't many colours to use, but make the yellow-greens more distinct.

Also, i've looked at other maps on this forum, and their graphics are fantastic. If this is to become a map, your graphics need to improve exponentially.

IMO.
User avatar
Corporal 1st Class paranoid-android
 
Posts: 298
Joined: Thu Jan 11, 2007 10:55 am

Postby wcaclimbing on Sat May 19, 2007 9:05 am

DiM wrote:1. gameplay sucks
2. graphic is bad


How could we improve those?
Image
User avatar
Private 1st Class wcaclimbing
 
Posts: 5598
Joined: Fri May 12, 2006 10:09 pm
Location: In your quantum box....Maybe.

Postby Nikolai on Sat May 19, 2007 9:07 am

When can we see an updated version with army numbers?
Sergeant 1st Class Nikolai
 
Posts: 423
Joined: Wed Jun 28, 2006 9:11 pm

Postby wcaclimbing on Sat May 19, 2007 9:29 am

Nikolai wrote:When can we see an updated version with army numbers?

I will do that once the graphics and gameplay are finalized. since I'm not getting very many suggestions, it might be a while.

But I will still impliment the things that have been suggested so far.
Image
User avatar
Private 1st Class wcaclimbing
 
Posts: 5598
Joined: Fri May 12, 2006 10:09 pm
Location: In your quantum box....Maybe.

Postby wcaclimbing on Sat May 19, 2007 9:32 am

haoala wrote:What if the continents are not told, the people will have to know chemical formulas themselves, and each one they get right has 1 bonus. Perhaps to make it not to complicated compounds have maximum of 2 elements in them.
I don't think that idea will work. there are HUNDREDS of element combinations, most of which you would end up getting by only pure luck. And for the skill part of the game, I dont want any parts of this map to require Chemistry knowledge. The people who have leared chemistry would have a huge advantage over those that haven't. I want to keep it so ANYONE can play it, regardless of how much chemistry they know.
Image
User avatar
Private 1st Class wcaclimbing
 
Posts: 5598
Joined: Fri May 12, 2006 10:09 pm
Location: In your quantum box....Maybe.

Postby wcaclimbing on Sat May 19, 2007 9:33 am

Kaplowitz wrote:It is really hard to read!

Which part is hard to read???
Image
User avatar
Private 1st Class wcaclimbing
 
Posts: 5598
Joined: Fri May 12, 2006 10:09 pm
Location: In your quantum box....Maybe.

Postby icemonkey on Sat May 19, 2007 12:27 pm

you could get rid of some of the continent bonuses and then list some chemical formulas that you would get bonuses for so you wouldn't need to know anything. Any comment from the cartographer on this?
Corporal icemonkey
 
Posts: 11
Joined: Tue May 01, 2007 8:22 pm

Postby wcaclimbing on Sat May 19, 2007 12:37 pm

icemonkey wrote:you could get rid of some of the continent bonuses and then list some chemical formulas that you would get bonuses for so you wouldn't need to know anything. Any comment from the cartographer on this?


hmm...
I still want to keep the continent bonuses, but we may be able to decrease the continent bonuses and add a bonus of 1 to a few Compounds.
I will talk it over with sfhbballnut, since we are co-cartographers.
Image
User avatar
Private 1st Class wcaclimbing
 
Posts: 5598
Joined: Fri May 12, 2006 10:09 pm
Location: In your quantum box....Maybe.

Postby deadly.sporks on Sat May 19, 2007 2:42 pm

First off I love the idea, a periodic table would be awesome. This however needs some work.

1. It's really hard to see what everything is. I can tell continents by color but that is still shaky.
2. What the heck are the countries? Holy cow it's pretty much impossible to tell. Maybe different shades of blue for all the countries of one continent and reds for another I don't know, but it's hard to see.
3. There is a ton of text on a little area. I'm not sure how you want to fix that.
4. The background makes it really hard to tell the rest of it apart.

You guys are working hard, but this is just what I see. Also, I like the idea of Chemical equations as bonuses. Here are some more and some that have been listed.

NaCl
H2O
CO2
HCl
H2SO4
Private 1st Class deadly.sporks
 
Posts: 6
Joined: Wed May 16, 2007 4:58 pm

PreviousNext

Return to Melting Pot: Map Ideas

Who is online

Users browsing this forum: No registered users