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InkL0sed wrote:I don't think I understand...?
mpjh wrote:There have been many good ideas of alternatives to a classic map in this thread. Is anyone going to try and summarize and suggest some concrete action?
oaktown wrote:mpjh wrote:There have been many good ideas of alternatives to a classic map in this thread. Is anyone going to try and summarize and suggest some concrete action?
It's already been summarized by the site's owner... there will be no further changes to the classic maps. Until that changes our concrete action will be to continue to make maps that are entirely original.
The Neon Peon wrote:What difference does it make to the copyright if we have a map of octagons and triangles, and boxes vs a map with some actual theme behind it that looks nice?
Sun Zeus wrote:It's too bad that conquerclub.com and Hasbro can't come up with some kind of agreement between each other. I've played risk on official sites and they suck! This site is better at providing an efficient and easy to manage game play, has more comprehensive research and development teams that get more maps done, publish more maps and develop a persons game to a much higher degree.
oaktown wrote:Please note that this does not indicate that any additional "classic" maps have been approved, nor does it suggest a change in CC policy. Consider the two current "classic" maps as here to stay until you hear otherwise. The Foundry CAs are not advocating for additional classic maps, nor do we encourage you to begin working on any as we can not guarantee that they will be accepted for play. This is simply a place for discussion.
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