Madness (Our House) [Quenched]

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Re: Madness (Our House) [Quenched]

Postby max is gr8 on Sat Jul 26, 2008 9:37 am

I think that dad is too powerful, I've only played this map a few times, all recently, all of them I thought dad is overpowered. Dad has 2 borders and gets a bonus of 3, Bud has 2 Sis Has 2 and both of them get 2. I think the bonus on Dad should be decreased.
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Re: Madness (Our House) [Quenched]

Postby cairnswk on Sat Jul 26, 2008 9:46 am

max is gr8 wrote:I think that dad is too powerful, I've only played this map a few times, all recently, all of them I thought dad is overpowered. Dad has 2 borders and gets a bonus of 3, Bud has 2 Sis Has 2 and both of them get 2. I think the bonus on Dad should be decreased.

If you can gather some substantial support for that, I will make it happen. ;)
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Re: Madness (Our House) [Quenched]

Postby anamainiacks on Sun Jul 27, 2008 1:43 am

cairnswk wrote:
max is gr8 wrote:I think that dad is too powerful, I've only played this map a few times, all recently, all of them I thought dad is overpowered. Dad has 2 borders and gets a bonus of 3, Bud has 2 Sis Has 2 and both of them get 2. I think the bonus on Dad should be decreased.

If you can gather some substantial support for that, I will make it happen. ;)


i support that 100%. moreover, Dad's 2 borders are connected to each other. so if 1 is invaded, they can immediately claim the territory back from the other border

on the other hand, for Bud, Sis, and Mom, their 2 borders are not connected. thus if 1 of the borders are invaded, it is harder to claim back the territory with only a single troop in the bordering territory, if you get what i mean :S
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Re: Madness (Our House) [Quenched]

Postby Gilligan on Sun Jul 27, 2008 8:26 am

That actually makes sense...
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Re: Madness (Our House) [Quenched]

Postby max is gr8 on Sun Jul 27, 2008 8:39 am

woo! I have anamainiacks support - He has a really old game on this map nearly the oldest I believe. That is all thank you.
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Re: Madness (Our House) [Quenched]

Postby Joodoo on Tue Jan 27, 2009 1:50 am

can the front path/driveway attack the neighbours?
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Re: Madness (Our House) [Quenched]

Postby cairnswk on Tue Jan 27, 2009 6:40 am

Joodoo wrote:can the front path/driveway attack the neighbours?

Yes.
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Re: Madness (Our House) [Quenched]

Postby Teflon Kris on Thu Oct 29, 2009 6:33 pm

The lack of link between sis' access and storage is entirely, err ... misleading.
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Re: Madness (Our House) [Quenched]

Postby ManBungalow on Thu Oct 29, 2009 6:51 pm

All of the borders in the 'Common Areas' bonuses are unclear. It could do with a little editing.
I doubt the original file will be needed for such an edit if you want to change it.
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Re: Madness (Our House) [Quenched]

Postby the.killing.44 on Thu Oct 29, 2009 7:43 pm

The whole map could do with more than a little bit of editing.
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Re: Madness (Our House) [Quenched]

Postby ManBungalow on Thu Oct 29, 2009 7:56 pm

the.killing.44 wrote:The whole map could do with more than a little bit of editing.

You're right - let's hope Cairns will show some support.

I think the Dog should start neutral too.
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Re: Madness (Our House) [Quenched]

Postby cairnswk on Fri Oct 30, 2009 1:54 am

Thanks for your input guys, but it ain't gonna happen. Sorry. ;)
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Re: Madness (Our House) [Quenched]

Postby demonfork on Mon Nov 02, 2009 6:49 am

cairnswk wrote:Thanks for your input guys, but it ain't gonna happen. Sorry. ;)


Why? Because you say so? Are you too above it?

Typical foundry snob attitude.
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Re: Madness (Our House) [Quenched]

Postby cairnswk on Mon Nov 02, 2009 3:06 pm

demonfork wrote:
cairnswk wrote:Thanks for your input guys, but it ain't gonna happen. Sorry. ;)


Why? Because you say so? Are you too above it?

Typical foundry snob attitude.


Yes Demon Fork, because i say so. My map.
If people think that i am going to run around after every little thing that they don't like on a map after it's quenched, then they're wrong. A Map takes it's journey through the foundry and whilst it is in production that is the opportunity for everyone to have their say.
But it seems that those that have the biggest whinge after quenching don't bother to comment on maps whilst they are in production. This map is already quenched and if you aren't happy with it, then don't play it. Otherwise, if you desperately want to play it, then play it, but don't expect me to be your slave of whim. this for me is a hobby, not a business.
There is another way to change a quenched map, and that is to have it re-vamped. Get that movement going if you're game.
As for the typical foundry snob attitude, i think you're way out of your depth there mate, and if you're making that comment on behalf of others, then let them come out and say so themselves.
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Re: Madness (Our House) [Quenched]

Postby the.killing.44 on Mon Nov 02, 2009 4:10 pm

I wasn't here when this was going through development, but I can see at least a dozen things I'd like to be fixed on this. However, it's already been quenched, and we might as well let it be an unpopular map. I don't like it, and thus choose to avoid it (random permitting). I suggest you do the same.

As for the snob comment … oh come on.
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