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Doodle Class Projects V5, V3, V2

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Re: Doodle Space V2

Postby miniwally on Wed Feb 18, 2009 7:03 pm

you spelt comet wrong
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Re: Doodle Space V2

Postby sailorseal on Wed Feb 18, 2009 7:06 pm

miniwally wrote:you spelt comet wrong

Right you are, I'll get on that
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Re: Doodle Space V2

Postby john9blue on Wed Feb 18, 2009 7:40 pm

Like I said earlier, this is a great idea, but I think keeping it small and simple (like Doodle Earth) is the best way to do it. I must admit that when I saw this idea at first, a picture formed in my mind of what it would look like. If you don't mind, here's a quick MS Paint draft of my visions.

Click image to enlarge.
image


Or, with a black background:

Click image to enlarge.
image


"Planits" and "Spaceships" start off neutral, and "Spaceships" can attack "Planits". Nice and simple.

You could probably come up with clever names for the stars (Beetlejuice, Serious, Oryan, etc.) if you conserve space on the map (pardon the pun).

And if your map ends up looking like this then I ask that you give me some credit. I'd be more than willing to help you with this. :)
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Re: Doodle Space V2

Postby tlane on Wed Feb 18, 2009 7:41 pm

that is much better
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Re: Doodle Space V2

Postby LED ZEPPELINER on Wed Feb 18, 2009 7:46 pm

john9blue wrote:Like I said earlier, this is a great idea, but I think keeping it small and simple (like Doodle Earth) is the best way to do it. I must admit that when I saw this idea at first, a picture formed in my mind of what it would look like. If you don't mind, here's a quick MS Paint draft of my visions.

show


Or, with a black background:

show


"Planits" and "Spaceships" start off neutral, and "Spaceships" can attack "Planits". Nice and simple.

You could probably come up with clever names for the stars (Beetlejuice, Serious, Oryan, etc.) if you conserve space on the map (pardon the pun).

And if your map ends up looking like this then I ask that you give me some credit. I'd be more than willing to help you with this. :)

no offense but the great thing about doodle earth is that it is straight foward, the gameplay is simple, it has standard bonus structure, and it has a low amount of territs. On doodle space, there should be no fancy gameplay or bonuses, it should all just be simple, like doodle earth
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Re: Doodle Space V2

Postby john9blue on Wed Feb 18, 2009 7:48 pm

LED ZEPPELINER wrote:no offense but the great thing about doodle earth is that it is straight foward, the gameplay is simple, it has standard bonus structure, and it has a low amount of territs. On doodle space, there should be no fancy gameplay or bonuses, it should all just be simple, like doodle earth


That's exactly what I had in mind... :lol:
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Re: Doodle Space V2

Postby LED ZEPPELINER on Wed Feb 18, 2009 7:50 pm

john9blue wrote:
LED ZEPPELINER wrote:no offense but the great thing about doodle earth is that it is straight foward, the gameplay is simple, it has standard bonus structure, and it has a low amount of territs. On doodle space, there should be no fancy gameplay or bonuses, it should all just be simple, like doodle earth


That's exactly what I had in mind... :lol:

you did not show. you said that the spaceships could attack the planets, even though they do not border each other, that, i feel, is not very simple at all, it should jut be whichever territ borders another, with some non borders. IMO
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Re: Doodle Space V2

Postby tlane on Wed Feb 18, 2009 7:52 pm

LED ZEPPELINER wrote:
john9blue wrote:
LED ZEPPELINER wrote:no offense but the great thing about doodle earth is that it is straight foward, the gameplay is simple, it has standard bonus structure, and it has a low amount of territs. On doodle space, there should be no fancy gameplay or bonuses, it should all just be simple, like doodle earth


That's exactly what I had in mind... :lol:

you did not show. you said that the spaceships could attack the planets, even though they do not border each other, that, i feel, is not very simple at all, it should jut be whichever territ borders another, with some non borders. IMO


just so you remember his wasn't a final draft
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Re: Doodle Space V2

Postby LED ZEPPELINER on Wed Feb 18, 2009 7:53 pm

I know, but im just saying...
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Re: Doodle Space V2

Postby LB Ninja on Wed Feb 18, 2009 8:06 pm

yes i like john9blue's version more... but i do like what zeppliner is saying... if its going to be anything like doodle earth lets keep all bonuses and attacks simple... no across mapp attacks or bombardments
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Re: Doodle Space V2

Postby LED ZEPPELINER on Wed Feb 18, 2009 8:18 pm

show: i had something like this in mind

Image
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Re: Doodle Space V2

Postby LB Ninja on Wed Feb 18, 2009 8:25 pm

i like the idea of planets rather than stars... but im not sure about the look and gameplay of zeppliners... maybe if it was more organized with some bonuses set out... but i think i would rather see plantets...
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Re: Doodle Space V2

Postby LED ZEPPELINER on Wed Feb 18, 2009 8:26 pm

sailorseal wrote:So here it is inspired by Evil DIMwit

Standard
V3
show: img tags


and Big
show: bigimg tags


V2
http://i723.photobucket.com/albums/ww23 ... dle001.jpg
V1
http://i723.photobucket.com/albums/ww239/sailorsealpics/home.jpg


Changes...

