Conquer Club

Clickable Maps

Archival storage for Announcements. Peruse old Announcements here!

Moderator: Community Team

Forum rules
Please read the Community Guidelines before posting.

Re: Clickable Maps

Postby Army of GOD on Tue Mar 08, 2011 3:18 am

My God. A lot of people on here need to take a few chill pills. It was literally implemented for less than 12 hours. Give it some time, lack will try to tackle all of the problems you're having. The only problems I was having was before I realized I had to update my script, but I've been fine since then.

You just have to remember: it's a game on the internet. No need to sprout gray hairs over it.
mrswdk is a ho
User avatar
Lieutenant Army of GOD
 
Posts: 7191
Joined: Tue Feb 24, 2009 4:30 pm

Re: Clickable Maps

Postby sherkaner on Tue Mar 08, 2011 3:39 am

ZionT wrote:I don't usually complain about updates, but this is no good. I'm not sure why, but I'm still getting errors. I'm trying to ignore the clickables update after noting andy's and lack's post. That didn't work. Updated greasemonkey script, that didn't help. It's still attacking the wrong terits, starting turns I didn't want to start, and deploying / reinforcing to the wrong places. I run Firefox, maybe that's the issue or maybe this has something to do with greasemonkey. So, I shut down the monkey and it finally runs okay. Still, that means no scripts at all. QA testing on this update was kind of lack-ing. :lol:

I just want this update to go away, no clicking, no auto rolls or deploys, and keep my scripts!


Please mention any bugs in the Clickable maps-thread, or somewhere in the plugins forum. If it works without greasemonkey, it's a greasemonkey script-thing, and I'll have to do something about it.
Colonel sherkaner
 
Posts: 1595
Joined: Thu May 03, 2007 3:21 am
Location: Zwolle

Re: Clickable Maps

Postby bripdx on Tue Mar 08, 2011 4:03 am

thanks-alot-now-i-cant-use-this-site-anymore-plus-i-was-in-4-games-that-now-i-cant-finish
Lieutenant bripdx
 
Posts: 1
Joined: Mon Aug 16, 2010 12:00 am
Location: Portland,OR

Re: Clickable Maps

Postby SirSebstar on Tue Mar 08, 2011 4:34 am

truly awesome
Image
User avatar
Major SirSebstar
 
Posts: 6969
Joined: Fri Oct 27, 2006 7:51 am
Location: SirSebstar is BACK. Highscore: Colonel Score: 2919 21/03/2011

Re: Clickable Maps

Postby koontz1973 on Tue Mar 08, 2011 5:28 am

This is a great update for those who want it. Tried it for a few games this morning and found it slowed things down for me. Just not used to it I guess. My solution was to just turn it off. Back to the good old days (yesterday :D )

Will give it another go when I have less games and more time to figure it out. Thanks for this, I am sure it will please a lot of people and make a great site better. =D> =D>
Image
User avatar
Lieutenant koontz1973
 
Posts: 6960
Joined: Thu Jan 01, 2009 10:57 am

Re: Clickable Maps

Postby king achilles on Tue Mar 08, 2011 5:35 am

spyhunter wrote:"please update your script" "please update your script" ok ok how exactly do i do that?

Go to this thread and follow the instructions as if you are instlling the script again.
viewtopic.php?f=527&t=104488#p2360822

or this one:
viewtopic.php?f=526&t=139337&p=3041066#p3041066

========================

Leehar wrote:I keep on pressing right-click to adv all instead of normal click, and therefore keep making mistakes :(
And how can I change middle-click to not begin turn, I use it to usually scroll around the page quickly, but if it begins turns...

It can take some time of getting use to.

========================

ZionT wrote:I don't usually complain about updates, but this is no good. I'm not sure why, but I'm still getting errors. I'm trying to ignore the clickables update after noting andy's and lack's post. That didn't work. Updated greasemonkey script, that didn't help. It's still attacking the wrong terits, starting turns I didn't want to start, and deploying / reinforcing to the wrong places. I run Firefox, maybe that's the issue or maybe this has something to do with greasemonkey. So, I shut down the monkey and it finally runs okay. Still, that means no scripts at all. QA testing on this update was kind of lack-ing. :lol:

I just want this update to go away, no clicking, no auto rolls or deploys, and keep my scripts!

Pheonix.bradley wrote:agree with zion, 100%, in fact its turning myself and my mates away from a game that we've loved to play for years now, and we're fans of the normal clickable maps, shame...

bripdx wrote:thanks-alot-now-i-cant-use-this-site-anymore-plus-i-was-in-4-games-that-now-i-cant-finish

As what sherkaner said, please mention any bugs in the Clickable maps-thread so they can look into it.

