Moderator: Clan Directors
jpcloet wrote: Once you have met the 3 requirements to join, I'll add you to that group along with one other member of your clan.

You have the right to voice your opinion at any time on this site. However, a collective "voice" is much more effective as a group and would hopefully have more sway with the site administrators as a functional advice group which happens to include said site directors. I'd like to see the CLA grow and add more members over time.Frop wrote:Are you saying that you don't have any right to voice your opinion unless you join this elusive CLA?
The membership of the CLA is listed above now in the Q&A section. 2 of the founding members had minor issues with members in multiple competitive clans. One clan has corrected that, and the other is waiting on a challenge the new recruit is in to complete before the clan switch is final. The entrance rules were voted on by the founding members.Frop wrote:Do tell me which 'upper class' clans have adhered to this rather undefined 'one competitive clan' principle - I think there are hardly any clans at the moment which meet this requirement.
I'm about to head off to work now, but I'll check your membership tonight. Last time I looked, there were at least 4 or 5 player issues. You may have resolved them or you may be unaware that some players are in other clans as well. It's one thing to have the policy, it's another to review and enforce it. Would love to have the Untouchables join and provide their thoughts.hulmey wrote:The Untouchables have a strict one comp clan policy!
TUc enforce the 1 (competitive) clan rule. With 42 members some might escape the rule. Others have requested to their other clans to be taken off the roster and havent. Redfelt can advise you of our one clan rule becuase even though he is a great player we had to let him go due to his loyalty to another clanjpcloet wrote:I'm about to head off to work now, but I'll check your membership tonight. Last time I looked, there were at least 4 or 5 player issues. You may have resolved them or you may be unaware that some players are in other clans as well. It's one thing to have the policy, it's another to review and enforce it. Would love to have the Untouchables join and provide their thoughts.hulmey wrote:The Untouchables have a strict one comp clan policy!
Just look at the national teams like Down Under and Team Germany. Seul has been asked by jpcloet to leave Team Germany if he wishes to stay with the Monkeys, yet Neph and lt.pie (both members of the Sheep Sodomizers Brigade) are already in this CLA thing. Last but not least we're making a big deal already about the new clan shizzle even though the admins have noted that it might take a while before they implement all kinds of changes.khazalid wrote:actually frop, i think very many of us do! the rule is 1 competitive clan - you're free to join as many social ones as you wish. i know obviously that thota enforce the 1 clan rule as do dragoons and i think LoW and the regulators. i cant think of any monkis who are in any other competitive clans either, but feel free to dispel that myth if it proves to be mere speculation!
The clan status of many clans is often very grey as the Down Under team's description made them sound competitive, however, they now claim to be a buddy group. One of the items the CLA is working on is coming up with a general definition of "clan" versus "usergroup" versus "competitive clan".Frop wrote:Just look at the national teams like Down Under and Team Germany. Seul has been asked by jpcloet to leave Team Germany if he wishes to stay with the Monkeys
i suppose the idea is that clans will be duking it out fairly regularly in the near future - what happens if team germany and the monkeys are due for an encounter? as far as i know the 'sheep sodomizers brigade' is a non-competitive clan. that said i've never seen team germany in action either.. do you know if they are competitive?Frop wrote: Just look at the national teams like Down Under and Team Germany. Seul has been asked by jpcloet to leave Team Germany if he wishes to stay with the Monkeys, yet Neph and lt.pie (both members of the Sheep Sodomizers Brigade) are already in this CLA thing. Last but not least we're making a big deal already about the new clan shizzle even though the admins have noted that it might take a while before they implement all kinds of changes.
I suggest we think first and try to blow this out of proportions later.
TUC have a few members in the Australian clan (named down under or sumthing similar) they are competitive (not sure if they have played a game yet) but only on a national level. I.e, versus germany or england etc...khazalid wrote:i suppose the idea is that clans will be duking it out fairly regularly in the near future - what happens if team germany and the monkeys are due for an encounter? as far as i know the 'sheep sodomizers brigade' is a non-competitive clan. that said i've never seen team germany in action either.. do you know if they are competitive?Frop wrote: Just look at the national teams like Down Under and Team Germany. Seul has been asked by jpcloet to leave Team Germany if he wishes to stay with the Monkeys, yet Neph and lt.pie (both members of the Sheep Sodomizers Brigade) are already in this CLA thing. Last but not least we're making a big deal already about the new clan shizzle even though the admins have noted that it might take a while before they implement all kinds of changes.
I suggest we think first and try to blow this out of proportions later.
khazalid wrote:
as for a challenge structure i'd recommend 60 games as a template with 30 chosen by each side (break it down to 15,15,15,15 if you'd prefer) as this allows for a draw, whilst being voluminous enough to check some of the swings in luck that a smaller challenge is prone to.
i think the untouchables and the spanking monkis are the only 2 major clans that arent already in.Frop wrote:Are you saying that you don't have any right to voice your opinion unless you join this elusive CLA? Do tell me which 'upper class' clans have adhered to this rather undefined 'one competitive clan' principle - I think there are hardly any clans at the moment which meet this requirement.

