Undo feature

Talk about all things related to Conquer Club

Moderator: Community Team

Forum rules
Please read the community guidelines before posting.
Post Reply
UmichAg
Posts: 2
Joined: Sat May 31, 2008 5:13 pm

Undo feature

Post by UmichAg »

This game really, really needs some type of "Undo" button or some message asking whether or not you really want to end assaults. Yes, I should check which buttons I'm pressing, but on numerous occasions I've ended my turn prematurely by pressing the "End Assaults" button.
Jeff Hardy
Posts: 1338
Joined: Sun Feb 17, 2008 10:22 am
Location: Matt Hardy's account, you can play against me there

Re: Undo feature

Post by Jeff Hardy »

UmichAg wrote:This game really, really needs some type of "Undo" button or some message asking whether or not you really want to end assaults. Yes, I should check which buttons I'm pressing, but on numerous occasions I've ended my turn prematurely by pressing the "End Assaults" button.
if you get clickable maps you can make it ask you that kind of stuff
User avatar
Timminz
Posts: 5579
Joined: Tue Feb 27, 2007 1:05 pm
Gender: Male
Location: At the store

Re: Undo feature

Post by Timminz »

Bob offers that function as well, but I find the best method is to make the mistake a few times where it costs you dearly. You'll be more careful after that. It worked for me.

Granted, the confirm feature in Bob worked for me for a while, but eventually, clicking "OK" in the pop-up window became so natural, that I started making the same mistakes, even with it asking if I was sure.
User avatar
hammocksleeper
Posts: 99
Joined: Thu Oct 04, 2007 4:11 pm

Re: Undo feature

Post by hammocksleeper »

It's true that there are plugins which offer this feature, but even with those measures I still sometimes make a booboo. And it can hurt my opponent as much as it can hurt me - let me offer you an example. Just today I was sweeping my last opponent on Australia, only one territory left. I use all my armies until they are down to 1's, and can't finish him off. So I end the turn and wait for next turn. Whoops! I didn't notice that I had 9 armies left on a connected territory I forgot about. Sucks for my opponent more than it sucks for me, since he has to begrudgingly take one more turn.

That said, I dont actually think there is a pressing need or good argument for an undo button. I just thought it was an interesting example and wanted to share. :)
HardAttack
Posts: 1935
Joined: Fri Jul 11, 2008 12:15 pm

Re: Undo feature

Post by HardAttack »

UmichAg wrote:This game really, really needs some type of "Undo" button or some message asking whether or not you really want to end assaults. Yes, I should check which buttons I'm pressing, but on numerous occasions I've ended my turn prematurely by pressing the "End Assaults" button.
there is no UNDO button to press in the rl. ... So it is better looks realistic without UNDO button...You will be careful with ur moves and buttons you press on...
LEGENDS of WAR
UmichAg
Posts: 2
Joined: Sat May 31, 2008 5:13 pm

Re: Undo feature

Post by UmichAg »

No, in real life, you can decide to continue your attacks until you pick up a card/make reinforcements.

For some reason, the GUI for Conquer Club makes me (maybe others) to click the wrong button on numerous occasions.
User avatar
Timminz
Posts: 5579
Joined: Tue Feb 27, 2007 1:05 pm
Gender: Male
Location: At the store

Re: Undo feature

Post by Timminz »

UmichAg wrote:No, in real life, you can decide to continue your attacks until you pick up a card/make reinforcements.

For some reason, the GUI for Conquer Club makes me (maybe others) to click the wrong button on numerous occasions.
You'll learn not to do that, eventually.
Post Reply

Return to “Conquer Club Discussion”