
Everybody keeps wanting these different options that you can add to games, but the variety of this game is primarily inherent in the opponents and in the strategies they use and in the agonizing over the roll of the dice.
No one has ever said, "Can we play chess, but I want the option to play a game where the queen can also move like a knight & pawns can attack backwards diagonally & every time a bishop takes a knight you get a second turn and ..."
Risk is a fun game, and while some variations make for interesting play and have some precedent in official rules, just because you think of something that might be cute to try doesn't mean Lack should tack the option onto the game. Stop trying to Coke II my game for want of "more choices."
For this specific "new feature" what if there's only one territory owned, who'd get it? Or what if there's 16 armies in a newly neutral territory? Should they be given to the random lotto drawer? These are questions that should be debated and understood through a conversation in this forum before just putting up a poll with some barely novel idea--presuming you don't want 2 of 3 people calling your idea stupid. Of course I still wouldn't vote for it.
“I am not only a pacifist but a militant pacifist. I am willing to fight for peace. Nothing will end war unless the people themselves refuse to go to war.” -Albert Einstein