Well, what is the bar?
The bar is a set point total (not your CC score). After every round of games, the bar will rise. Anyone below at any point is eliminated. The winner will be the last person standing.
How do you get points?
Every player will start with 5 points. Points are given (or taken away) based on a players finish in a game. The tables for how points are given and taken away are below.
The bar will start at 2 points. The bar will rise by 1 point at the start of each round until there are 20 players left. The bar will then rise by 2 points every round and the points won and lost will be doubled until there are 10 players left. The bar will then rise by 3 points every round and the points won and lost will be triple their original amounts until a champion is crowned.
What about the game settings?
The number of players will be based on how many players are left and how they can be most evenly distributed. For example, the first round will be a set of 8 player games. And when there are 21 players left, there will be three 7 player games. Another example: for 19 players, there will be two 6 player games and one 7 player game.
In cases where there are multiple ways to evenly distribute them, the way in which puts more players in less games will be taken (example: with 16 players, we wil have two 8 player games instead of four 4 player games).
For the first round, players will be randomly grouped. After that, they will be determined by the standings. The first place player in the standings will take the bottom X players, depending on how many are needed to fill the game. For example, in a 6 player game, 1st place will be playing against the bottom 5 players, 2nd place will be against the next bottom 5, etc.
- Game Type: Terminator
- Map: Randomly chosen, but same map applied to all games in a round. When the scenario comes where a player a game has the potential to crown a champion, the map will be Classic. UPDATE: I will not allow maps that have a win condition of holding certain territories to be chosen.
- Play Order: Sequential
- Spoils: No Spoils
- Reinforcements: Unlimited
- Fog of War: No
- Trench Warfare: No
- Round Length: Casual
- Round Limit: 50 Rounds - If the round limit is reached, players will be ranked by troop count. In case of a tie, they will split the point result of the two positions that were to be decided
Anything else?
The winner of a game cannot be eliminated that round, even if after points changes they are still below the bar.
Even if two players are eliminated on the same in-game turn, the player eliminated from the game first is considered to have finished at a lower place than the person eliminated second that turn.
You have 72 hours to join your game, or face a penalty which will be described below. I may be online at the moment 72 hours pass, or I may not. If you manage to get in after 72 hours pass and before I declare you having missed the deadline, you will be allowed to play.
Anyone is permitted to join. Freemiums are required to keep a spot open for their tournament games, as they will come one right after the other.