EVERYTHING!

Just telling you, the [bigimg] tags do not make an img bigger, they make it so that you have to click it to get it full size, that way people dont have their side to side scroll bar if they don't want it
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Re: Doodle Space V2

Postby john9blue on Wed Feb 18, 2009 8:32 pm

Lol. Seal is gonna come back with his map already done for him. I think we should give him a chance to work things out himself, unless he gives us permission. Or- even better- have a contest. Doodle Earth is one of the most popular maps...

But, yeah, LZ already has the crayon style, but I take issue with a few things:

-Huge bottleneck near the top
-Territories not named
-No continents (intentional?)

Right now the map is playable, but anonymous and completely dependent on luck of the dice (even more so than Doodle Earth). ;)
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Re: Doodle Space V2

Postby sailorseal on Wed Feb 18, 2009 8:33 pm

I will keep all this in mind and get to work
keep the good comments coming! Thanks all!
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Re: Doodle Space V2

Postby LED ZEPPELINER on Wed Feb 18, 2009 8:34 pm

remember, this was just an idea thrown out there. i now see the bottleneck, and will change that, name territs,and establish bonuses

for pluto, do you think it should be "Mr. Dwarf"
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Re: Doodle Space V2

Postby LB Ninja on Wed Feb 18, 2009 8:37 pm

LED ZEPPELINER wrote:remember, this was just an idea thrown out there. i now see the bottleneck, and will change that, name territs,and establish bonuses

for pluto, do you think it should be "Mr. Dwarf"


well lets see what sailor sea comes up with.. this was his map so lets let him make the changes...
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Re: Doodle Space V2

Postby LED ZEPPELINER on Wed Feb 18, 2009 8:38 pm

LB Ninja wrote:
LED ZEPPELINER wrote:remember, this was just an idea thrown out there. i now see the bottleneck, and will change that, name territs,and establish bonuses

for pluto, do you think it should be "Mr. Dwarf"


well lets see what sailor sea comes up with.. this was his map so lets let him make the changes...

ya thats what i was intending, i was just gonna make the changes for personal sake
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Re: Doodle Space V2

Postby the.killing.44 on Wed Feb 18, 2009 8:55 pm

Sailor I've already talked to you about this, listen to John and what he's shown you. Good stuff ;)

LZ, what's with the abuse of spoilers?

.44
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Re: Doodle Space V2

Postby LED ZEPPELINER on Wed Feb 18, 2009 8:57 pm

the.killing.44 wrote:Sailor I've already talked to you about this, listen to John and what he's shown you. Good stuff ;)

LZ, what's with the abuse of spoilers?

.44

to take up less space, i'll stop if u want
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Re: Doodle Space V2

Postby sailorseal on Wed Feb 18, 2009 9:11 pm

I am half way through a new version here is what to expect...


show: What To Expect





Thanks for the support all!
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Re: Doodle Space V2

Postby LB Ninja on Wed Feb 18, 2009 9:14 pm

sailorseal wrote:I am half way through a new version here is what to expect...


show: What To Expect





Thanks for the support all!


awesome... this should be great.. doodle earth is very very popular so a sequal is going to be great... good thinking
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Re: Doodle Space V2

Postby sailorseal on Wed Feb 18, 2009 9:21 pm

LB Ninja wrote:
sailorseal wrote:I am half way through a new version here is what to expect...


show: What To Expect





Thanks for the support all!

awesome... this should be great.. doodle earth is very very popular so a sequal is going to be great... good thinking


Thank you so much! I am so glad to here something I did is making people happy...
awesome... this should be great.. doodle earth is very very popular so a sequal is going to be great... good thinking
Last edited by sailorseal on Wed Feb 18, 2009 9:24 pm, edited 1 time in total.
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Re: Doodle Space V2

Postby LED ZEPPELINER on Wed Feb 18, 2009 9:22 pm

no reason to quote whats right infront of you m and you changed LB's words, and replaced with ur own
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Re: Doodle Space V2

Postby sailorseal on Wed Feb 18, 2009 9:24 pm

LED ZEPPELINER wrote:no reason to quote whats right infront of you m and you changed LB's words, and replaced with ur own

quoteing error sorry, but lets keep this focused on the map. Anything else I need to add?
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