It didn't sound as 'grey' in your initial communiqué.jpcloet wrote:I never asked clans to remove members or ask them to leave other groups. (...) My response last time was that it was "grey" and that it was up to your clan to decide whether it was an issue.
jpcloet wrote:Ruben Cassar Sky Force - Sky Force has competed in challenges, so I would say yes, that the clan has to be dropped.
Frop wrote:It didn't sound as 'grey' in your initial communiqué.jpcloet wrote:I never asked clans to remove members or ask them to leave other groups. (...) My response last time was that it was "grey" and that it was up to your clan to decide whether it was an issue.
jpcloet wrote:Ruben Cassar Sky Force - Sky Force has competed in challenges, so I would say yes, that the clan has to be dropped.

I'll explain ELO a little further in the Q&A section and the rankings use statistical data and in no way includes any of my opinions. I can say that clans 2 through to about 10 are very close. In your clans case, it's the lack of challenges so far, I think I have 1 result for you in my calculations. I suspect it'll take 10-20 challenges each for the order to get corrected to how you think it should be. LOD is near the top as we've had a number of challenges and the fact that when we've won, we've won big and when we lost, we lost by only a small margin (eg 22-23 vs G1). That is key to the ELO rankings and an example would be if LOD and THOTA tied, THOTA would lose points in the ranking as they were expected to win. Early on in ELO, you can move around in ranking quite a bit. However, after say 50 challenges with say the site having 100 clans, the top clans will only want to play clans within say 10-15 rungs on the ladder. Which means the ladder is working. At that point, you actually need someone to be the "Ladder Scheduler" so that you have some variety in your opponents when you reach that somewhat "steady state of rank" Let's hope clans and the site grow to achieve that and more.jiminski wrote: ....in passing i am not sure how we can be 7th on your ladder but that really is up to you of course.
flat rate is a no no. All the big clans hate it and i for one will never let my clan play against clans that use flat rate. The Olympics tournament is a prime example of how shit flat rate is. You out play your opposition and hammer them against the wall, only for them to pull out a 3 card set of 10 armies and unless you can cash also its very much game over.jpcloet wrote:I'll explain ELO a little further in the Q&A section and the rankings use statistical data and in no way includes any of my opinions. I can say that clans 2 through to about 10 are very close. In your clans case, it's the lack of challenges so far, I think I have 1 result for you in my calculations. I suspect it'll take 10-20 challenges each for the order to get corrected to how you think it should be. LOD is near the top as we've had a number of challenges and the fact that when we've won, we've won big and when we lost, we lost by only a small margin (eg 22-23 vs G1). That is key to the ELO rankings and an example would be if LOD and THOTA tied, THOTA would lose points in the ranking as they were expected to win. Early on in ELO, you can move around in ranking quite a bit. However, after say 50 challenges with say the site having 100 clans, the top clans will only want to play clans within say 10-15 rungs on the ladder. Which means the ladder is working. At that point, you actually need someone to be the "Ladder Scheduler" so that you have some variety in your opponents when you reach that somewhat "steady state of rank" Let's hope clans and the site grow to achieve that and more.jiminski wrote: ....in passing i am not sure how we can be 7th on your ladder but that really is up to you of course.
I really want TSM in CLA, and their methodology of map review was awesome, results can be debated. The work that was done around which maps work for doubles/trips/quads was great and I'd like to see that expanded within the CLA discussions (not here) as to what card setting work on those maps as well. Someone said once "NO FLAT RATE" yet the analysis ingored the larger maps where cards have a minimal impact. I look forward to the TSM joining and providing their insights and recommendations. I think they have a lot to offer and can help create a common foundation and understanding.
hulmey wrote: flat rate is a no no. All the big clans hate it and i for one will never let my clan play against clans that use flat rate. The Olympics tournament is a prime example of how shit flat rate is. You out play your opposition and hammer them against the wall, only for them to pull out a 3 card set of 10 armies and unless you can cash also its very much game over.

I doubt we would choose to make many flat rate games ourselves, but our general approach is to have as few restrictions as possible.hwhrhett wrote:hulmey wrote: flat rate is a no no. All the big clans hate it and i for one will never let my clan play against clans that use flat rate. The Olympics tournament is a prime example of how shit flat rate is. You out play your opposition and hammer them against the wall, only for them to pull out a 3 card set of 10 armies and unless you can cash also its very much game over.
besides untouchables and spanking monkis, what other major clans have this hate of flat rate? its never come up for me until recently.
