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lackattack wrote:Any further changes to these maps is also not an option.
mke25 wrote:still don't understand why the change!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Frop wrote:Thanks, in just 2 small paragraphs you still failed to answer the majority of our questions.
RjBeals wrote:Surely we can still have some form of a map based on continents.
lackattack wrote:RjBeals wrote:Surely we can still have some form of a map based on continents.
Not with the same gameplay as Classic, I'm afraid
RjBeals wrote:Or can we not even get close to being able to compare it to a risk map?
lackattack wrote:RjBeals wrote:Or can we not even get close to being able to compare it to a risk map?
pjromano wrote:Why don't we just archive the old Classic games and then just not not have any Classic map at all? We have other sufficient maps to use and, really, classic shapes and art aren't any fun... So if Hasbro says we can't use Classic, then we won't, we'll just continue with our other 100 maps. Why do we need to have a Classic Shapes?!
lackattack wrote:RjBeals wrote:Surely we can still have some form of a map based on continents.
Not with similar gameplay as Classic, I'm afraid
edbeard wrote:I don't see why we couldn't at least get something abstract that looks good instead of these two maps. Have people at least say, "that looks cool."
Lance Thrust wrote:yet it is perfectly fine for dominategame, and others, to use one...?
RjBeals wrote:edbeard wrote:I don't see why we couldn't at least get something abstract that looks good instead of these two maps. Have people at least say, "that looks cool."
So I guess you're not on team star ed.
spiesr wrote: The game play and image are already different than Hasbro's version.
Lance Thrust wrote:yet it is perfectly fine for dominategame, and others, to use one...?
Only maps that are not copies of the map of the RISK boardgame can be used. Copied maps will not be stored and cannot be used for games.
spiesr wrote:A new world map with different game play.
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