Diplomacy and Alliances

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Is making and alliance in a standard game unsportsmanlike?

Poll ended at Thu Feb 01, 2007 4:19 pm

 
Total votes: 0

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what,me worry?
Posts: 1250
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Location: Bay area, California

Post by what,me worry? »

khazalid wrote:alliances are for noobs. a good player will know when not to attack, it doesnt need to be argued over
For once, i agree with you
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jackal31
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Post by jackal31 »

This way, as in real war, person making an alliance has to take into consideration a possibility that their ally is a traitor (of course, feedbacks give you a general idea about your ally so this isn't such a big problem).
You know.....we didnt get a chance to read any feedback on France.....
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lozzini
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Location: Closer than you may think

Post by lozzini »

I personally think that if their is a player winning the game outright, the other players can ally together for a while to try and stop them winning, otherwise you may aswell give up. As long as these alliances arn't set up before the game secretly its fine
Drainbamaged
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Joined: Thu Jan 11, 2007 10:27 am

Post by Drainbamaged »

I generally put it this way:

Alliances are gay. Strategy games are best played with piece moves and dice rolls.
AAFitz
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Location: On top of the World 2.1

Post by AAFitz »

i should have added, with high ranking players, they are almost never present...almost always unspoken except in very extreme circumstances...when a non-attack assurance is the only way to hold the strongest player
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qeee1
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Post by qeee1 »

I agree that they're almost never present. Mostly because I'm out of practice. :wink:
Frigidus wrote:but now that it's become relatively popular it's suffered the usual downturn in coolness.
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