Now as ConquerClub Mogul. Has Doubled all Bonus i think this should be option for all maps. Players say this will balance all maps, even make it more luck based. So why can players have this as a option?
if We take classic as an example. Australia instead of 2 is 20. .. and soo on.
[Multiplier] [Normal]?
This will improve the following aspects of the site:
max is gr8 wrote:Then all the graphics would be nul, a different key would be needed for each map... but it would flatten out streaks in dice (in theory)
Would debalance the game unless bonus multiplier is low because imagine that, a clash of 100 vs 100 can often result in very unexpected results such as 70 vs 0 while a 10 vs 10 is not dramatic, i may result in a 7 vs 0 but that means if the player is able to kill all following 1's, he can take at most 7 territs while if he has 70 units left, he can take at most 70 territs (Which is usually not possible)
I don't see this option as a good option that can improve the game, it can only make game selection more chaotic and several people will try to avoid it while others will try to search for it. End of line? It will create another set of new games concurrent to the other set of games and split the player pool apart.