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yeti_c wrote:Good changes Lack...
Not sure what the HooHaa is all about...
If you really don't like it - you could make a GM script that hides the data for you? Would be the matter of 5 minutes I expect.
C.
khazalid wrote:when will you learn to give some forewarning before springing these 'updates'? is it so much to fucking ask?
for the record this one is an ugly, pointless waste of time. but no doubt very easy to implement
khazalid wrote:when will you learn to give some forewarning before springing these 'updates'? is it so much to fucking ask?
for the record this one is an ugly, pointless waste of time. but no doubt very easy to implement
denominator wrote:Everyone against this new update is really starting to irk me.
First of all, counting territories does not equal strategy. Anyone can sit at the computer and count territories all day long and it still does not make you a better player than somebody that just goes without bothering to count. It gives you a slight advantage in playing the region bonus against other players (ex 12 vs 13 territories). But counting =/= strategy.
Secondly, the ......
....
....
.... there is no reason you need to disable this, or even have an option to.
AzureX wrote:I have a grand idea....
Like I said before, lets go ahead and make another stat bar that tells you the odds that you will win when you roll against the adjacent territory.![]()
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A lot of players are lazy. Now I can't exploit their laziness anymore; I actually have to use strategy.
luv2tri2 wrote:I cant frigging take it. When my premium is up in January I am done. Speed games suck with the new update. No point in having premium anymore.
nesterdude wrote:OMFG
IT's STILL doing it, and I even updated BoB three times!
Get rid of this thing. My clock just keeps bumping the screen up and down for every action in the damn game.
AzureX wrote:God, i really really hate this stat bar. Speed games are so lame and boring now. I am done playing speed games. Thanks CC for messing up a good game site.
AzureX wrote:I have a grand idea....
Like I said before, lets go ahead and make another stat bar that tells you the odds that you will win when you roll against the adjacent territory.![]()
![]()
![]()
niMic wrote:My monitor is big enough that I can see both the stats and the large map, but I still think it looks bad.
Also, the new clock is not an improvement.
nippersean wrote:For team games I can only highlight for team1. Is anyone else having this problem?
Scott-Land wrote:Hmm, can no longer highlight Team 2 to see which territories are occupied. Still works for Team 1 so I'm assuming it's a bug?
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