Conquer Club

new map idea w/draft

Have an idea for a map? Discuss ideas and concepts here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

new map idea w/draft

Postby kyle2636 on Sun Nov 25, 2007 7:18 pm

Image

I really didn't have any intention of designing a map, just wanted to mess around and learn how. This is my first attempt at a map, and i think it's fairly decent. Let me know what you think and if I should continue with it, or just let it go. Thanks.
User avatar
Lieutenant kyle2636
 
Posts: 18
Joined: Sat Nov 03, 2007 11:37 pm

Postby Bad Speler on Sun Nov 25, 2007 7:34 pm

It is fairly decent. What is it based on?
Highest Score: 2532
Highest Position: 69 (a long time ago)
User avatar
Sergeant 1st Class Bad Speler
 
Posts: 1027
Joined: Fri Jun 02, 2006 8:16 pm
Location: Ottawa

Postby kyle2636 on Sun Nov 25, 2007 7:35 pm

it isn't based on anything. i was just messing around with stuff and it kinda made itself. i think i kinda looks like a skull lol.
User avatar
Lieutenant kyle2636
 
Posts: 18
Joined: Sat Nov 03, 2007 11:37 pm

Postby Bad Speler on Sun Nov 25, 2007 7:37 pm

wow, on second glance it does...anyways maps not based on anything don't normally make it through but its possible. I can tell you that you do have potential to make a good map though.

What program are you using by the way?
Highest Score: 2532
Highest Position: 69 (a long time ago)
User avatar
Sergeant 1st Class Bad Speler
 
Posts: 1027
Joined: Fri Jun 02, 2006 8:16 pm
Location: Ottawa

Postby kyle2636 on Sun Nov 25, 2007 7:43 pm

Photoshop. I like it because it's fairly small and fairly even...to me anyway.
User avatar
Lieutenant kyle2636
 
Posts: 18
Joined: Sat Nov 03, 2007 11:37 pm

Postby edbeard on Sun Nov 25, 2007 8:45 pm

I think it would be cool if the tree areas were treated like the lakes in Great Lakes map. You might want to split them up in a couple spots, but basically there would be certain territories that connect to the trees and there would be paths so that trees can connect through the territories that currently block the areas.

Also, I think it might be nice to get more bonus areas in there so possibly split the red region into two regions. And, maybe do the same with yellow making that center yellow territory into another tree region?

There would be bonuses for tree areas as well. So, if there were 9 tree areas. You'd get +1 for 4, +3 for 6, and +7 for 9 or something. That's not important yet just to provide an example.
User avatar
Lieutenant edbeard
 
Posts: 2501
Joined: Thu Mar 29, 2007 12:41 am

Postby Kaplowitz on Sun Nov 25, 2007 8:49 pm

Everyone wants a pirate map. Maybe you can make this Skull Island or something and put some pirate stuff. Idk, could be anything
Image
User avatar
Private 1st Class Kaplowitz
 
Posts: 3088
Joined: Tue May 01, 2007 5:11 pm

Postby edbeard on Sun Nov 25, 2007 9:18 pm

Kaplowitz wrote:Everyone wants a pirate map. Maybe you can make this Skull Island or something and put some pirate stuff. Idk, could be anything

I disagree with this completely. There's no water on this map. Forcing a Pirate theme onto the map would be a bad idea. It should come out naturally. Doesn't fit here.

There's already trees so a forest/woodland theme seems like a good idea.
User avatar
Lieutenant edbeard
 
Posts: 2501
Joined: Thu Mar 29, 2007 12:41 am

Postby Kaplowitz on Sun Nov 25, 2007 9:26 pm

edbeard wrote:
Kaplowitz wrote:Everyone wants a pirate map. Maybe you can make this Skull Island or something and put some pirate stuff. Idk, could be anything

I disagree with this completely. There's no water on this map. Forcing a Pirate theme onto the map would be a bad idea. It should come out naturally. Doesn't fit here.

There's already trees so a forest/woodland theme seems like a good idea.


The forest stuff is good, but i dont think that a lot of people (not me, id play it) wont play it cause it has no theme. Its not a real place or interesting theme, so they feel that they have nothing to conquer or "why am i fighting over this?" Plus naming will be quite hard. I say go for it! Its a pretty nice first draft and we'll see how it comes out.
Image
User avatar
Private 1st Class Kaplowitz
 
Posts: 3088
Joined: Tue May 01, 2007 5:11 pm

Postby kyle2636 on Tue Nov 27, 2007 2:44 am

what if i did a map of gettysburg in the same style? i think it would look good and it would have a theme.
User avatar
Lieutenant kyle2636
 
Posts: 18
Joined: Sat Nov 03, 2007 11:37 pm

Postby reverend_kyle on Tue Nov 27, 2007 3:02 am

edbeard wrote:
Kaplowitz wrote:Everyone wants a pirate map. Maybe you can make this Skull Island or something and put some pirate stuff. Idk, could be anything

I disagree with this completely. There's no water on this map. Forcing a Pirate theme onto the map would be a bad idea. It should come out naturally. Doesn't fit here.

There's already trees so a forest/woodland theme seems like a good idea.


Wrong. Substitute the bushes with some bodies of water. It's already got the parchment like a treasure map in the background.

PIRATE MAP IT IS!
DANCING MUSTARD FOR POOP IN '08!
User avatar
Sergeant reverend_kyle
 
Posts: 9250
Joined: Tue Mar 21, 2006 4:08 pm
Location: 1000 post club

Postby edbeard on Tue Nov 27, 2007 3:31 am

kyle2636 wrote:what if i did a map of gettysburg in the same style? i think it would look good and it would have a theme.

well that could work for a different map. I say the idea I had for this one works well here. if you wanted to do that make sure you do the research to represent Gettysburg well.

RK, any old map will look like that. Not just treasure maps :p

I liked the forest idea quite a bit actually. But, I'm sure you'll be fine with whatever you choose.
User avatar
Lieutenant edbeard
 
Posts: 2501
Joined: Thu Mar 29, 2007 12:41 am


Return to Melting Pot: Map Ideas

Who is online

Users browsing this forum: No registered users