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Re: Conqueropoly V6.2 [Transport Poll][D][Pg.8]

Postby natty dread on Fri Apr 15, 2011 4:51 pm

You can have troop decay, which is basically a negative autodeploy, but it only works down to 1 and doesn't make the territory neutral.
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Re: Conqueropoly V6.2 [Transport Poll][D][Pg.8]

Postby TheSaxlad on Fri Apr 22, 2011 2:55 am

thats fine, the troop decay is just for the starting spots to get the players to move :)
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Re: Conqueropoly V6.2 [Transport Poll][D][Pg.8]

Postby TheSaxlad on Tue May 03, 2011 10:04 am

Thank you all for you comments but due to exams and time constraints I wont be able to finish this map. I have all the development files and if anyone would like to carry this on then please Pm me.

Thanks for all your hard work and comments and thanks to the Mapmaking Mods.

Ill see all you guys around :)
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Re: Conqueropoly V6.2 [Transport Poll][D][Pg.8]

Postby Victor Sullivan on Tue May 03, 2011 2:14 pm

TheSaxlad wrote:Thank you all for you comments but due to exams and time constraints I wont be able to finish this map. I have all the development files and if anyone would like to carry this on then please Pm me.

Thanks for all your hard work and comments and thanks to the Mapmaking Mods.

Ill see all you guys around :)

What is the file extension?

-Sully
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Re: Conqueropoly V6.2 [Transport Poll][D][Pg.8]

Postby natty dread on Tue May 03, 2011 3:11 pm

Victor Sullivan wrote:
TheSaxlad wrote:Thank you all for you comments but due to exams and time constraints I wont be able to finish this map. I have all the development files and if anyone would like to carry this on then please Pm me.

Thanks for all your hard work and comments and thanks to the Mapmaking Mods.

Ill see all you guys around :)

What is the file extension?

-Sully


It's a group of letters and numerals that is put in the end of the file name, to denote the type of the file.
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Re: Conqueropoly V6.2 [Transport Poll][D][Pg.8]

Postby Victor Sullivan on Tue May 03, 2011 5:27 pm

natty_dread wrote:
Victor Sullivan wrote:
TheSaxlad wrote:Thank you all for you comments but due to exams and time constraints I wont be able to finish this map. I have all the development files and if anyone would like to carry this on then please Pm me.

Thanks for all your hard work and comments and thanks to the Mapmaking Mods.

Ill see all you guys around :)

What is the file extension?

-Sully


It's a group of letters and numerals that is put in the end of the file name, to denote the type of the file.

Oh, HAR DE HAR, Mister Smartypants! [/lisp]

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Re: Conqueropoly V6.2 [Transport Poll][D][Pg.8]

Postby isaiah40 on Tue May 03, 2011 10:08 pm

The correct and most accurate question should have been, "what program did you do the map in? Photoshop or GIMP?"
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Re: Conqueropoly V6.2 [Transport Poll][D][Pg.8]

Postby natty dread on Wed May 04, 2011 5:54 am

Which doesn't matter either, at least to GIMP users, since GIMP can open photoshop files ;)

As to the mapmaker's question... For my part, I'm a bit too busy to take on this project, sorry. If it had a finished (stamped) gameplay and only needed graphics work, I could possibly do it, but at this phase, I simply don't have the time to invest in it...
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Re: Conqueropoly Returns (And this time it's staying for goo

Postby Rodion on Fri Jun 03, 2011 9:18 pm

Rodion wrote:The yellow legend is really hard to read. Looks like a 2, but a different shade of yellow could make it easier on us.


Can't you change that yellow?
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Re: Conqueropoly V6.2 [Transport Poll][D][Pg.8]

Postby MarshalNey on Sat Jun 04, 2011 3:27 pm

Alas, this map has been put into the Recycling Bin at the mapmaker's request. If anyone should care to revive the map, they must first post an update for review by the Foundry team.

-- Marshal Ney
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