Conquer Club

Every Single Setting: Classic [Winner: gambler21210]

Tournaments completed in 2010.

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Re: Every Single Setting: Classic [ROUND 1]

Postby Vikermac on Mon Nov 03, 2008 1:47 am

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Re: Every Single Setting: Classic [ROUND 1]

Postby NoobX2000 on Mon Nov 03, 2008 2:00 am

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Re: Every Single Setting: Classic [ROUND 1]

Postby Vikermac on Mon Nov 03, 2008 2:07 am

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Re: Every Single Setting: Classic [ROUND 1]

Postby MrSinatra on Mon Nov 03, 2008 9:27 am

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Re: Every Single Setting: Classic [ROUND 1]

Postby Huntyr Green on Mon Nov 03, 2008 10:36 am

Game 3385528 has been completed.

Game 3385533 also!
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Re: Every Single Setting: Classic [ROUND 1]

Postby sharkhax on Mon Nov 03, 2008 7:20 pm

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Re: Every Single Setting: Classic [ROUND 1]

Postby TaCktiX on Mon Nov 03, 2008 9:15 pm

Scores updated. The Hypochondriacs have closed out Assassin, but the Schizophrenics are nipping at their heels when it comes to game completion. The Catatonics have started finishing game after game, speeding them toward the halfway mark they are just shy of. Three of the four groups have over 2/3 of the games done, so this first round looks to be finishing up quickly.

For the people tempted to build in No Cards, don't forget I'm throwing out stalemate games (ones lasting more than 50 rounds).
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Re: Every Single Setting: Classic [ROUND 1]

Postby NoobX2000 on Tue Nov 04, 2008 2:40 am

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Re: Every Single Setting: Classic [ROUND 1]

Postby SuicidalSnowman on Tue Nov 04, 2008 5:45 am

TaCktiX wrote:Scores updated. The Hypochondriacs have closed out Assassin, but the Schizophrenics are nipping at their heels when it comes to game completion. The Catatonics have started finishing game after game, speeding them toward the halfway mark they are just shy of. Three of the four groups have over 2/3 of the games done, so this first round looks to be finishing up quickly.

For the people tempted to build in No Cards, don't forget I'm throwing out stalemate games (ones lasting more than 50 rounds).



Actually, I just checked the first post, and maybe I read right over it, but can you describe the build up rules again?
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Re: Every Single Setting: Classic [ROUND 1]

Postby TaCktiX on Tue Nov 04, 2008 4:24 pm

The rule has been there from the first posting of the tournament, so it's not new. In essence, if a game lasts over 50 rounds, I score everyone as getting zero points from that game, and count it as completed. So I highly suggest (again) not to get into any potential build-up scenarios.
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Re: Every Single Setting: Classic [ROUND 1]

Postby sharkhax on Tue Nov 04, 2008 7:41 pm

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Re: Every Single Setting: Classic [ROUND 1]

Postby SuicidalSnowman on Wed Nov 05, 2008 6:28 am

Game 3387596

is over.

TaCktiX wrote:The rule has been there from the first posting of the tournament, so it's not new. In essence, if a game lasts over 50 rounds, I score everyone as getting zero points from that game, and count it as completed. So I highly suggest (again) not to get into any potential build-up scenarios.


Yeah, I remember reading something like that somewhere, but couldn't find it. Thanks for repeating. I hope everyone checks here!
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Re: Every Single Setting: Classic [ROUND 1]

Postby Vikermac on Wed Nov 05, 2008 8:52 pm

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Re: Every Single Setting: Classic [ROUND 1]

Postby AgentSmith88 on Wed Nov 05, 2008 9:02 pm

Just for clarification, once the lowest player has been dropped from each group after Round 1, the groups are the same? Or are you rearranging the groups? I asssume the former, I was just wondering about the close to 300 games people will have played together come Round 4.
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Re: Every Single Setting: Classic [ROUND 1]

Postby TaCktiX on Wed Nov 05, 2008 9:32 pm

I was planning on switching things around each round. Playing the same people for several rounds for that many games gets old.
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Re: Every Single Setting: Classic [ROUND 1]

Postby Vikermac on Wed Nov 05, 2008 11:43 pm

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Re: Every Single Setting: Classic [ROUND 1]

Postby evilegi on Thu Nov 06, 2008 12:31 am

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Re: Every Single Setting: Classic [ROUND 1]

Postby TaCktiX on Thu Nov 06, 2008 12:43 am

Can it be? The Hypochondriacs have been surpassed by the Schizophrenics, narrowly surging ahead by a single game. And yes, the scores got updated too. Exactly 70% of the games have been completed, though a lot of the Terminator ones are yet to get tally, though the Schizophrenics only need to complete 6 more of them to get a tally.
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Re: Every Single Setting: Classic [ROUND 1]

Postby topper on Thu Nov 06, 2008 1:37 pm

Game 3387628
is complete
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Re: Every Single Setting: Classic [ROUND 1]

Postby evilegi on Thu Nov 06, 2008 5:54 pm

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Re: Every Single Setting: Classic [ROUND 1]

Postby hecter on Fri Nov 07, 2008 7:36 pm

I think that the max rounds should be bumped down from 50 to maybe 25 or 30... Otherwise we'll be here forever!
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Re: Every Single Setting: Classic [ROUND 1]

Postby SuicidalSnowman on Fri Nov 07, 2008 11:28 pm

And speaking of max rounds, what about terminator? Are we going to lose kills due to build up? It might encourage it, if you get say, 5 kills, then someone kills you, the last two players could just build and therefore you forfeit 5 kills, while they forfeit none.
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Re: Every Single Setting: Classic [ROUND 1]

Postby TaCktiX on Sat Nov 08, 2008 12:19 am

Kills will be tallied regardless of whether the game ended in stalemate. That's a special case I didn't foresee, thanks for letting me know.
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Re: Every Single Setting: Classic [ROUND 1]

Postby TaCktiX on Sat Nov 08, 2008 12:21 am

hecter wrote:I think that the max rounds should be bumped down from 50 to maybe 25 or 30... Otherwise we'll be here forever!


Could you do me a favor and hit me up with a few links to games that look to be developing stalemate qualities? Also, I'll send out a PM seeing what people think about lowering the limit.
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