As a reminder from the first page:
lackattack wrote:...Users of the GM-Clickable community script, do not fret - your script will override the built in CC-Clickable and you can play the way you are used to if CC-Clickable isn't your thing. You just need to upgrade your script to the latest version. If there are any incompatibilities that slipped through testing, sherkaner will update the community script in due time. Please report any issues with GM-Clickable here

Users of the BOB community script, please note that it currently disables CC-Clickable. This will probably be fixed in future a version of BOB by sherkaner. Please report any issues with BOB here.

viewtopic.php?f=143&t=139717
Image
Please don't have more than 1 account. If you have any CC concerns, you can contact us here.
User avatar
Lieutenant king achilles
Support Admin
Support Admin
 
Posts: 13347
Joined: Wed Jun 13, 2007 10:55 pm

Re: Clickable Maps

Postby Gillipig on Tue Mar 08, 2011 6:03 am

Whoever changed the clickable maps is responsible for a lot of stupid errors! I'm mad as hell about this "upgrade"! At least let people choose if they want it, don't change it automatically! I've made vital misstakes in several games thanks to this! Change it back to how it used to be or let people choose if they want the new upgrade! This communist way of force feeding upgrades is a total bummer :x !!!
User avatar
Lieutenant Gillipig
 
Posts: 3565
Joined: Fri Jan 09, 2009 1:24 pm

Re: Clickable Maps

Postby mr. CD on Tue Mar 08, 2011 6:13 am

First of all, thanks for updating, always good to see that the game is still being improved. But I prefered the old clickables, due to this reason:
Say I hold territory A, the indicator is @ territory B, but I want to attack C. I click C, since I want to attack that, then click it again to obtain it. This double click slows me down terribly since after each attack I have to check wether the indicator is on the territory I want to attack or not. If I do not check where it is I might advance when I don't want to or vice versa.
It may be worth giving players the opportunity to turn the confirmation thing off?

~CD

Edit @ last statement: Although old clickies work fine too.
Last edited by mr. CD on Tue Mar 08, 2011 8:08 am, edited 1 time in total.
User avatar
Lieutenant mr. CD
 
Posts: 1692
Joined: Fri Aug 22, 2008 12:31 pm
Location: In a tree

Re: Clickable Maps

Postby JoshyBoy on Tue Mar 08, 2011 6:39 am

Where was the warning for this? Why is my screen still cluttered with crap I do not want or need?

Poorly done.
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.

Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
User avatar
Lieutenant JoshyBoy
 
Posts: 3750
Joined: Mon May 26, 2008 6:04 pm
Location: In the gym. Yeah, still there.

Re: Clickable Maps

Postby natty dread on Tue Mar 08, 2011 7:24 am

:roll:

Again with the complainers... No matter what great updates lack codes for this site, there's always a few sour grapes who are against any change just out of principle.

If you don't want to use clickies, don't use them. The old way of doing things still works.

If you want to use the old greasemonkey clickies, you can use them. Just update your script.

What's the damn problem here?

Where was the warning for this?


Umm.... how about that huge blue sign on my games page that "warns" you about clickable maps?
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Clickable Maps

Postby Teflon Kris on Tue Mar 08, 2011 7:29 am

natty_dread wrote::roll:

Again with the complainers... No matter what great updates lack codes for this site, there's always a few sour grapes who are against any change just out of principle.

If you don't want to use clickies, don't use them. The old way of doing things still works.

If you want to use the old greasemonkey clickies, you can use them. Just update your script.

What's the damn problem here?

Where was the warning for this?


Umm.... how about that huge blue sign on my games page that "warns" you about clickable maps?


How do you not use them then?

Anyone trying to play by phone can't .

So much for moving into the mobile market.

:lol:
User avatar
Sergeant 1st Class Teflon Kris
 
Posts: 4236
Joined: Sun Jul 13, 2008 4:39 pm
Location: Lancashire, United Kingdom

Re: Clickable Maps

Postby BOOM BOOM on Tue Mar 08, 2011 7:42 am

love it
User avatar
Cook BOOM BOOM
 
Posts: 11
Joined: Sat Oct 09, 2010 4:28 am
Location: MAJOR (2173 POINTS) RANK (973)

Re: Clickable Maps

Postby kaikeva on Tue Mar 08, 2011 7:57 am

This is huge addition to CC, great job!
User avatar
General kaikeva
 
Posts: 16
Joined: Fri Jan 30, 2009 6:04 pm

Re: Clickable Maps

Postby grifftron on Tue Mar 08, 2011 8:02 am

Not like this wasn't around way before yesterday
:roll:
Some of you guys are just being baggers... Some of us actually care about Winning and losing, because of this update I prob post an important game for a war... And it looks like tons of others have been affected by this too... Next time don't force peeps to have to use the updates like this.... Easy solution
Image
User avatar
Major grifftron
SoC Training Adviser
 
Posts: 3280
Joined: Thu Jul 09, 2009 6:11 am

Re: Clickable Maps

Postby yowzer14 on Tue Mar 08, 2011 8:04 am

A major problem with updates on the site is that there seemingly is very little testing done. If I were to implement updates with little pretesting I'd be fired. Here it seems acceptable to toss out updates with little thought for the paying customers (of which until a couple of days ago I was and this latest update doesn't harbour a reason to sign up again).
Private 1st Class yowzer14
 
Posts: 196
Joined: Sun Dec 24, 2006 10:20 pm
Location: Windsor, Ontario, Canada

Re: Clickable Maps

Postby JoshyBoy on Tue Mar 08, 2011 8:12 am

yowzer14 wrote:A major problem with updates on the site is that there seemingly is very little testing done. If I were to implement updates with little pretesting I'd be fired. Here it seems acceptable to toss out updates with little thought for the paying customers (of which until a couple of days ago I was and this latest update doesn't harbour a reason to sign up again).


