Conquer Club

An Evolutionary Tournament II [Winner: Taurelias]

Tournaments completed in 2009.

Moderator: Tournament Directors

Re: An Evolutionary Tournament II (62/64- PREMIUM PRIZE)

Postby PAUL912 on Sat Jan 31, 2009 6:56 pm

Count me in
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Re: An Evolutionary Tournament II (62/64- PREMIUM PRIZE)

Postby unknownhero on Sat Jan 31, 2009 10:33 pm

im in.

-unknownhero-
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Re: An Evolutionary Tournament II -need alternates-PREMIUM PRIZE

Postby Miandw on Sat Jan 31, 2009 10:50 pm

I'll be in.

no map
1 doodle earth
2 Feudal War
3 Arms Race!
4 conquer man
5 Age Of Realms 3

Nice tourney idea - Interesting to see lists of maps people choose not to play on.
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Re: An Evolutionary Tournament II -need alternates-PREMIUM PRIZE

Postby Woodruff on Sat Jan 31, 2009 11:47 pm

Miandw wrote:Nice tourney idea - Interesting to see lists of maps people choose not to play on.


Thank you. And you're right...it's actually the most interesting aspect of it, for me.
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Re: An Evolutionary Tournament II -need alternates-PREMIUM PRIZE

Postby tyler197802198 on Sun Feb 01, 2009 12:25 am

in, if you still need alternates

no actium, romanium, supermax, waterloo, ardness (if alternates get to veto maps)
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Re: An Evolutionary Tournament II -need alternates-PREMIUM PRIZE

Postby Seulessliathan on Sun Feb 01, 2009 6:56 am

looks like people avoid 4 categories of maps:

small maps (Doodle, Luxembourg etc)

complex maps (Waterloo, Iraq, etc)

maps which are confusing or just not pleasing the eye (Rail Maps, Conquerman etc)

maps with special rules (AOR, City Mogul)

looks like nobody votes huge maps out
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Re: An Evolutionary Tournament II -need alternates-PREMIUM PRIZE

Postby murphy16 on Sun Feb 01, 2009 11:28 am

Seulessliathan wrote:looks like people avoid 4 categories of maps:

small maps (Doodle, Luxembourg etc)

complex maps (Waterloo, Iraq, etc)

maps which are confusing or just not pleasing the eye (Rail Maps, Conquerman etc)

maps with special rules (AOR, City Mogul)

looks like nobody votes huge maps out


I agree with what Seulessliathan is saying
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Re: An Evolutionary Tournament II -need alternates-PREMIUM PRIZE

Postby Gilligan on Sun Feb 01, 2009 11:33 am

murphy16 wrote:
Seulessliathan wrote:looks like people avoid 4 categories of maps:

small maps (Doodle, Luxembourg etc)

complex maps (Waterloo, Iraq, etc)

maps which are confusing or just not pleasing the eye (Rail Maps, Conquerman etc)

maps with special rules (AOR, City Mogul)

looks like nobody votes huge maps out


I agree with what Seulessliathan is saying


Most complex maps are huge. IE Supermax, Waterloo, Conquer Man, Actium, Bamboo Jack, AoR, etc.
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Re: An Evolutionary Tournament II -need alternates-PREMIUM PRIZE

Postby Woodruff on Sun Feb 01, 2009 1:48 pm

Seulessliathan wrote:looks like people avoid 4 categories of maps:
small maps (Doodle, Luxembourg etc)
complex maps (Waterloo, Iraq, etc)
maps which are confusing or just not pleasing the eye (Rail Maps, Conquerman etc)
maps with special rules (AOR, City Mogul)
looks like nobody votes huge maps out


Yes, I think you're right. For me personally, I've always loved the big maps anyway (Qwert is my hero!), so that's also what I hope for in the tournament simply because I THINK (in my unscientific opinion) it helps to avoid the drop-advantage.
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Re: An Evolutionary Tournament II -need alternates-PREMIUM PRIZE

Postby MoB Deadly on Sun Feb 01, 2009 2:59 pm

Woodruff wrote:
Seulessliathan wrote:looks like people avoid 4 categories of maps:
small maps (Doodle, Luxembourg etc)
complex maps (Waterloo, Iraq, etc)
maps which are confusing or just not pleasing the eye (Rail Maps, Conquerman etc)
maps with special rules (AOR, City Mogul)
looks like nobody votes huge maps out


Yes, I think you're right. For me personally, I've always loved the big maps anyway (Qwert is my hero!), so that's also what I hope for in the tournament simply because I THINK (in my unscientific opinion) it helps to avoid the drop-advantage.



