I am pretty new to CC, haven't finished 10 games yet, so I am still dealing with some of the subtleties. My other gaming experiences seem to have prepared me for the flow of the "no spoils" and "flat rate" games but escalating is blowing my mind. I've gotten to the last three, and even last two, in a couple of escalating games but I totally lose the plot at that point. It may be a trade secret, and that is understandable given this is a Risk site, but I could use just the barest of outlines regarding how the endgame of an escalating game should be conducted.
Is there any point in defending bonuses when the spoils are over a hundred?
(I realize this would probably vary by map)
Should one charge about and take all the poorly defended territories and then expect that the same be done to him?
(I realize this would vary with reinforcing rules)
Any other pointers?
pafl

