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-The End of the Red River Wars-
Kiowa Indian painting. Actual author unknown, although it has been variously (and unreliably) attributed to various people. Likely shows the Battle of Buffalo Wallow.
https://en.wikipedia.org/wiki/Red_River_War
The Red River War was a military campaign launched by the United States Army in 1874 to displace the Comanche, Kiowa, Southern Cheyenne, and Arapaho tribes from the Southern Plains, and forcibly relocate the tribes to reservations in Indian Territory. The war had several army columns crisscross the Texas Panhandle in an effort to locate, harass, and capture nomadic Native American bands.
There is no exact date for the end of the Wars, but the Battle of the Upper Washita River in September of 1874 was, to observers at the time, seen as the swan song of the natives.
We have three relevant maps. First Nations North America celebrates North America as it was before the arrival of Europeans. Texas Wars is obviously relevant, as much of the fighting took place in Texas.
The inclusion of 4-Star Meats as the third map bears explanation. I have chosen it to represent the extermination of the bison herds. This was the true war against the Plains tribes: their entire economy and way of life was based on hunting bison. The herds on the Great Plains numbered some 10 billion. Starting in 1870, a massive campaign was waged by the Cavalry and professional bounty hunters to kill off the bison and cripple the native economy. By 1878, the bison was almost extinct. The tribes that faced the Cavalry in 1874 were for the most part undernourished and with their economy disintegrating,
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LINK TO SEPTEMBER SCOREBOARD
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Settings -- Bronze
Map: Texas Wars
Players Per Game: 2
Game Type: Polymorphic (3)
Initial Troops: Automatic
Play Order: Sequential
Spoils: None
Reinforcements: Adjacent
FOG: ANY
TRENCH: NO
Round Limit: 20 or 30
Round Length: 24 Hours or 2 Minute Speed
Joinablility: Public
Settings -- Silver
Map: 4-Star Meats
Players Per Game: 5
Game Type: Standard
Initial Troops: Manual
Play Order: Sequential
Spoils: Zombie
Reinforcements: Unlimited
FOG: NO
TRENCH: YES
Round Limit: 20 or 30
Round Length: 24 Hours or 2 Minute Speed
Joinablility: Public
Settings -- Gold
Map: First Nations North America
Players Per Game: 11
Game Type: Assassin
Initial Troops: Automatic
Play Order: Sequential
Spoils: Escalating
Reinforcements: Chained
FOG: YES
TRENCH: NO
Round Limit: 20 or 30
Round Length: 24 Hours or 2 Minute Speed
Joinablility: Public
Medal Criteria
- Tokens are for wins only.
- Each Bronze victory scores 2 points.
- Each Silver victory scores 9 points.
- Each Gold victory scores 25 points.
- 51 points are required for a Challenge medal, including at least two (2) kinds of token.
Notes
- *No sign-ups required. Monthly Challenge FAQs.
- Games must start between CC Time: 2024-09-01 09:00:00 and CC Time: 2024-09-30 23:59:59 to be considered for the challenge.
- Wins will count until CC Time: 2024-10-31 23:59:59.
- Any issues will be solved by Dukasaur, and His word is final.