natty dread wrote:Maybe someday we'll get to the point where low-level languages become redundant for everything except the system kernel. On the other hand, it could be that we'll just come up with more resource-hungry applications that still require coding with lower-level languages - the phenomenon is best seen in computer games: no matter how powerful a new gaming hardware is, someone is going to come up with ways to utilize all of its potential...
I think eventually most people will be using higher level languages, seems like the natural trend. I mean, at one point, C was considered high level.
Also, I remember reading this article about the making of some really old games The challenges they had to solve due to very limited hardware resources were just insane. I dunno if games today have to worry THAT much about performance and footprint. And surely the whole "let's pour a shitload of money into making the game super-duper realistic" must be nearing the tapering point. They pretty much almost look real already.
This scavenger hunt is getting boring. Let's go work on the treehouse!
I am firmly of the opinion that if something doesn't have a year on it, every time the expiration date rolls around it is good again for the two weeks preceding that date.