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The winner takes a little bit [Abandoned]

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Re: The winner takes a little bit (Round 1 - 28%)[Prize!]

Postby reptile on Wed Jul 01, 2009 3:23 am

this info is all for group 22.

Game 4926470 -
winner - herus
2nd - squishyg
3rd - master yoda
4th - StrG8611
5th - reptile
6th - maineguy12000
7th - ginyu
last - god103


5096451 - i believe the correct game # is Game 5067203 due to players not joining on time. - still ongoing
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Re: The winner takes a little bit (Round 1 - 28%)[Prize!]

Postby OliverFA on Wed Jul 01, 2009 6:07 pm

Groups 1 to 8 updated (but not global standings)

Tomorrow I'll try to update groups 9 to 16.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: The winner takes a little bit (Round 1 - 28%)[Prize!]

Postby Falkomagno on Mon Jul 06, 2009 6:30 pm

After almost 2 months,and 63 rounds, the game it's finally concluded

Game 4734320
2009-06-12 17:18:13 - Pitts eliminated soccerghost from the game in round - 32
2009-06-21 09:19:46 - ubersky eliminated moogli from the game in round - 40
2009-07-02 23:58:45 - seamusk eliminated 8LimbWorrior from the game in round - 53
2009-07-03 14:19:28 - Falkomagno eliminated ubersky from the game in round - 54
2009-07-05 01:46:36 - Falkomagno eliminated seamusk from the game in round - 56
2009-07-05 14:32:55 - doonquixote eliminated Pitts from the game in round - 57
2009-07-06 22:35:25 - Falkomagno eliminated doonquixote from the game in round - 63
Winner: Falkomagno
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Re: The winner takes a little bit (Round 1 - 28%)[Prize!]

Postby kennys777 on Fri Jul 10, 2009 4:06 pm

Group 4 Game 5 will be completed within the next day or two...Please prepare the game 6.

Thanks,
Kenny
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Re: The winner takes a little bit (Round 1 - 37%)[Prize!]

Postby OliverFA on Fri Jul 10, 2009 6:50 pm

Finally I had enough time and updated all of the tournament. It has been a major updated as we jumped from 28% to 37%

Some groups start to be defined with players that most probably will pass to the next round, but onlt 14 players are eliminated as of today. This means that almost anything could still happen.

If you don't see the new statistics, just hit reload
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: The winner takes a little bit (Round 1 - 37%)[Prize!]

Postby OliverFA on Fri Jul 10, 2009 6:51 pm

Thanks to all the players who have reported game results in the thread or by PM. Your reports are very helpful!
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: The winner takes a little bit (Round 1 - 37%)[Prize!]

Postby kennys777 on Sun Jul 12, 2009 9:26 am

Group 4 Game 5 is now complete.
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Re: The winner takes a little bit (Round 1 - 37%)[Prize!]

Postby OliverFA on Sun Jul 12, 2009 11:48 am

kennys777 wrote:Group 4 Game 5 is now complete.


Thanks for informing. Game 6 created and stats updated for groups 1 to 8 (uploading now)
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: The winner takes a little bit (Round 1 - 38%)[Prize!]

Postby OliverFA on Sun Jul 12, 2009 12:45 pm

I have finished uploading the updated stats.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: The winner takes a little bit (Round 1 - 38%)[Prize!]

Postby OliverFA on Mon Jul 13, 2009 1:28 pm

Updated groups 9 to 16
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: The winner takes a little bit (Round 1 - 38%)[Prize!]

Postby kennys777 on Tue Jul 14, 2009 3:54 am

For the record, Group 4 Game is on hold because of Wahid. He was kicked out of the last game for missing turns early on! So maybe send him an e-mail and see if he is still playing...Just a suggestion.
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Re: The winner takes a little bit (Round 1 - 38%)[Prize!]

Postby kennys777 on Tue Jul 14, 2009 4:00 am

Per my last message...Wahid doesn't even have any active games...Just keep that in mind.
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Re: The winner takes a little bit (Round 1 - 38%)[Prize!]

Postby OliverFA on Tue Jul 14, 2009 1:38 pm

kennys777 wrote:Per my last message...Wahid doesn't even have any active games...Just keep that in mind.


You are right. He is no longer here. Recreated the game again without him, and considering him out for future games.

Thanks for noticing.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: The winner takes a little bit (Round 1 - 38%)[Prize!]

Postby Marino_1 on Wed Jul 15, 2009 5:02 pm

Group 26, Game 4 is now complete.

