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two 3dice v 1dice losses in a row are 11.6%sully800 wrote:The attacker will always have an advantage as long as the attacker rolls 3v2, 3v1 or 2v1.
3v2: 37.2% win, 33.6% tie, 29.3% loss
3v1: 66% win, 34% loss
2v1: 57.9% win, 42.1% loss
.11%Jeff Hardy wrote:dunno about the math but i lost a 13vs1 today what were the odds of that?
Considering how many rolls are made every day, those odds should make 13 vs 1 losses a pretty common occurence!The Neon Peon wrote:.11%Jeff Hardy wrote:dunno about the math but i lost a 13vs1 today what were the odds of that?
So, that converts to 1 in 1000
Are you sure the attacker always have an advantage statisticly? I thought the opposite and tried to prove it by making a program that simply generate one million fights and displays the result. I'm quite new to programming, but this wasn't too hard. What i got was:The Neon Peon wrote:two 3dice v 1dice losses in a row are 11.6%sully800 wrote:The attacker will always have an advantage as long as the attacker rolls 3v2, 3v1 or 2v1.
3v2: 37.2% win, 33.6% tie, 29.3% loss
3v1: 66% win, 34% loss
2v1: 57.9% win, 42.1% loss
You should check out Gambit.Quicksand_Jesus wrote:Are you sure the attacker always have an advantage statisticly? I thought the opposite and tried to prove it by making a program that simply generate one million fights and displays the result. I'm quite new to programming, but this wasn't too hard. What i got was:
result after 1000000 fights with 3 attackers and 2 defenders
attackers killed: 750578
defenders killed: 589426
percent chance of winning if attacking with equal number of forces: 44
percent chance of winning if defending: 56
this would if my program is correct prove that you have a small advantage if defending![]()
Am I right or not?
If not please prove my wrong![]()
/Jesus
You either did something wrong or you have a statistical anomaly. Attackers have an advantage with 3 attackers 2 defenders. Hopefully you didn't do 3v2 in terms or armies, which is 2 attackers 2 defenders where the defender obviously has an advantage.Quicksand_Jesus wrote:Are you sure the attacker always have an advantage statisticly? I thought the opposite and tried to prove it by making a program that simply generate one million fights and displays the result. I'm quite new to programming, but this wasn't too hard. What i got was:The Neon Peon wrote:two 3dice v 1dice losses in a row are 11.6%sully800 wrote:The attacker will always have an advantage as long as the attacker rolls 3v2, 3v1 or 2v1.
3v2: 37.2% win, 33.6% tie, 29.3% loss
3v1: 66% win, 34% loss
2v1: 57.9% win, 42.1% loss
result after 1000000 fights with 3 attackers and 2 defenders
attackers killed: 750578
defenders killed: 589426
percent chance of winning if attacking with equal number of forces: 44
percent chance of winning if defending: 56
this would if my program is correct prove that you have a small advantage if defending![]()
Am I right or not?
If not please prove my wrong![]()
/Jesus
That is the only thing that lets us determine the "odds"lgoasklucyl wrote:Wouldn't it be impossible to determine the odds, as it's 'entirely random' in the generator?
Ah, gotchya.The Neon Peon wrote:That is the only thing that lets us determine the "odds"lgoasklucyl wrote:Wouldn't it be impossible to determine the odds, as it's 'entirely random' in the generator?
The probability that something will happen if it is perfectly random. If it was not random, there would be no statistics of "odds" and we could give you a concrete number.
The odds of winning with equal forces changes depending on the size of the force. You're MUCH more likely to win 1000v1000, than you are to win 10v10.Quicksand_Jesus wrote:percent chance of winning if attacking with equal number of forces: 59
percent chance of winning if defending: 41
the science behind this is amazing, and i soundly agree!!! although 3 is the magic number, it is a bad number on CC to attack with... the black jesus has spoken...-0Rocketry wrote:i never play 3 v anything. 3 is just a bad number on CC...