I agree, and big maps offer an opportunity for recovery if you have bad dice.. Whereas in small maps, every army counts, and may not make it past the first or second trade in.

Edit:
but in big maps.. sometimes your opponent can capture a continent or two really early.. then just makes the game sucky the whole time if you cant seem to get anything
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Re: An Evolutionary Tournament II -need alternates-PREMIUM PRIZE

Postby Woodruff on Sun Feb 01, 2009 5:24 pm

Woodruff wrote:
Seulessliathan wrote:looks like people avoid 4 categories of maps:
small maps (Doodle, Luxembourg etc)
complex maps (Waterloo, Iraq, etc)
maps which are confusing or just not pleasing the eye (Rail Maps, Conquerman etc)
maps with special rules (AOR, City Mogul)
looks like nobody votes huge maps out


Yes, I think you're right. For me personally, I've always loved the big maps anyway (Qwert is my hero!), so that's also what I hope for in the tournament simply because I THINK (in my unscientific opinion) it helps to avoid the drop-advantage.


And so, of course, I didn't get one of the bigguns. Figures. <chuckle> (Although it could certainly be worse than Australia.)
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Re: An Evolutionary Tournament II -need alternates-PREMIUM PRIZE

Postby Woodruff on Mon Feb 02, 2009 1:11 am

With brutal efficiency, the first loss of the tournament has been posted.

Our dear, benevolent tournament organizer has been crushed beneath the bootheel of dictator reahma. <sigh>

gg reahma.
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Re: An Evolutionary Tournament II -need alternates-PREMIUM PRIZE

Postby amazzony on Mon Feb 02, 2009 7:42 am

Bracket A - Round 1 - Game 4168459 - amazzony wins over Portmangray.
"Thou shalt accept thy dice rolls as the will of the Gods" (Church of Gaming)
"amazzony is a beast" (Woodruff)
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Re: An Evolutionary Tournament II -need alternates-PREMIUM PRIZE

Postby Twill on Mon Feb 02, 2009 1:05 pm

In for an alt space if you need. No non-map preferences :)
Retired.
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Re: An Evolutionary Tournament II -need alternates-PREMIUM PRIZE

Postby wannaseemytreat on Mon Feb 02, 2009 2:44 pm

alt plz
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Re: An Evolutionary Tournament II -need alternates-PREMIUM PRIZE

Postby ga7 on Tue Feb 03, 2009 11:33 am

Game 4169137
ga7 wins vs Destroyers Inc.
Anarkistsdream wrote:If you guys can't tell that Doom is being forced to post this drivel, you are fools...
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Re: An Evolutionary Tournament II -need alternates-PREMIUM PRIZE

Postby aniximo on Tue Feb 03, 2009 1:35 pm

i (aniximo) defeated gudrian09
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Re: An Evolutionary Tournament II -need alternates-PREMIUM PRIZE

Postby murphy16 on Wed Feb 04, 2009 9:12 am

murphy wins
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Re: An Evolutionary Tournament II -need alternates-PREMIUM PRIZE

Postby ga7 on Wed Feb 04, 2009 9:19 am

Game 4185981
Won vs Amazzony
Anarkistsdream wrote:If you guys can't tell that Doom is being forced to post this drivel, you are fools...
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Re: An Evolutionary Tournament II -need alternates-PREMIUM PRIZE

Postby bigreuben on Wed Feb 04, 2009 11:51 am

there is something strange to me in the post of the brackets... in bracket A there are 19 match-ups in round 1 and 12 in round 2, doesn't it suppose to be exacly half of the games of round 1? and because it's 64 player, isn't it suppose to be 32 match-ups?
also in round one I don't see the match up of ga7 nor the one of amazzony, who already finished their second round game...
I think it would better be that you put all of the match-ups of every round and then just color the winner in green and the loser in red (or any colors you fill like), this way it will be easier for us (the guys who don't actually see the brackets) to understand what is going on...
One last thing, if you have the time for it, you can also put the game nymber next to everybodys game, this will actually make it easier for you to follow up after the games..