Elimination Summary:
2009-07-09 13:28:15 - remy1309 eliminated Soldier4Christ from the game in round - 9 (8th place)
2009-07-15 15:06:45 - ZionT eliminated lozzini from the game in round - 11 (7th place)
2009-07-15 15:09:47 - ZionT eliminated Fipa from the game in round - 11 (6th place)
2009-07-15 15:11:51 - ZionT eliminated remy1309 from the game in round - 11 (5th place)
2009-07-15 15:14:08 - ZionT eliminated stevieQ from the game in round - 11 (4th place)
2009-07-15 15:15:49 - ZionT eliminated Marino_1 from the game in round - 11 (3rd place)
2009-07-15 15:16:44 - ZionT eliminated iblaskov from the game in round - 11 (2nd place)
WINNER: ZionT (1st) =D>

Oliver, would you be able to restart the 5th game, please. I think we are back at full strength again.

Thanks,
Marino
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Re: The winner takes a little bit (Round 1 - 41%)[Prize!]

Postby OliverFA on Wed Jul 15, 2009 5:24 pm

Groups 17 to 24 updated. Also some othe updates in the rest of groups thanks to players input via PM
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: The winner takes a little bit (Round 1 - 38%)[Prize!]

Postby OliverFA on Thu Jul 16, 2009 4:59 pm

Marino_1 wrote:Group 26, Game 4 is now complete.

Elimination Summary:
2009-07-09 13:28:15 - remy1309 eliminated Soldier4Christ from the game in round - 9 (8th place)
2009-07-15 15:06:45 - ZionT eliminated lozzini from the game in round - 11 (7th place)
2009-07-15 15:09:47 - ZionT eliminated Fipa from the game in round - 11 (6th place)
2009-07-15 15:11:51 - ZionT eliminated remy1309 from the game in round - 11 (5th place)
2009-07-15 15:14:08 - ZionT eliminated stevieQ from the game in round - 11 (4th place)
2009-07-15 15:15:49 - ZionT eliminated Marino_1 from the game in round - 11 (3rd place)
2009-07-15 15:16:44 - ZionT eliminated iblaskov from the game in round - 11 (2nd place)
WINNER: ZionT (1st) =D>

Oliver, would you be able to restart the 5th game, please. I think we are back at full strength again.

Thanks,
Marino


The game did expire. I just recreated it.

Your group is pretty interesting. 4 games finished and the top 5 players are still very close!
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: The winner takes a little bit (Round 1 - 42%)[Prize!]

Postby OliverFA on Thu Jul 16, 2009 5:40 pm

Updated games 25 to 32.

Next update will be on Monday July 27th
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: The winner takes a little bit (Round 1 - 42%)[Prize!]

Postby Dibsinspaaace on Sat Jul 18, 2009 6:07 pm

hello Oliver, Group 31, Game four is now finished.
;)
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Re: The winner takes a little bit (Round 1 - 42%)[Prize!]

Postby OliverFA on Mon Jul 20, 2009 5:33 pm

Dibsinspaaace wrote:hello Oliver, Group 31, Game four is now finished.
;)


Thanks. Game 5 created ;-)
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: The winner takes a little bit (Round 1 - 42%)[Prize!]

Postby OliverFA on Mon Jul 20, 2009 5:36 pm

Group 9 has lost 5 of its 8 members. This means that:

The remaining 3 members in group 9 are automatically qualified for Round 2.

Among all the players who end in 5th place in the remaning groups, the one with the highest puntuation will get the 128th slot.


So, if you get the 5th place there is 1/31 chance that you will still advance to the next phase.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: The winner takes a little bit (Round 1 - 42%)[Prize!]

Postby mphil on Tue Jul 21, 2009 7:40 am

Another game for group 6 please.

Thanks,

mphil
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Re: The winner takes a little bit (Round 1 - 42%)[Prize!]

Postby kazak on Tue Jul 21, 2009 12:01 pm

hi there! I was just checkin out the score tables, nice job on all those. When you next update group 16, I think i should have a score of 4 for game 1. there were only three players left after i got elim'd.
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Re: The winner takes a little bit (Round 1 - 42%)[Prize!]

Postby OliverFA on Tue Jul 21, 2009 2:31 pm

kazak wrote:hi there! I was just checkin out the score tables, nice job on all those. When you next update group 16, I think i should have a score of 4 for game 1. there were only three players left after i got elim'd.


You are right. I corrected the mistake. Sorry for the inconvenience :oops: and thanks for leting me know :-) I am updating the group 16 only so you can check that it is right now.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: The winner takes a little bit (Round 1 - 42%)[Prize!]

Postby OliverFA on Tue Jul 21, 2009 4:23 pm

mphil wrote:Another game for group 6 please.

Thanks,

mphil


Created, and group 6 updated (only the group, not the global statistics neither the global standings)
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: The winner takes a little bit (Round 1 - 42%)[Prize!]

Postby Little Witt on Wed Jul 22, 2009 1:12 pm

ahhhh... :shock: :shock: :o :o :shock: :shock: i just saw that my map is doodle earth standard 8 and NO SPOILS! i Ment to change No Spoils to Flat Rate when i changed my map from city mogul to doodle earth dang....... Can you change maybe the no spoils to flat Please

~ Little Witt :ugeek:
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