=D> =D> =D> =D> =D> =D>
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.

Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
User avatar
Lieutenant JoshyBoy
 
Posts: 3750
Joined: Mon May 26, 2008 6:04 pm
Location: In the gym. Yeah, still there.

Re: Clickable Maps

Postby gannable on Tue Mar 08, 2011 8:43 am

all my freaking reinforcements are going to the wrong freaking territory

ive blown like 7 games now
User avatar
Lieutenant gannable
 
Posts: 951
Joined: Mon Dec 24, 2007 11:31 pm
Location: basement

Re: Clickable Maps

Postby dwilhelmi on Tue Mar 08, 2011 8:48 am

Just tried not using the new clickable maps. Used my drop down for deployment, because I knew it was a critical turn, and I would be screwed if I deployed to the wrong spot. Selected the correct region from my drop down, and hit deploy - and all of my troops went to a completely different region, the one that had been highlighted by the new clickable maps highlight. Tournament game down the drain.
User avatar
Brigadier dwilhelmi
 
Posts: 173
Joined: Tue Apr 06, 2010 10:05 am

Re: Clickable Maps

Postby dwilhelmi on Tue Mar 08, 2011 8:53 am

dwilhelmi wrote:Just tried not using the new clickable maps. Used my drop down for deployment, because I knew it was a critical turn, and I would be screwed if I deployed to the wrong spot. Selected the correct region from my drop down, and hit deploy - and all of my troops went to a completely different region, the one that had been highlighted by the new clickable maps highlight. Tournament game down the drain.

Also, FYI, I do use BOB and Clickies, and both are fully up to date.
User avatar
Brigadier dwilhelmi
 
Posts: 173
Joined: Tue Apr 06, 2010 10:05 am

Re: Clickable Maps

Postby gannable on Tue Mar 08, 2011 8:54 am

dwilhelmi wrote:
dwilhelmi wrote:Just tried not using the new clickable maps. Used my drop down for deployment, because I knew it was a critical turn, and I would be screwed if I deployed to the wrong spot. Selected the correct region from my drop down, and hit deploy - and all of my troops went to a completely different region, the one that had been highlighted by the new clickable maps highlight. Tournament game down the drain.

Also, FYI, I do use BOB and Clickies, and both are fully up to date.



i have the same problem

bob and clickable maps are up to date

i just completely screwed up like 6 games because my reinforcement going to the wrong spot
User avatar
Lieutenant gannable
 
Posts: 951
Joined: Mon Dec 24, 2007 11:31 pm
Location: basement

Re: Clickable Maps

Postby Akouel07 on Tue Mar 08, 2011 8:57 am

ah a h
Cook Akouel07
 
Posts: 1
Joined: Sun Sep 05, 2010 10:18 am

Re: Clickable Maps

Postby steelers6154 on Tue Mar 08, 2011 9:04 am

if it's not broke why fix it? lost all my games.back to strategy games network, not as good but playable. great while it lasted.
Private steelers6154
 
Posts: 3
Joined: Fri Sep 10, 2010 1:17 am

Re: Clickable Maps

Postby gannable on Tue Mar 08, 2011 9:06 am

clickies were great, i dont understand the need for the change

well they screwed up a handful of my games

i just uninstalled it. im not using them anymore

thanks
User avatar
Lieutenant gannable
 
Posts: 951
Joined: Mon Dec 24, 2007 11:31 pm
Location: basement

Re: Clickable Maps

Postby General Roy on Tue Mar 08, 2011 9:14 am

Sorry, I get the naggy impression CC gets rather slow in updating scores when I attack or do something now. So I think it should be possible to turn clickies on or off according to one's own choice. Games Settings or something.
Atom1: I've lost my electrons! Atom2: Are you sure? Atom1: Yes I'm positive
TODAY IS THE OLDEST YOU'VE EVER BEEN, YET THE YOUNGEST YOU'LL EVER BE, SO ENJOY THIS DAY WHILE IT LASTS.
User avatar
Lieutenant General Roy
 
Posts: 2136
Joined: Fri Apr 24, 2009 7:06 am
Location: Kongens Lyngby outside Copenhagen in Denmark

Re: Clickable Maps

Postby purple73 on Tue Mar 08, 2011 9:29 am

I can no longer play games because I cannot view the map, so I cannot deploy troops.
Cook purple73
 
Posts: 2
Joined: Fri Dec 21, 2007 11:55 am

PreviousNext

Return to Announcement Archives

Who is online

Users browsing this forum: No registered users