Other then that you doing a grat job, keep it going :!: =D> =D> =D>
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Re: An Evolutionary Tournament II -need alternates-PREMIUM PRIZE

Postby Woodruff on Wed Feb 04, 2009 11:24 pm

bigreuben wrote:there is something strange to me in the post of the brackets... in bracket A there are 19 match-ups in round 1 and 12 in round 2, doesn't it suppose to be exacly half of the games of round 1? and because it's 64 player, isn't it suppose to be 32 match-ups?


Initially, that is exactly the case. However, as individuals win (so far, we have 15 first-round winners), then I move them into the appropriate Bracket A or Bracket B listing (look below where you were looking). In fact, we've already had our first second-round winner.

bigreuben wrote:also in round one I don't see the match up of ga7 nor the one of amazzony, who already finished their second round game...


Correct. Because they've already finished that match, I moved them forward (or down to Bracket B) where they would continue on.

bigreuben wrote:I think it would better be that you put all of the match-ups of every round and then just color the winner in green and the loser in red (or any colors you fill like), this way it will be easier for us (the guys who don't actually see the brackets) to understand what is going on...


Good feedback. I'm not sure I'm up to going back and re-doing it all, but I will certainly consider it. I definitely want to keep things easier for you guys (which I thought I was doing with my previous methods). So thank you.

bigreuben wrote:One last thing, if you have the time for it, you can also put the game nymber next to everybodys game, this will actually make it easier for you to follow up after the games.


Do you mean the 7-digit CC game number (or the game number on my brackets themselves)? I'm not sure I understand...how does that help me follow up after the games? I only ask because I've actually got three and a half big-ass (yes, that's the technical term) pieces of posterboard tacked up to my wall next to my computer with the brackets on them. So as far as MY part...I really don't need any other follow-up than that. And yes, my wife is very understanding of my computer-game addictions. <laughing>

bigreuben wrote:Other then that you doing a grat job, keep it going :!: =D> =D> =D>


Thanks, I appreciate it.
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Re: An Evolutionary Tournament II - Updated 4 Feb

Postby Woodruff on Wed Feb 04, 2009 11:26 pm

Sadly, it looks like we've got our first (and only, which is nice) replacement. Nephilim's opponent hasn't been able to get into his tournament game because he didn't leave a game slot open (he's freemium). So I've just sent out an email to both para (the opponent) and unknownhere (our first alternate) and the first one to get in (within three days) will face Nephilim in the first round.
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Re: An Evolutionary Tournament II - Updated 4 Feb

Postby FloresDelMal on Thu Feb 05, 2009 7:48 pm

Game 4169907 won that one ^^
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Re: An Evolutionary Tournament II -need alternates-PREMIUM PRIZE

Postby Woodruff on Sat Feb 07, 2009 1:43 am

bigreuben wrote:there is something strange to me in the post of the brackets... in bracket A there are 19 match-ups in round 1 and 12 in round 2, doesn't it suppose to be exacly half of the games of round 1? and because it's 64 player, isn't it suppose to be 32 match-ups?
also in round one I don't see the match up of ga7 nor the one of amazzony, who already finished their second round game...
I think it would better be that you put all of the match-ups of every round and then just color the winner in green and the loser in red (or any colors you fill like), this way it will be easier for us (the guys who don't actually see the brackets) to understand what is going on...
One last thing, if you have the time for it, you can also put the game nymber next to everybodys game, this will actually make it easier for you to follow up after the games..
Other then that you doing a grat job, keep it going :!: =D> =D> =D>


So you know, bigreuben, I'm going to try to incorporate at least some of what you mention here over the weekend (in both of my tournaments, in fact), so don't give up on me yet! <grin> Thanks again for the feedback!
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Re: An Evolutionary Tournament II - Updated 7 Feb

Postby Woodruff on Sat Feb 07, 2009 1:44 am

Nephilim...apparently, everyone fears you. You mean bastard!
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