Conquer Club

How a Map Develops Through the Foundry [Idea]

Have an idea for a map? Discuss ideas and concepts here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

How a Map Develops Through the Foundry [Idea]

Postby InkL0sed on Fri May 09, 2008 5:35 pm

So, I think I had a stroke of brilliance this morning.

Here's the idea: a map about how maps are made! It would look like the forum, but with fake threads (with comic references), and probably mods and stamps connecting the different subforums.

Some ideas for some fake threads:
    World 4.0(Update 23, page 3)
    Paris, Texas -- Comments... pretty please?
    Hypersphere in 10 dimensions! ***part of a deca-tych***
    The Arolaquialian Empire -- a fantasy map
User avatar
Lieutenant InkL0sed
 
Posts: 2370
Joined: Sat Jun 23, 2007 4:06 pm
Location: underwater

Re: How a Map Develops Through the Foundry

Postby Kaplowitz on Fri May 09, 2008 6:13 pm

no one will get it.
Image
User avatar
Private 1st Class Kaplowitz
 
Posts: 3088
Joined: Tue May 01, 2007 5:11 pm

Re: How a Map Develops Through the Foundry

Postby DiM on Fri May 09, 2008 6:17 pm

Kaplowitz wrote:no one will get it.


except for the foundry people :mrgreen:
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
Major DiM
 
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks

Re: How a Map Develops Through the Foundry

Postby Kaplowitz on Fri May 09, 2008 6:19 pm

DiM wrote:
Kaplowitz wrote:no one will get it.


except for the foundry people :mrgreen:

I stand corrected :P
Image
User avatar
Private 1st Class Kaplowitz
 
Posts: 3088
Joined: Tue May 01, 2007 5:11 pm

Re: How a Map Develops Through the Foundry

Postby InkL0sed on Fri May 09, 2008 7:04 pm

But as long as it's fun to play -- who cares?
User avatar
Lieutenant InkL0sed
 
Posts: 2370
Joined: Sat Jun 23, 2007 4:06 pm
Location: underwater

Re: How a Map Develops Through the Foundry

Postby oaktown on Fri May 09, 2008 7:16 pm

InkL0sed wrote:But as long as it's fun to play -- who cares?

Crossword may be fun to play, but I'll never know because I'm not interested. If you're going to spend the next three months making a map it should appeal to more than 25 or so of us.
User avatar
Captain oaktown
 
Posts: 4451
Joined: Sun Dec 03, 2006 9:24 pm
Location: majorcommand

Re: How a Map Develops Through the Foundry

Postby InkL0sed on Fri May 09, 2008 7:23 pm

oaktown wrote:
InkL0sed wrote:But as long as it's fun to play -- who cares?

Crossword may be fun to play, but I'll never know because I'm not interested. If you're going to spend the next three months making a map it should appeal to more than 25 or so of us.


I see what you mean -- but wouldn't it be educational at the same time? People who play it would learn how the foundry works (and all its quirks).
User avatar
Lieutenant InkL0sed
 
Posts: 2370
Joined: Sat Jun 23, 2007 4:06 pm
Location: underwater

Re: How a Map Develops Through the Foundry

Postby gimil on Fri May 09, 2008 8:25 pm

InkL0sed wrote:
oaktown wrote:
InkL0sed wrote:But as long as it's fun to play -- who cares?

Crossword may be fun to play, but I'll never know because I'm not interested. If you're going to spend the next three months making a map it should appeal to more than 25 or so of us.


I see what you mean -- but wouldn't it be educational at the same time? People who play it would learn how the foundry works (and all its quirks).


Theres a million better ways to educate people on the foundry :)
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)

Re: How a Map Develops Through the Foundry

Postby TaCktiX on Fri May 09, 2008 8:27 pm

...like creating a map! Oh the irony.

Ink, before you develop this "map" further, we need a draft of what you're intending. If you put in some funny rules or gameplay gimmicks, it might appeal to people even if it's a bit esoteric in its source material. Get that cranium churning.
User avatar
Corporal 1st Class TaCktiX
 
Posts: 2392
Joined: Mon Dec 17, 2007 8:24 pm
Location: Rapid City, SD

Re: How a Map Develops Through the Foundry

Postby InkL0sed on Fri May 09, 2008 8:28 pm

TaCktiX wrote:...like creating a map! Oh the irony.

Ink, before you develop this "map" further, we need a draft of what you're intending. If you put in some funny rules or gameplay gimmicks, it might appeal to people even if it's a bit esoteric in its source material. Get that cranium churning.

I'll see what I can come up with. Maybe I'll win the mods over... ;)
User avatar
Lieutenant InkL0sed
 
Posts: 2370
Joined: Sat Jun 23, 2007 4:06 pm
Location: underwater

Re: How a Map Develops Through the Foundry

Postby AndyDufresne on Fri May 09, 2008 9:00 pm

I'll give you a banana's chance in my chimp house.


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Re: How a Map Develops Through the Foundry

Postby ZeakCytho on Fri May 09, 2008 9:04 pm

You could please (or appease :lol:) Andy by having the map filled with bananas images. Or just have it be one giant banana!

I think I'm basically against this map, though. It's a funny idea, but I don't think it has any appeal to the CC community as a whole.
User avatar
Captain ZeakCytho
 
Posts: 1251
Joined: Wed Sep 12, 2007 4:36 pm

Re: How a Map Develops Through the Foundry

Postby pepperonibread on Fri May 09, 2008 9:29 pm

InkL0sed wrote:
oaktown wrote:
InkL0sed wrote:But as long as it's fun to play -- who cares?

Crossword may be fun to play, but I'll never know because I'm not interested. If you're going to spend the next three months making a map it should appeal to more than 25 or so of us.


I see what you mean -- but wouldn't it be educational at the same time? People who play it would learn how the foundry works (and all its quirks).


I think it would just set a bad example... :)
I agree with Andy:
Andy wrote:I'll give you a banana's chance in my chimp house.


--Andy
Image
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy

Re: How a Map Develops Through the Foundry

Postby InkL0sed on Sun May 11, 2008 10:25 am

*pout* Fine I won't do it...

I was gonna have so much fun with this -- bananas for icons, tons of subtle jokes, oh well...
User avatar
Lieutenant InkL0sed
 
Posts: 2370
Joined: Sat Jun 23, 2007 4:06 pm
Location: underwater


Return to Melting Pot: Map Ideas

Who is online

Users browsing this forum: No registered users