Moderator: Cartographers
lol i now see what's odd. Its the white terretorie lines i think they will be better in black:(Androidz wrote:just each continent individually. Just to test it out i feel something is odd without it:PPremier2k wrote:Not entirely sure what you mean, do you mean around all the continents or around each one individually?Androidz wrote:i like it but can you try adding a thin black continent line outside the continents?
P.
We agree, we shall make those changes in the next version.the.killing.44 wrote:I suggest that you make the gray bonus +2 instead of +3 … hold 4 terits defend 2 doesn't seem too hard. MO
Yes, I have modified the border lines, they are now a darker gray colour. I'll post when we have a more updated image to show.Androidz wrote:lol i now see what's odd. Its the white terretorie lines i think they will be better in black:(
maybe try making a layer behind the water layer thats (basically) the same color of the water, and lower the opacity of the water layer a bit? that might work if you want to. If not, its okayPremier2k wrote:We have tried toning it down a little but then it doesn't look very good. We'll have a think about what we can do to improve it, but for the time being we're going to have to keep it.1) I like the water texture, but it seems a bit overdone.... enough that it hurts my eyes if I stare at the picture for more than 5 minutesmaybe tone it down a bit if thats possible?
yes plzNot quite sure what you mean, all the territories with circles on will have armies. I can post you a version with no circles on if you like for demo purposes.1) The circles seem out of place on this map, except on the boats. maybe get rid of them except where needed?
oh okay then they should be fineThe bonuses were worked out using Oaktown's bonus calc. I will look again at these just in case.5) Some of the bonuses seem a bit off for what they should be. Idk why, but they do
sounds 110% betterGood idea, we shall change this when we update the scroll - how about 'Docks connect the inner and outer islands on the same line of sight'10) 'Docks connet inner and outer rings on the same line of sight' - that makes now sense. How about inner and outer islands???
OKay just wanted to knowAttack assault. Boats can bombard assault other boats. We didn't want to use the word attack as 'attack' is now 'assault' in CC11) 'Ports can assault explorer boats' 'Explorer boats can assault ports' - When you say assault, do you mean like attack assault or bombard assault?
maybe add a T in front of every letter for the temple isles? (T1, T2, T3, T4) or TI (TI1, TI2, TI3, TI4), that might helpThey are the temple isles. We have no where to put the name. All suggestions on that would be welcome!12) Theres a name for every island EXCEPT the grey one. That might make the number thing tricky for their....
[/quote]Version 5 todo list
Hopefully appearing in version 5;
- Redo the legend so it looks less blurry
- Revamp borders
- Put correct boats in the map
- Change the highlight color for the islands
- Fix Numinor name, so it's easier to read
- Show the lyonesse 2 -> lyonesse 4 link better
- Add the missing Thule territ
Please note as it's christmas, updates may be slow to the map. Full work shall resume after christmas from the 5th Jan onwards.
Thanks crosseout!crosseout wrote:Gameplay looks excellent, will be a fun map to play. I do however think that the huge bevel makes the landareas look blurry and very unnatural. Height is usually much harder to see from top perspective. Try going softer and maybe adding some texture?
Thank's crosseout, it's good to know we're getting it right!crosseout wrote:I like this a lot better, much easier on the eyes(;
XML is pretty much complete. I need to make a few ammendments and need to add the small map army co-ords.NemesisChild wrote:Just to let everyone know we are starting the XML now (quite a lot done)
Yes, I think we get an ideas stamp and a drafts stamp.NemesisChild wrote:hopefully we will be getting some stamps soon


You mean the centre temple island?Androidz wrote:I'm not sure the choice of colours in the middle is the best choice. Could you try black with a silver glow?
Yes all territories apart from the outer islands will start nuetral1) I like the whole T.O.P thingis it gonna start out neutral tho?
I like the boats too ... but I'm biased, good idea to use older boats, gives it a better all round look2) Boats are much better![]()
Thank you.. it took ages3) Love the unique new texture
Ooops! guess where thules 9 came from!! damit I will fix this next version (without nicking it from somewhere else!!! )4) Yay! thule has its 9 territories!! but now Lemuria does not.... its missing 9
I am looking into bettering the borders I agree that they are a bit pixely.. if anyone knows how to resolve this it would be much apprecited as i am struggling with it.. PM me with the help if you can5) Just noticed this, but some of the borders are VERY VERY pixely
yes, i know its something special on the map but still you could manage with better colours on the text than this=)Premier2k wrote:You mean the centre temple island?Androidz wrote:I'm not sure the choice of colours in the middle is the best choice. Could you try black with a silver glow?
So do you mean change the text colour or the island colour?Androidz wrote:yes, i know its something special on the map but still you could manage with better colours on the text than this=)Premier2k wrote:You mean the centre temple island?Androidz wrote:I'm not sure the choice of colours in the middle is the best choice. Could you try black with a silver glow?
textPremier2k wrote:So do you mean change the text colour or the island colour?Androidz wrote:yes, i know its something special on the map but still you could manage with better colours on the text than this=)Premier2k wrote:You mean the centre temple island?Androidz wrote:I'm not sure the choice of colours in the middle is the best choice. Could you try black with a silver glow?
Thanks Chao!Chao wrote:Wow guys, this is really coming along!
I still think the color scheme is a bit light. Maybe define the borders a bit more? Some parts look a bit blurry.
I think the texture could still use a bit of adjustment. It looks a bit rugged.
I do like the Poseidon thing, cept you should probably make it start neutral.
I'll definitely try this one when it comes out!