Moderator: Cartographers
t.e.c wrote:the shrines on the old version of the map are much clearer than the new version.
and you need to move the position of some of them. for example, the mie shrine and the word "mie" should be swapped so the shrine isn't hovering over the water. and the aomori shrine can be moved from where it is to somewhere less cramped.
also how did you choose the names for the shrines?
as for the new game play, i'm not sure, it will need more explanation.
Unit_2 wrote:the names for the shrines i got from here http://www.lowchensaustralia.com/names/godsjapanese.htm , it tells you what the god is and where there shrines are located.
Basically, the shrines can attack corresponding Gods. And each God will have a special bonus. Some will give more armies, some will attack different places ect.
That is about it.
Though there is the other variation where aswell as the above the gods are starting positions, but that would take more balancing.
Basically, the shrines can attack corresponding Gods. And each God will have a special bonus. Some will give more armies, some will attack different places ect.
That is about it.
DiM wrote:new is much better but the map has a flaw. you have 4 creases that need to be reflected on the map also. what i mean is that the paper is folded and the fold line is visible but then comes the map and the fold line is gone. look at mogul map how it should be.
DiM wrote:no i can't see it. it has to be as visible as in the other areas.
Unit_2 wrote:I need to know what EXACTLY what needs done for your stamp
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