
Roman Gladiator (Terminator)
igotaished is Champion - the Ultimate Roman Gladiator
The year is 34 B.C. Gaius Julius Caesar Octavianus has called for more gladiators to join his forces as a growing civil war threatening the Roman Republic grows. In addition, the political stability of the Second Triumvirate (a coalition between Octavius, Marcus Aemilius Lepidus and Mark Antony) is weakening, particularly with the controversial event of Mark Antony giving control of Eastern Roman Territories to Cleopatra and her sons.
Having succeeded in a number of competitive challenges, you must now defeat your opponents in the theatre of the Circus Maximus in Rome.
Success in this arena will lead to recognition and advancement . . .
This is the first in a series of ‘evolving storyline’ terminator tournaments I am releasing. Success in each round will lead to the next challenge, which will be revealed later . . .
It is open to all players with a decent attendance record (see below). Freemiums welcome (two-games-at-a-time).
Results:
Final Play-Off
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igotaished beat $t0kAFinals
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2 - igotaished
2 - $t0kA
1 - JOHNNYROCKET24
0 - FipaFourth Round
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3 - igotaished
2 - JOHNNYROCKET24
1 - Barry ZuckerkornCode: Select all
2 - $t0kA
2 - Fipa
2 - downfallThird Round Play-Off
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1- downfall
2- revlised
3- ubcman64
4- herus
5- scottishleaf
6- jdenvilThird Round
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3 - WinslowEagle
0 - Barry Zuckerkorn
0 - downfall
0 - RevlisdCode: Select all
2 - JOHNNYROCKET24
1 - $t0kA
0 - jdenvil
0 - scottishleafCode: Select all
2 - igotaished
1 - Fipa
0 - herus
0 - ubcman64Second Round
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5 - Barry Zuckerkorn
3 - JOHNNYROCKET24
0 - ubcman64*
0 - Blitzaholic
0 - ralphcptcGroup B (after both matches)
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5 - jdenvil
2 - herus
1 - WinslowEagle
0 - MikeMcD5858
0 - unknownheroGroup C (after both matches)
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6 - Fipa
2 - scottishleaf
0 - Revlisd
0 - acores2005
0 - japser_beCode: Select all
4 - downfall
4 - igotaished
0 - $t0kA
0 - andreas1977
0 - crbluthFirst Round
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4 - ralphcptc
2 - jdenvil
0 - Iron Maid
0 - Johnny RocketsCode: Select all
3 - herus
2 - Barry Zuckerkorn
1 - Tupence
0 - silverpieCode: Select all
2 - ubcman64
2 - unknownhero
2 - DJ Teflon
0 - John PriceCode: Select all
3 - WinslowEagle
2 - Blitzaholic
1 - Harry NotSach
0 - b000603Code: Select all
4 - JOHNNYROCKET24
1 - MikeMcD5858*
1 - slickstick
0 - ddoggphxCode: Select all
4 - scottishleaf
2 - crbluth
0 - GreenBaize
0 - wolfpack0530Code: Select all
3 - igotaished
2 - acores2005
1 - danryan
0 - Guderian09Code: Select all
3 - Fipa
2 - downfall
1 - tauno
0 - PLAYER57832Code: Select all
3 - $t0kA
2 - jasper_be
1 - Sun Tzup
0 - drake_pk7Code: Select all
3 - Revlisd
2 - andreas1977
1 - Dribbler
0 - edgeoneDetails:
Spoiler
Ten groups of 4 players each, playing twice on the Circus Maximus map. The 2 players with most terminations will progress (in the event of a tie break then finishing positions in the two matches will be compared – if these are also equal then a tie-break will take place).
Second Round:
Four groups of 5 players each, playing one match on two maps to be revealed as the storyline evolves . . . The 3 players with most terminations will progress (in the event of a tie break then finishing positions in the two matches will be compared – if these are also equal then a tie-break will take place).
Third Round:
Three groups of 4 players each, playing one match on one map to be revealed as the storyline evolves . . . The 2 players with most terminations will progress (in the event of a tie break then the finishing position will determine who progresses).
Fourth Round:
Two groups of 3 players each, playing one match on three maps to be revealed as the storyline evolves . . . The 2 players with most terminations will progress (in the event of a tie break then finishing positions in the two matches will be compared – if these are also equal then a tie-break will take place).
Final:
Four players will play one match on two maps to be revealed as the storyline evolves . . . . The player with the most terminations will be the winner (if players have equal numbers then finishing positions will determine who wins – if this doesn’t give an outright winner then a tie-break match will occur).
Spoiler
Matches will be Terminator (obviously) and Sequential.
Matches will also involve Flat Rate Spoils, Adjacent Reinforcements and Fog of War. Tie-break matches will be standard and escalating (other settings the same).
Spoiler
Players must have a 97% attendance record, have played a minimum 25 matches, and not have dropped out from one of my tournaments previously! Freemiums welcome, although beware that the tournament starts as soon as we have enough players.
Players will have 24 hours to join their matches from when the joining PM is sent. Failure to do so will result in a reserve being sought (harsh, I know).
Winners of each match should PM the Tournament Organiser with details of the positions and no. of terminations for each player.
Spoiler
For the first round, reserves will be drawn from the reserve list.
After each round play-offs between players knocked-out will be used to determine the top 3 reserves (by a play-off). Players knocked-out will be sent a PM to register interest in the play-off. They will have 24 hours to respond.
After the first round, reserves will be drawn from players succeeding in reserves play-offs. The top 2 reserves will be sent a PM when an opening occurs. The first reserve to respond will gain a place. If no reserve is found within 24 hours then a PM will be sent to the next 2 reserves. This will continue until a reserve is found. If no players are found from the reserves participating in play-offs then reserves will be sought from the original reserve list (again 24-hour response time). If this is unsuccessful then a reserve will be recruited by mass PM (again 24-hour response time). If this is still unsuccessful then the matches in question will take place with one fewer player.
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In the second match of any round, if players have equal numbers of terminations after 23 rounds (from both matches), the match would continue until two players have achieved enough terminations to qualify.









