Moderator: Cartographers
jigger1986 wrote:I like the idea, but maybe a suggestion for gameplay.
Have starting position and separate the 2 worlds. Have a place (maybe in that corner you are trying to fill) be the only spot where transfer between the 2 worlds is possible.
Also maybe have it so that any regions can bomb the corresponding region in the 2nd world.
Ex. 1SA2 bombs 2SA2 etc....
Have starting position and separate the 2 worlds. Have a place (maybe in that corner you are trying to fill) be the only spot where transfer between the 2 worlds is possible.
Check out this map thread for interest and concept:
viewtopic.php?f=63&t=148995#p3254162
Have starting position and separate the 2 worlds. Have a place (maybe in that corner you are trying to fill) be the only spot where transfer between the 2 worlds is possible.
cballer1010 wrote:I use Gimp. Hmmm, what if i put one world on top of the other and not side by side. Idk it might not be small enough still, but ill play around with it and see how small i can get it.
Have you ever played the Arms Race map?
ManBungalow wrote:cballer1010 wrote:I use Gimp. Hmmm, what if i put one world on top of the other and not side by side. Idk it might not be small enough still, but ill play around with it and see how small i can get it.
Maybe you could do this but without the world map itself?
ie. have two main 'areas' with some sort of bottleneck between them but not based on the world map.
This might also give you some more flexibility with which to get it all on a non-supersized image.
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