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Conquestish Assassin [9/32 choices]

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Re: Conquestish Assassin [9/32 choices]

Postby kgbpizza on Mon Oct 27, 2025 11:34 am

question:

in the scoreboard sheet there is a column for "accidents" -- is it a loss of a point if you take someone out who is not your target?
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Re: Conquestish Assassin [9/32 choices]

Postby plurple on Mon Oct 27, 2025 12:11 pm

kgbpizza wrote:question:

in the scoreboard sheet there is a column for "accidents" -- is it a loss of a point if you take someone out who is not your target?


no well you get the survival score of 1 rather then the winning points of 3 or 4 so kind of but no your not punished for having an accident. The embarrassment is enough of a punishment :P Though I would prefer it if there are no accidents but I think about 3% of assassin games end in accidents from my experience.
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Re: Conquestish Assassin [9/32 choices]

Postby juke on Mon Oct 27, 2025 4:54 pm

Is there some kind of super cool amazing player bonus for having the least deaths? Asking without bias, of course.
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Re: Conquestish Assassin [9/32 choices]

Postby plurple on Tue Oct 28, 2025 4:16 am

juke wrote:Is there some kind of super cool amazing player bonus for having the least deaths? Asking without bias, of course.


Not currently but maybe I will ask lindax for another GA medal for it like my tournament Dealers choice.

But you will need to remain just as deathless for 92 more games ;)
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Re: Conquestish Assassin [9/32 choices]

Postby juke on Tue Oct 28, 2025 3:59 pm

That's the plan!
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Re: Conquestish Assassin [9/32 choices]

Postby plurple on Tue Oct 28, 2025 4:37 pm

Ok I am going to be a little busy for the rest of the week so only able to take turns so thought I would send out a new batch of games slightly earlier than I wanted. I have sent out 3 maps for 12 new games each which I hope doesn't overload anyone. The maps chosen are AOR3, AOR1 and Antarctica so we nearly had the AOR triplicate :D

Onto the scores and we have 2 players tied for 1st place on 69 ;) nice! RKCVED and Juke both with 7 predicted wins but RKCVED has 18 total kills to Juke's 16 I wish I had their win percentages :D in 3rd is Devante 6 points behind on 63 and 15 kills. 4th and final player above 60 points is Kgbpizza on 61 points and 13 kills. 3rd and 4th have both predicted 6 of their wins.

Talking of the prediction GA medal there are the 2 leaders plus DBandit70 all on 7 predictions so no movement since last time I think maybe an extra name. On least deaths which isn't currently a GA medal but I might see if I can wrangle one for it are Juke on just a single die and Wile E Coyote on just 2 guess it pays to be a cartoon character :D

Every player has manged to get at least 1 win now YAY!!! Though I have decided to cut Nick11 from the competition due to them being kicked out of at least 7 games and so making the games with them in them less fair due to targets needing to be shuffled when they are kicked for missing turns.

So good luck in the games and I hope you are all having fun. Especially on my favourite map of the selection AOR3 :D
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Re: Conquestish Assassin [9/32 choices]

Postby xroads on Thu Oct 30, 2025 2:45 pm

https://www.conquerclub.com/game.php?game=24186573

Talk about the luckiest kill ever.
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Re: Conquestish Assassin [9/32 choices]

Postby plurple on Mon Nov 03, 2025 2:40 pm

xroads wrote:https://www.conquerclub.com/game.php?game=24186573

Talk about the luckiest kill ever.


Yeah that happens though luckily not often :D and that is not the way to consistently win these maps :D
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Re: Conquestish Assassin [9/32 choices]

Postby juke on Mon Nov 03, 2025 7:19 pm

I learned the hard way that map inspect is also broken on Age of Realms 3, lol.
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Re: Conquestish Assassin [9/32 choices]

Postby plurple on Tue Nov 04, 2025 5:40 am

juke wrote:I learned the hard way that map inspect is also broken on Age of Realms 3, lol.


In what way?
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Re: Conquestish Assassin [9/32 choices]

Postby juke on Tue Nov 04, 2025 9:01 pm

plurple wrote:
juke wrote:I learned the hard way that map inspect is also broken on Age of Realms 3, lol.


In what way?

It doesn't show that the blood water regions can directly attack any dock. The legend does say this, so it's my own mistake, but the map inspect shows bombard only.

In other news, I'm getting 1-2 more deaths. Extremely sad news. I have/had two King's Court II games where my target had 1 region for 5+ rounds and I couldn't kill them lmao.
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Re: Conquestish Assassin [9/32 choices]

Postby plurple on Wed Nov 05, 2025 9:18 am

juke wrote:
plurple wrote:
juke wrote:I learned the hard way that map inspect is also broken on Age of Realms 3, lol.


In what way?

It doesn't show that the blood water regions can directly attack any dock. The legend does say this, so it's my own mistake, but the map inspect shows bombard only.

In other news, I'm getting 1-2 more deaths. Extremely sad news. I have/had two King's Court II games where my target had 1 region for 5+ rounds and I couldn't kill them lmao.


ohh I see I guess I have been playing AOR3 so long I hadn't noticed I guess being bombarded by the ports overrides the fact that the blood can attack the ports.

Ohhh noes death sucks I have unfortunately had 9 myself. or maybe a couple more as I have 20+ games to score. oof make that 45. I only did scores yesterday and there were 88 of them :shock: :o guess it may be time for me to send out more games today :? as I am traveling tomorrow so maybe best to get it out of the way if I don't overload anyone on game count.
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Re: Conquestish Assassin [9/32 choices]

Postby juke on Wed Nov 05, 2025 9:30 am

I think I'll be on 3 deaths, and endeavour to keep it there.

Yes, most of the time the bombardment would suffice. The specific issue I had, was that I couldn't see where my target was. He'd somehow gotten to the ports, but had no port. I was telling myself it had to be Sanctuary, but the port on that island was still a neutral 5. That player won the game and when I checked the log they were, of course, on Sanctuary.
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Re: Conquestish Assassin [9/32 choices]

Postby plurple on Wed Nov 05, 2025 10:37 am

juke wrote:I think I'll be on 3 deaths, and endeavour to keep it there.

Yes, most of the time the bombardment would suffice. The specific issue I had, was that I couldn't see where my target was. He'd somehow gotten to the ports, but had no port. I was telling myself it had to be Sanctuary, but the port on that island was still a neutral 5. That player won the game and when I checked the log they were, of course, on Sanctuary.


Ahh hehe yeah cheaper to go out via blood than the port of sanctuary :D
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