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jako wrote:romance of the three kingdoms is a good story, but has many inaccuracies. so its hard to make it realistic as there isnt a lot of info to work with. i think ur better off making up parts of it for gameplay and keeping the map interesting.
natty_dread wrote:I was wrong
jako wrote:i have not come across any records that say wu even had a fleet, the only known fleet was teh powerful wei fleet. perhaps just making a port in a wei and wu tert and having that as ur sea route.
but i want to also shift some focus to shu as its being neglected by out talks of sea routes and the silk road. shu seems to be deadlocked in the west with mountains and is only able to attack from 1 point into wei adn having nearly all its terts exposed in the east.
u might have to look at adding some impassables for shu
ps have u come up with names for that tert in wei and wu that are missing names?
natty_dread wrote:I was wrong
ps2civxr20 wrote:I think you neeed more ways to attack wei from the south and less ways for wu and shu to attack eachother
natty_dread wrote:I was wrong
Coleman wrote:I'm still tuned, anything happening?
natty_dread wrote:I was wrong
gimil wrote:Coleman wrote:I'm still tuned, anything happening?
jsut working out the bonuses![]()
but im not sure where i saved hte EXCEL file
jako wrote:gimil wrote:Coleman wrote:I'm still tuned, anything happening?
jsut working out the bonuses![]()
but im not sure where i saved hte EXCEL file
glad to see u still working on this. i was a little worry it would be abandoned.
looking forward to an update soon gimil.
natty_dread wrote:I was wrong
gimil wrote:jako wrote:gimil wrote:Coleman wrote:I'm still tuned, anything happening?
jsut working out the bonuses![]()
but im not sure where i saved hte EXCEL file
glad to see u still working on this. i was a little worry it would be abandoned.
looking forward to an update soon gimil.
im just a little busy, not as much time as i used to have you know.
I would of had hte update done by now but i lost hte spreadsheet with all hte bonuses done on it
jako wrote:lookign good gimil.
ur still missing a tert name for wei
not sure u will be able to fit the numbers in wu-tu and pa-hsi.
i think we need to add some stuff. this map is looking a little empty.
natty_dread wrote:I was wrong
KingPrime wrote:this map isn't that accurate, i play loads on games based on the three kingdoms era, but still, gimil, another great map, well done.
natty_dread wrote:I was wrong
erniefu wrote:The only suggestions that I would add are that many places important in Three Kingdoms history are missing on the map! Chibi, Guandu, Hu Lao gate, Jieting, Hefei are all battlefields we would like to enjoy in CC.
erniefu wrote:The Yellow River is missing as well. While it does not play a major role as kingdom divider later in the Three Kingdoms story, it played a major role as barrier when Cao Cao faced against Yuan Shu in Guandu.
natty_dread wrote:I was wrong
unriggable wrote:You continent should be worth 2. Make one of the countries start neutral since it's easy to luck out and begin the game with both countries.
natty_dread wrote:I was wrong
Yeah I don't get that either. 1 takes out most of the advantage of starting with it, it's a slight boost but it shouldn't be game changing. 2 would make the problem worse and nobody likes starting neutrals much.gimil wrote:unriggable wrote:You continent should be worth 2. Make one of the countries start neutral since it's easy to luck out and begin the game with both countries.
and why exactly should it be worth 2?
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