Moderator: Cartographers
captainwalrus wrote:New Version Comming Tomorrow!
The new version will be up tomorrow But I have a few concerns.
First, Should I have Sint-Niklaas or Brevern? How much should the brussels region be worth? Are the colors good as is?
Answer theese and vote on the poll please!
~ Mr. Walrus
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
http://www.europe-atlas.com/maps/belgium-map.gif
captainwalrus wrote:I agree with the fonts but I'm just not seeing your piont on the colors. I didn't like the old colors but I think these ones are fine
the.killing.44 wrote:captainwalrus wrote:I agree with the fonts but I'm just not seeing your piont on the colors. I didn't like the old colors but I think these ones are fine
I agree fully. Dunno what he has with them. The only one I was think about changing is the pink one in the middle.
.44
lgoasklucyl wrote:Just a quick note:
I think you used the burn tool to create the 'glow' under the terit names. If you instead open the layer properties of the font for teach terit name you can add a small 'outer glow' that would look much neater and tighter to the font. Plus if you need to move the font elsewhere in the terit. the glow will move with it, the burn won't.
Just some helpful advice, take it or leave it
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
LED ZEPPELINER wrote:lgoasklucyl wrote:Just a quick note:
I think you used the burn tool to create the 'glow' under the terit names. If you instead open the layer properties of the font for teach terit name you can add a small 'outer glow' that would look much neater and tighter to the font. Plus if you need to move the font elsewhere in the terit. the glow will move with it, the burn won't.
Just some helpful advice, take it or leave it
r you still using the burn tool, because it looks that way, if you use the outer glow, it is even everywhere
captainwalrus wrote:LED ZEPPELINER wrote:lgoasklucyl wrote:Just a quick note:
I think you used the burn tool to create the 'glow' under the terit names. If you instead open the layer properties of the font for teach terit name you can add a small 'outer glow' that would look much neater and tighter to the font. Plus if you need to move the font elsewhere in the terit. the glow will move with it, the burn won't.
Just some helpful advice, take it or leave it
r you still using the burn tool, because it looks that way, if you use the outer glow, it is even everywhere
I am still using the burn tool. I didn't realy have time to change it. I also thought the glow was a little to thin and I liked how the burn tool made it a lighter version of the color not just white.
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
sailorseal wrote:I did not see the newer version when I posted earlier can you update you original post please. I like this map a lot. I think Henegewin needs a larger bonus.
The whole Brussels minimap thing is very cool
captainwalrus wrote:sailorseal wrote:I did not see the newer version when I posted earlier can you update you original post please. I like this map a lot. I think Henegewin needs a larger bonus.
The whole Brussels minimap thing is very cool
I did post it on the origional post. And I forgot to change to bonus from before when there was no connection between Tourani and leper. I should be 6.
captainwalrus wrote:On the contrary, I used the actual Arrondissements but I just used curved lines instead of using the exact borders because when I tried to put them in it came out really pixelated. THe only thing that I changed from the actual Arrondissements is that I combined a few in west Vlaanders and added a territory where a city is in leige because now there is 20 territories in each province which makes it easier to do an objective gameplay.
Could you please take a closer look at the map next time instead of just assuming it is wrong. I spent a lot of time trying to make this version much more acurate.
~
MrBenn wrote:captainwalrus wrote:On the contrary, I used the actual Arrondissements but I just used curved lines instead of using the exact borders because when I tried to put them in it came out really pixelated. THe only thing that I changed from the actual Arrondissements is that I combined a few in west Vlaanders and added a territory where a city is in leige because now there is 20 territories in each province which makes it easier to do an objective gameplay.
Could you please take a closer look at the map next time instead of just assuming it is wrong. I spent a lot of time trying to make this version much more acurate.
~
Borders are more daunting to redraw than you may think... I don;t have much experience of using the pen tool, and consequently struggle to use it (which may be the problem you had with the fiddly borders?). Check out the map tricks and tutorials thread in the Foundry Discussion forum, and have a look at the advice RjBeals gave me while I was working on Europa... I found that really helpful to get clear and precise borders that weren't pixellated
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