Stage I: Feasibility
At this starting stage, a mapmaker needs to show that his map is feasible for eventual quenching. This includes a decent draft and some general support from both Foundry regulars and people who don't usually come to the Foundry (referred to as unregulars from here on).
Starts: Upon topic creation
Post Content:
- Simple Feedback: Feedback is typically very generic, giving comments about the present graphics and the rare comment on gameplay. It's enough to get a second or third version released, but not much more.
Feedback is well beyond this stage. Feedback has elevated to detailed gameplay and graphics. All of the initial feedback has been addressed. Making more comprehensive upgrades usually associated with stage 2, 3 and 4.
- Idea Support: Small comments about "I like it", and "that's a cool map" from unregulars.
This map has this in at least equal amounts to maps that have moved on to stage 2.
- Anti-support: Noob-bashing and/or general nay-saying about the map's core idea. The map creator's responses to Anti-support determine if the map gets to Stage II.
No one has said that the map isn't feasible. A handful of folks have expressed limited interest but this has been outweighed by expressed interest for some time, from both regulars and unregulars. This map has met these criteria for 10 to 14 days.
Stage II: Formulation
The mapmaker has proven the idea is feasible, and now needs to take more detailed comments and formulate new versions off of them. The longer it takes for the map's design direction to formulate, the longer it takes to get to Stage III.
Starts: Advanced Idea sticky
The more detailed commentary and formulation of new versions has been going on for about 10 to 14 days.
Post Content:
- Graphics Feedback: Typically of the "I like it" , "I don't like it" variety after the mapmaker has released a new version. Sometimes feedback is more lengthy, though.
Have a quantity of levels of feedback on graphics. Including folks interested enough to play test games.
- Small Gameplay Feedback: Not much is discussed about gameplay in comparison to the graphics, but bonus numbers and territory name ideas/corrections may be posted.
Have had some of this.
- Checklist Feedback: The goldmine for an Advanced Idea. A few Foundry people will take a long, hard look at the map and then ticking off things to fix or consider.
Have had these I think.
- Move to Foundry Support: Some regular posters will feel their immediate concerns met, and then advocate throwing an Idea stamp on the map and moving it onward. This is the gateway to Stage III.
Have met any expressed concerns from regular posters, particularly those that are consistent with stage 1 and stage 2 critiques.